Player Matchup

Hades
Hades
GroviIe
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,486 Elo+
Party 2
Thor
Thor
P3RV3YSAGEEE
Thor
Level 131
God Stats
4W - 3L
1,562 SR
Queue Stats
262W - 224L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
iSkiinny
Danzaburou
Level 89
God Stats
2W - 2L
1,342 SR
Queue Stats
39W - 37L
1,507 Elo+
Party 2
Raijin
Raijin
lSPACECOWBOYll
Raijin
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 135L
1,516 Elo+
Party 1
Geb
Geb
post_stalone
Geb
Level 100
God Stats
2W - 0L
1,774 SR
Queue Stats
52W - 61L
1,460 Elo+
Party 2
Team Averages
Level 119
1,535 SR
1,486 Elo+

VS

Team Averages
Level 96
1,494 SR
1,501 Elo+
Vulcan
Vulcan
Alberho
Vulcan
Level 99
God Stats
4W - 6L
1,556 SR
Queue Stats
94W - 110L
1,393 Elo+
Party 3
Terra
Terra
FreewayDonny
Terra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,564 Elo+
Party 3
Aphrodite
Aphrodite
Lumeheart
Aphrodite
Level 62
God Stats
45W - 34L
1,495 SR
Queue Stats
109W - 109L
1,482 Elo+
Solo
Pele
Pele
robertarq
Pele
Level 145
God Stats
10W - 12L
1,418 SR
Queue Stats
361W - 360L
1,474 Elo+
Solo
Jing Wei
Jing Wei
usixu
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GroviIe
Hades
11
3 / 0 / 0
6,582
731
4,051
5,628
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 3 / 5
4,943
549
3,173
7,628
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
iSkiinny
Danzaburou
7
0 / 2 / 1
4,788
532
1,602
6,115
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 1
6,167
685
8,230
4,865
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 4
5,585
621
4,597
7,400
4,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alberho
Vulcan
7
0 / 2 / 0
4,572
508
3,120
3,927
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 2 / 2
5,230
581
3,772
10,166
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Lumeheart
Aphrodite
9
2 / 5 / 0
5,587
621
3,016
8,348
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
10
1 / 1 / 2
5,621
625
4,072
7,863
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
usixu
Jing Wei
8
1 / 2 / 2
4,899
544
5,531
6,315
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Alberho
Vulcan
0
2
0
0
L
2
2
2
1.5
W
Hades
GroviIe
Hades
3
0
0
3
L
Aphrodite
Lumeheart
Aphrodite
2
5
0
0.4
W
1
3
5
1.17
W
Danzaburou
iSkiinny
Danzaburou
0
2
1
0.25
W
6
1
1
6.5
W
2
0
4
4
L
Pele
1
1
2
2
L
Jing Wei
usixu
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
19,511
31,636
Taken
36,619
14,641
Mitigated
15,956
9,869
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Alberho
Vulcan
3,120
1,479
0
1,661
3,927
1,336
0
2,752
1,175
24,586
0
L
3,772
799
150
2,138
10,166
6,932
0
3,795
6,371
13,990
0
W
Hades
GroviIe
Hades
4,051
162
24
3,133
5,628
3,283
539
3,247
2,381
44,639
0
L
Aphrodite
Lumeheart
Aphrodite
3,016
321
1,823
3,021
8,348
3,158
0
4,290
4,058
29,373
0
W
3,173
797
0
802
7,628
3,051
0
2,660
4,968
0
18,552
W
Danzaburou
iSkiinny
Danzaburou
1,602
1,024
0
1,197
6,115
2,098
0
1,056
5,059
0
26,595
W
8,230
1,238
0
1,730
4,865
1,525
0
1,116
3,749
41,477
0
W
4,597
1,206
288
2,695
7,400
4,684
0
1,829
5,571
16,038
0
L
Pele
4,072
783
0
1,369
7,863
2,554
0
2,728
5,135
0
45,366
L
Jing Wei
usixu
Jing Wei
5,531
4,325
0
937
6,315
1,976
0
3,313
3,002
0
27,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
25,909
255
Minions Killed
231
0
Camps Cleared
0
850,569
Distance Traveled
915,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,572
508
44
5
0
130,230
0
L
Terra
5,230
581
20
2
0
228,188
0
W
Hades
6,582
731
96
11
0
162,785
0
L
Aphrodite
5,587
621
56
6
0
168,745
0
W
Thor
4,943
549
31
3
0
192,626
0
W
Danzaburou
4,788
532
42
5
0
132,784
1
W
Raijin
6,167
685
62
7
0
172,761
2
W
Geb
5,585
621
24
3
0
189,613
0
L
Pele
5,621
625
73
8
0
213,614
0
L
Jing Wei
4,899
544
38
4
0
174,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role