Player Matchup

Cabrakan
Cabrakan
LG-_Nero
Cabrakan
Level 111
God Stats
1W - 1L
1,481 SR
Queue Stats
14W - 15L
1,422 Elo+
Party 2
Ishtar
Ishtar
QsA_INSTiNCT
Ishtar
Level 122
God Stats
0W - 3L
1,598 SR
Queue Stats
7W - 6L
1,536 Elo+
Party 2
Chaac
Chaac
QsA_StankToe
Chaac
Level 43
God Stats
1W - 4L
1,443 SR
Queue Stats
7W - 11L
1,397 Elo+
Party 2
Hades
Hades
bhuvanb-sniper
Hades
Level 59
God Stats
1W - 2L
1,498 SR
Queue Stats
5W - 7L
1,278 Elo+
Party 2
Da Ji
Da Ji
ok_yuh
Da Ji
Level 123
God Stats
0W - 2L
1,630 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 2
Team Averages
Level 92
1,530 SR
1,416 Elo+

VS

Team Averages
Level 119
1,770 SR
1,448 Elo+
Janus
Janus
BSC FINEST
Janus
Level 158
God Stats
26W - 18L
1,560 SR
Queue Stats
298W - 326L
1,377 Elo+
Solo
Chang'e
Chang'e
DirtKobayashi
Chang'e
Level 78
God Stats
11W - 1L
1,813 SR
Queue Stats
66W - 71L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
GreenXcrack
Danzaburou
Level 108
God Stats
11W - 5L
1,666 SR
Queue Stats
178W - 166L
1,462 Elo+
Party 1
Nike
Nike
Simon01king
Nike
Level 147
God Stats
11W - 6L
1,867 SR
Queue Stats
650W - 645L
1,498 Elo+
Solo
Ymir
Ymir
WickdSickd
Ymir
Level 104
God Stats
5W - 0L
1,946 SR
Queue Stats
203W - 187L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LG-_Nero
Cabrakan
14
1 / 4 / 3
8,131
739
3,689
15,773
14,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
14
1 / 5 / 2
7,821
711
10,229
11,227
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 4
7,689
699
5,068
16,841
14,952
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 4
7,842
713
5,659
16,518
9,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ok_yuh
Da Ji
15
3 / 5 / 3
8,978
816
9,469
15,330
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 0 / 13
8,911
810
14,263
5,633
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
16
4 / 2 / 14
9,240
840
14,650
13,983
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
GreenXcrack
Danzaburou
18
11 / 1 / 8
11,633
1,058
18,590
15,095
7,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 13
8,662
787
6,790
12,632
14,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 2 / 14
9,229
839
10,558
12,948
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
7
Kills
25
25
Deaths
7
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
13
10.5
W
Chang'e
4
2
14
5.5
W
Danzaburou
GreenXcrack
Danzaburou
11
1
8
15
L
Cabrakan
LG-_Nero
Cabrakan
1
4
3
0.63
L
Ishtar
1
5
2
0.4
L
1
6
4
0.5
W
2
2
13
4.25
W
4
2
14
5.5
L
1
5
4
0.6
L
Da Ji
ok_yuh
Da Ji
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
64,851
75,689
Taken
60,291
52,359
Mitigated
45,793
8,946
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,263
885
0
1,966
5,633
2,358
1,298
1,252
4,381
27,083
0
W
Chang'e
14,650
1,164
5,592
7,851
13,983
6,550
1,289
3,122
10,861
27,138
0
W
Danzaburou
GreenXcrack
Danzaburou
18,590
9,415
0
5,743
15,095
7,497
1,548
1,661
13,434
0
72,616
L
Cabrakan
LG-_Nero
Cabrakan
3,689
511
1,211
2,289
15,773
14,217
0
8,077
7,043
8,104
0
L
Ishtar
10,229
4,568
0
1,226
11,227
4,938
0
5,126
5,684
0
32,067
L
5,068
469
0
1,879
16,841
14,952
0
7,293
8,566
0
13,487
W
6,790
762
0
891
12,632
14,110
261
2,019
10,613
0
15,862
W
10,558
1,077
0
1,797
12,948
15,278
0
1,294
11,654
25,950
0
L
5,659
183
214
1,947
16,518
9,090
0
8,218
7,803
18,456
0
L
Da Ji
ok_yuh
Da Ji
9,469
2,647
0
180
15,330
9,162
0
8,066
6,708
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
47,675
153
Minions Killed
227
0
Camps Cleared
0
1,113,502
Distance Traveled
1,148,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,911
810
33
3
0
228,826
0
W
Chang'e
9,240
840
38
3
0
245,678
0
W
Danzaburou
11,633
1,058
99
9
0
241,304
0
L
Cabrakan
8,131
739
7
1
0
222,739
0
L
Ishtar
7,821
711
55
5
0
215,739
0
L
Chaac
7,689
699
23
2
0
216,434
0
W
Nike
8,662
787
20
2
0
220,042
2
W
Ymir
9,229
839
37
3
0
212,375
0
L
Hades
7,842
713
35
3
0
223,547
0
L
Da Ji
8,978
816
33
3
0
235,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role