Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BiPolarPotato
Hera
Level 107
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 21L
1,338 Elo+
Party 2
Shiva
Shiva
Luvv Himiko
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 104L
1,395 Elo+
Solo
Bacchus
Bacchus
TortueGenial667
Bacchus
Level 125
God Stats
4W - 2L
1,789 SR
Queue Stats
349W - 366L
1,462 Elo+
Solo
Poseidon
Poseidon
fordcoup1933
Poseidon
Level 113
God Stats
1W - 1L
1,524 SR
Queue Stats
12W - 17L
1,401 Elo+
Party 2
Team Averages
Level 121
1,603 SR
1,419 Elo+

VS

Team Averages
Level 119
1,555 SR
1,484 Elo+
Kukulkan
Kukulkan
Illuminus25
Kukulkan
Level 101
God Stats
2W - 3L
1,434 SR
Queue Stats
158W - 168L
1,500 Elo+
Party 1
Ganesha
Ganesha
Im JFN
Ganesha
Level 128
God Stats
5W - 2L
1,648 SR
Queue Stats
313W - 293L
1,443 Elo+
Party 1
Susano
Susano
ImehxFuture
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 230L
1,505 Elo+
Solo
Charybdis
Charybdis
PieServer
Charybdis
Level 94
God Stats
2W - 0L
1,692 SR
Queue Stats
66W - 64L
1,486 Elo+
Solo
Ishtar
Ishtar
libralady88
Ishtar
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 2 / 0
6,200
517
2,153
2,380
797
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 4 / 5
9,028
752
11,955
8,325
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 5
8,945
745
10,010
18,027
17,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 4 / 3
8,819
735
5,125
17,210
17,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
fordcoup1933
Poseidon
17
8 / 5 / 2
9,851
821
11,815
9,655
4,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Illuminus25
Kukulkan
18
8 / 2 / 12
11,149
929
21,007
7,755
4,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Im JFN
Ganesha
17
0 / 4 / 20
10,339
862
8,259
16,944
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Susano
16
3 / 1 / 14
9,840
820
5,530
11,672
8,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
PieServer
Charybdis
18
8 / 3 / 8
11,300
942
10,568
9,696
6,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
15
4 / 5 / 11
9,884
824
6,392
9,987
5,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
15
Kills
23
23
Deaths
15
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
0
4
5
0.63
W
Kukulkan
Illuminus25
Kukulkan
8
2
12
7
W
Ganesha
Im JFN
Ganesha
0
4
20
2.5
W
Susano
3
1
14
10
L
2
8
5
0.56
W
Charybdis
PieServer
Charybdis
8
3
8
4
L
5
4
3
1.63
L
Poseidon
fordcoup1933
Poseidon
8
5
2
1.8
W
Ishtar
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,058
Damage
51,756
55,597
Taken
56,054
44,578
Mitigated
45,584
11,804
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,153
1,021
0
164
2,380
797
0
707
1,673
0
3,386
L
11,955
2,479
810
1,274
8,325
3,435
0
4,850
3,361
32,466
0
W
Kukulkan
Illuminus25
Kukulkan
21,007
1,439
1,083
1,823
7,755
4,475
802
4,409
3,209
41,724
0
W
Ganesha
Im JFN
Ganesha
8,259
435
739
3,960
16,944
20,667
44
8,330
8,256
14,243
0
W
Susano
5,530
760
1,354
5,049
11,672
8,673
176
5,164
6,286
0
13,635
L
10,010
1,194
685
1,893
18,027
17,898
0
9,463
8,171
209
13,090
W
Charybdis
PieServer
Charybdis
10,568
3,639
712
2,061
9,696
6,607
2,689
3,145
6,286
0
28,321
L
5,125
385
630
5,131
17,210
17,984
0
8,151
8,749
8,400
0
L
Poseidon
fordcoup1933
Poseidon
11,815
1,562
254
963
9,655
4,464
0
5,080
4,377
26,877
0
W
Ishtar
6,392
3,037
1,999
1,346
9,987
5,162
227
7,885
1,980
0
20,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
52,512
99
Minions Killed
144
0
Camps Cleared
0
827,691
Distance Traveled
1,054,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,200
517
2
0
0
38,995
0
L
Hera
9,028
752
46
4
0
202,065
0
W
Kukulkan
11,149
929
47
4
0
222,368
0
W
Ganesha
10,339
862
0
0
0
217,229
0
W
Susano
9,840
820
20
2
0
225,329
0
L
Shiva
8,945
745
10
1
0
213,756
0
W
Charybdis
11,300
942
48
4
0
202,139
0
L
Bacchus
8,819
735
4
0
0
187,333
0
L
Poseidon
9,851
821
37
3
0
185,542
0
W
Ishtar
9,884
824
29
2
0
187,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role