Player Matchup

Hades
Hades
Silver II
GLANZATIM
Hades
Silver II
Level 107
God Stats
0W - 1L
1,886 SR
Queue Stats
5W - 6L
1,537 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,886 SR
1,537 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,687 SR
1,630 MMR
Anhur
Anhur
Gold II
SargentoDePollo
Anhur
Gold II
Level 105
God Stats
13W - 8L
1,687 SR
Queue Stats
75W - 85L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GLANZATIM
Hades
15
1 / 4 / 0
10,269
934
7,800
14,192
9,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonHe BoKaliArachneAnubis

VS

Bans
BakasuraAh Muzen CabSkadiVulcanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 0
11,946
1,086
11,418
13,563
8,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
GLANZATIM
Hades
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,800
Damage
11,418
14,192
Taken
13,563
9,985
Mitigated
8,722
6,306
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
GLANZATIM
Hades
7,800
964
0
6,306
14,192
9,985
0
275
13,917
50,181
0
W
11,418
7,140
0
3,063
13,563
8,722
1,036
8,437
5,126
0
66,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,269
Gold Earned
11,946
120
Minions Killed
129
6
Camps Cleared
5
217,179
Distance Traveled
196,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,269
934
120
11
6
217,179
0
W
Anhur
11,946
1,086
129
12
5
196,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role