Player Matchup

Janus
Janus
KoleyyBoyy
Janus
Level 108
God Stats
2W - 8L
1,413 SR
Queue Stats
9W - 15L
1,488 Elo+
Party 1
Anhur
Anhur
Wolf_wood_13
Anhur
Level 143
God Stats
1W - 5L
1,411 SR
Queue Stats
62W - 73L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
mysticgilford101
Sun Wukong
Level 105
God Stats
2W - 2L
1,393 SR
Queue Stats
45W - 41L
1,471 Elo+
Party 1
Team Averages
Level 119
1,405 SR
1,468 Elo+

VS

Team Averages
Level 83
1,733 SR
1,498 Elo+
Anubis
Anubis
Armourzz
Anubis
Level 120
God Stats
19W - 11L
1,719 SR
Queue Stats
198W - 196L
1,539 Elo+
Party 2
Charon
Charon
Pandalorian6592
Charon
Level 68
God Stats
14W - 11L
1,668 SR
Queue Stats
129W - 142L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pantfainder
Cu Chulainn
Level 61
God Stats
2W - 1L
1,811 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
4 / 8 / 3
8,775
878
8,482
9,493
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 8 / 5
7,404
740
4,719
13,689
4,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mysticgilford101
Sun Wukong
10
2 / 2 / 4
7,749
775
6,412
11,556
10,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Armourzz
Anubis
12
7 / 3 / 9
9,570
957
11,299
8,519
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 2 / 11
9,430
943
8,390
7,708
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Pantfainder
Cu Chulainn
13
6 / 2 / 10
9,333
933
9,975
10,369
7,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
18
18
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Armourzz
Anubis
7
3
9
3.83
L
Janus
4
8
3
0.69
W
5
2
11
5.25
W
Cu Chulainn
Pantfainder
Cu Chulainn
6
2
10
5.5
L
1
8
5
0.44
L
Sun Wukong
mysticgilford101
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
29,664
34,738
Taken
26,596
17,693
Mitigated
14,929
3,826
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Armourzz
Anubis
11,299
516
0
2,350
8,519
3,781
388
3,203
5,316
39,772
0
L
Janus
8,482
660
0
0
9,493
3,208
0
5,192
4,224
26,866
0
W
8,390
678
0
493
7,708
3,318
463
2,473
5,235
33,129
0
W
Cu Chulainn
Pantfainder
Cu Chulainn
9,975
708
0
876
10,369
7,830
363
3,149
7,220
836
27,228
L
4,719
2,867
0
1,325
13,689
4,016
0
7,685
5,987
0
15,759
L
Sun Wukong
mysticgilford101
Sun Wukong
6,412
1,560
0
2,501
11,556
10,469
0
7,008
4,287
0
26,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
28,333
90
Minions Killed
114
0
Camps Cleared
0
555,665
Distance Traveled
583,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,570
957
60
6
0
186,491
0
L
Janus
8,775
878
39
4
0
165,672
0
W
Charon
9,430
943
36
4
0
201,196
0
W
Cu Chulainn
9,333
933
18
2
0
196,113
0
L
Anhur
7,404
740
28
3
0
174,549
0
L
Sun Wukong
7,749
775
23
2
0
215,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role