Player Matchup

Xing Tian
Xing Tian
AllLuckN0_Skill
Xing Tian
Level 47
God Stats
22W - 23L
1,465 SR
Queue Stats
162W - 160L
1,351 Elo+
Party 2
Nox
Nox
IHanabi-_-
Nox
Level 61
God Stats
16W - 10L
1,644 SR
Queue Stats
297W - 305L
1,363 Elo+
Party 2
Izanami
Izanami
SEBASTYT
Izanami
Level 150
God Stats
1W - 0L
1,787 SR
Queue Stats
61W - 61L
1,433 Elo+
Solo
Mulan
Mulan
handletheforce
Mulan
Level 29
God Stats
3W - 1L
1,213 SR
Queue Stats
171W - 168L
1,303 Elo+
Party 2
Ratatoskr
Ratatoskr
xMellow_tanjiroX
Ratatoskr
Level 48
God Stats
1W - 1L
1,233 SR
Queue Stats
102W - 140L
1,348 Elo+
Solo
Team Averages
Level 67
1,469 SR
1,360 Elo+

VS

Team Averages
Level 84
1,491 SR
1,361 Elo+
Cu Chulainn
Cu Chulainn
Awesome_Denis
Cu Chulainn
Level 49
God Stats
2W - 3L
1,357 SR
Queue Stats
94W - 117L
1,287 Elo+
Party 1
Martichoras
Martichoras
ESTChance_38
Martichoras
Level 43
God Stats
4W - 7L
1,388 SR
Queue Stats
33W - 38L
1,374 Elo+
Solo
Bacchus
Bacchus
K3n_Guzm4n
Bacchus
Level 16
God Stats
3W - 9L
1,901 SR
Queue Stats
152W - 165L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
KaputConstant9
Zhong Kui
Level 158
God Stats
13W - 24L
1,298 SR
Queue Stats
330W - 340L
1,369 Elo+
Solo
Vulcan
Vulcan
Star_Lord_n_Co
Vulcan
Level 155
God Stats
20W - 21L
1,511 SR
Queue Stats
532W - 549L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllLuckN0_Skill
Xing Tian
12
2 / 4 / 11
8,122
508
5,339
15,218
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 4
7,928
496
6,092
9,705
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SEBASTYT
Izanami
16
13 / 0 / 5
10,534
658
15,957
11,947
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
8,150
509
6,348
14,410
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
14
7 / 3 / 4
8,524
533
10,516
15,649
6,477
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Awesome_Denis
Cu Chulainn
13
4 / 2 / 2
8,895
556
12,076
17,727
15,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
ESTChance_38
Martichoras
10
2 / 10 / 3
7,015
438
7,869
17,520
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
K3n_Guzm4n
Bacchus
9
0 / 7 / 2
6,261
391
2,410
14,442
11,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
KaputConstant9
Zhong Kui
14
1 / 5 / 2
7,798
487
5,870
12,655
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 3
7,503
469
17,302
9,714
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
27
Kills
9
10
Deaths
27
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AllLuckN0_Skill
Xing Tian
2
4
11
1.88
L
Cu Chulainn
Awesome_Denis
Cu Chulainn
4
2
2
2.5
L
Martichoras
ESTChance_38
Martichoras
2
10
3
0.35
W
4
1
4
6
L
Bacchus
K3n_Guzm4n
Bacchus
0
7
2
0.14
L
Zhong Kui
KaputConstant9
Zhong Kui
1
5
2
0.4
W
Izanami
SEBASTYT
Izanami
13
0
5
15.5
L
2
3
3
1.17
W
1
2
1
0.75
W
Ratatoskr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
45,527
66,929
Taken
72,058
42,270
Mitigated
46,492
12,992
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AllLuckN0_Skill
Xing Tian
5,339
789
0
2,089
15,218
13,405
46
7,323
7,895
16,855
0
L
Cu Chulainn
Awesome_Denis
Cu Chulainn
12,076
2,508
0
2,856
17,727
15,742
88
1,544
15,457
798
52,305
L
Martichoras
ESTChance_38
Martichoras
7,869
4,116
0
2,877
17,520
7,988
416
4,878
12,642
0
36,430
W
6,092
772
0
2,453
9,705
4,035
72
6,239
3,466
43,042
0
L
Bacchus
K3n_Guzm4n
Bacchus
2,410
604
0
374
14,442
11,605
0
1,784
12,613
16,752
0
L
Zhong Kui
KaputConstant9
Zhong Kui
5,870
169
0
3,544
12,655
7,324
122
2,197
10,458
57,949
0
W
Izanami
SEBASTYT
Izanami
15,957
11,698
0
4,753
11,947
5,462
4,013
4,499
7,448
0
96,643
L
17,302
6,341
0
977
9,714
3,833
295
1,028
8,686
54,124
0
W
6,348
1,080
0
3,269
14,410
12,891
1,014
1,953
12,457
0
53,997
W
Ratatoskr
10,516
5,190
0
428
15,649
6,477
191
6,057
9,592
0
57,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
37,472
385
Minions Killed
324
0
Camps Cleared
0
1,597,071
Distance Traveled
1,439,110
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,122
508
16
1
0
322,776
3
L
Cu Chulainn
8,895
556
69
4
0
326,758
0
L
Martichoras
7,015
438
58
4
0
248,690
0
W
Nox
7,928
496
62
4
0
295,948
0
L
Bacchus
6,261
391
20
1
0
250,605
0
L
Zhong Kui
7,798
487
99
6
0
278,188
0
W
Izanami
10,534
658
149
9
0
291,231
1
L
Vulcan
7,503
469
78
5
0
334,869
0
W
Mulan
8,150
509
86
5
0
312,076
0
W
Ratatoskr
8,524
533
72
5
0
375,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role