Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Crisco44s
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
sturdy-oak63
Ao Kuang
Level 67
God Stats
3W - 3L
1,476 SR
Queue Stats
31W - 33L
1,531 Elo+
Solo
Team Averages
Level 99
1,492 SR
1,520 Elo+

VS

Team Averages
Level 111
1,518 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GR4NL33
Kuzenbo
Level 100
God Stats
4W - 0L
1,786 SR
Queue Stats
15W - 10L
1,445 Elo+
Solo
Medusa
Medusa
Tommy125551
Medusa
Level 105
God Stats
3W - 5L
1,267 SR
Queue Stats
222W - 209L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 4 / 4
8,551
777
7,398
11,460
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Crisco44s
Fafnir
10
1 / 2 / 3
7,945
722
5,176
13,314
13,453
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
sturdy-oak63
Ao Kuang
11
4 / 3 / 1
8,936
812
5,780
12,826
5,492
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 3 / 3
9,763
888
13,459
8,377
3,198
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
GR4NL33
Kuzenbo
12
3 / 1 / 5
9,114
829
6,697
10,080
11,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
1 / 1 / 4
8,590
781
8,345
6,639
2,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
9
9
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
4
0.5
W
Vulcan
 
Vulcan
5
3
3
2.17
L
Fafnir
Crisco44s
Fafnir
1
2
3
1.25
W
Kuzenbo
GR4NL33
Kuzenbo
3
1
5
5.5
W
Medusa
1
1
4
3
L
Ao Kuang
sturdy-oak63
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
28,501
37,600
Taken
25,096
23,626
Mitigated
18,012
8,578
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,398
2,825
0
2,335
11,460
4,681
52
7,228
4,232
0
61,744
W
Vulcan
 
Vulcan
13,459
7,400
429
1,076
8,377
3,198
1,243
3,123
5,254
50,978
0
L
Fafnir
Crisco44s
Fafnir
5,176
1,551
0
2,950
13,314
13,453
0
7,699
5,615
11,156
0
W
Kuzenbo
GR4NL33
Kuzenbo
6,697
3,818
0
1,041
10,080
11,929
390
4,854
5,226
15,299
0
W
Medusa
8,345
3,749
0
2,165
6,639
2,885
1,186
3,547
3,092
0
32,436
L
Ao Kuang
sturdy-oak63
Ao Kuang
5,780
888
0
3,293
12,826
5,492
0
5,637
7,189
21,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
27,467
125
Minions Killed
113
0
Camps Cleared
0
595,601
Distance Traveled
614,516
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,551
777
93
8
0
193,815
0
W
Vulcan
9,763
888
66
6
0
197,355
0
L
Fafnir
7,945
722
9
1
0
203,230
0
W
Kuzenbo
9,114
829
9
1
0
226,282
4
W
Medusa
8,590
781
38
3
0
190,879
0
L
Ao Kuang
8,936
812
23
2
0
198,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role