Player Matchup

Kumbhakarna
Kumbhakarna
diegokl27
Kumbhakarna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
mitoso23
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,551 Elo+
Party 1
Awilix
Awilix
xXxlukstylexXx
Awilix
Level 105
God Stats
51W - 37L
1,654 SR
Queue Stats
123W - 131L
1,459 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,520 Elo+

VS

Team Averages
Level 132
1,503 SR
1,440 Elo+
Chang'e
Chang'e
CRICAT97
Chang'e
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 137L
1,395 Elo+
Solo
Sylvanus
Sylvanus
IlmesilI
Sylvanus
Level 154
God Stats
4W - 7L
1,574 SR
Queue Stats
237W - 238L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Xiroxs
Danzaburou
Level 128
God Stats
11W - 13L
1,435 SR
Queue Stats
485W - 488L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
diegokl27
Kumbhakarna
14
3 / 0 / 12
10,763
769
6,671
14,379
16,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
mitoso23
Ah Puch
14
6 / 2 / 8
11,185
799
20,712
9,342
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 2 / 6
11,815
844
15,187
11,053
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CRICAT97
Chang'e
12
1 / 5 / 1
9,319
666
8,340
15,362
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
IlmesilI
Sylvanus
13
2 / 5 / 2
9,894
707
8,212
17,317
13,328
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Xiroxs
Danzaburou
12
1 / 8 / 3
10,273
734
9,392
15,875
5,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CRICAT97
Chang'e
1
5
1
0.3
L
Sylvanus
IlmesilI
Sylvanus
2
5
2
0.6
L
Danzaburou
Xiroxs
Danzaburou
1
8
3
0.31
W
Kumbhakarna
diegokl27
Kumbhakarna
3
0
12
9
W
Ah Puch
mitoso23
Ah Puch
6
2
8
5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
25,944
34,774
Taken
48,554
24,637
Mitigated
24,174
3,114
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CRICAT97
Chang'e
8,340
1,261
4,063
3,991
15,362
5,224
0
8,673
6,689
26,887
0
L
Sylvanus
IlmesilI
Sylvanus
8,212
2,887
1,466
3,239
17,317
13,328
0
8,142
9,175
20,566
861
L
Danzaburou
Xiroxs
Danzaburou
9,392
3,220
0
300
15,875
5,622
0
10,505
5,370
0
43,574
W
Kumbhakarna
diegokl27
Kumbhakarna
6,671
1,125
417
986
14,379
16,658
309
6,990
7,389
17,730
392
W
Ah Puch
mitoso23
Ah Puch
20,712
1,250
0
1,211
9,342
3,358
516
4,708
4,634
59,795
0
W
15,187
5,692
0
500
11,053
4,621
0
5,261
5,792
0
56,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
29,486
156
Minions Killed
173
0
Camps Cleared
0
773,851
Distance Traveled
634,417
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,319
666
53
4
0
234,316
0
L
Sylvanus
9,894
707
42
3
0
204,938
3
L
Danzaburou
10,273
734
78
6
0
195,163
3
W
Kumbhakarna
10,763
769
24
2
0
267,984
0
W
Ah Puch
11,185
799
65
5
0
235,032
0
W
Awilix
11,815
844
67
5
0
270,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role