Player Matchup

Chiron
Chiron
 
Chiron
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Gopeck117
Nemesis
Level 68
God Stats
17W - 12L
1,479 SR
Queue Stats
107W - 96L
1,523 Elo+
Party 3
Fenrir
Fenrir
It_Swae
Fenrir
Level 61
God Stats
2W - 0L
1,246 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The_Dany_19
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,529 Elo+
Party 1
Discordia
Discordia
samu042
Discordia
Level 108
God Stats
5W - 2L
1,543 SR
Queue Stats
232W - 219L
1,499 Elo+
Party 3
Team Averages
Level 69
1,453 SR
1,510 Elo+

VS

Team Averages
Level 63
1,645 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Amp4fun
Zhong Kui
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 109L
1,537 Elo+
Party 2
Hachiman
Hachiman
Atl8s
Hachiman
Level 67
God Stats
5W - 1L
1,921 SR
Queue Stats
101W - 93L
1,509 Elo+
Solo
Bellona
Bellona
Mrmillsap
Bellona
Level 65
God Stats
0W - 1L
1,515 SR
Queue Stats
29W - 47L
1,380 Elo+
Solo
Arachne
Arachne
Zee27
Arachne
Level 29
God Stats
5W - 3L
1,787 SR
Queue Stats
72W - 53L
1,600 Elo+
Party 2
Kumbhakarna
Kumbhakarna
spy5123
Kumbhakarna
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 127L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 1 / 6
9,542
530
19,700
12,660
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Gopeck117
Nemesis
16
2 / 2 / 7
9,591
533
6,384
15,084
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
It_Swae
Fenrir
16
5 / 2 / 6
9,595
533
10,444
15,651
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
The_Dany_19
Cu Chulainn
16
2 / 1 / 2
10,100
561
11,622
12,661
11,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
samu042
Discordia
16
3 / 0 / 4
9,763
542
14,170
6,759
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amp4fun
Zhong Kui
12
0 / 2 / 0
7,462
415
4,396
14,204
11,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Atl8s
Hachiman
12
0 / 7 / 3
7,763
431
7,816
13,311
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
Mrmillsap
Bellona
12
0 / 5 / 0
7,248
403
4,529
18,190
18,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Zee27
Arachne
16
5 / 3 / 1
9,420
523
13,760
19,006
9,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
spy5123
Kumbhakarna
11
1 / 4 / 2
7,592
422
2,996
19,078
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
6
6
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
6
11
L
Zhong Kui
Amp4fun
Zhong Kui
0
2
0
0
L
Hachiman
Atl8s
Hachiman
0
7
3
0.21
W
Nemesis
Gopeck117
Nemesis
2
2
7
2.75
W
Fenrir
It_Swae
Fenrir
5
2
6
4
L
Bellona
Mrmillsap
Bellona
0
5
0
0
W
Cu Chulainn
The_Dany_19
Cu Chulainn
2
1
2
3
L
Arachne
Zee27
Arachne
5
3
1
1.83
W
Discordia
samu042
Discordia
3
0
4
5
L
Kumbhakarna
spy5123
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,320
Damage
33,497
62,815
Taken
83,789
42,290
Mitigated
58,637
11,870
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,700
8,755
1,073
5,462
12,660
5,069
1,317
2,216
10,444
0
72,773
L
Zhong Kui
Amp4fun
Zhong Kui
4,396
515
0
2,458
14,204
11,269
0
6,034
8,122
48,834
0
L
Hachiman
Atl8s
Hachiman
7,816
5,645
0
2,999
13,311
4,587
0
2,401
10,702
0
54,515
W
Nemesis
Gopeck117
Nemesis
6,384
2,930
0
1,569
15,084
6,766
161
381
14,703
0
94,519
W
Fenrir
It_Swae
Fenrir
10,444
2,066
0
1,749
15,651
16,027
374
1,459
14,192
0
52,188
L
Bellona
Mrmillsap
Bellona
4,529
1,977
0
2,641
18,190
18,904
394
1,581
16,420
0
36,693
W
Cu Chulainn
The_Dany_19
Cu Chulainn
11,622
2,568
0
892
12,661
11,698
679
560
12,101
6,341
78,168
L
Arachne
Zee27
Arachne
13,760
8,959
0
5,648
19,006
9,040
0
2,252
16,620
0
90,093
W
Discordia
samu042
Discordia
14,170
669
0
1,125
6,759
2,730
0
2,776
3,983
97,237
0
L
Kumbhakarna
spy5123
Kumbhakarna
2,996
637
0
4,181
19,078
14,837
0
2,842
15,891
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
39,485
577
Minions Killed
381
0
Camps Cleared
0
1,793,194
Distance Traveled
1,643,805
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,542
530
104
6
0
309,116
4
L
Zhong Kui
7,462
415
83
5
0
326,808
0
L
Hachiman
7,763
431
110
6
0
294,690
1
W
Nemesis
9,591
533
118
7
0
423,216
0
W
Fenrir
9,595
533
50
3
0
371,611
0
L
Bellona
7,248
403
51
3
0
303,975
0
W
Cu Chulainn
10,100
561
134
7
0
335,839
2
L
Arachne
9,420
523
120
7
0
406,164
1
W
Discordia
9,763
542
171
10
0
353,412
0
L
Kumbhakarna
7,592
422
17
1
0
312,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role