Player Matchup

Anubis
Anubis
Baniramus
Anubis
Level 126
God Stats
0W - 2L
1,594 SR
Queue Stats
84W - 64L
1,453 Elo+
Party 1
Fenrir
Fenrir
Gambit4Tune
Fenrir
Level 109
God Stats
0W - 2L
1,310 SR
Queue Stats
123W - 117L
1,489 Elo+
Party 4
Charon
Charon
HMAAN
Charon
Level 160
God Stats
4W - 5L
1,568 SR
Queue Stats
182W - 168L
1,483 Elo+
Party 1
Hachiman
Hachiman
JorgeJaso93
Hachiman
Level 125
God Stats
4W - 6L
1,551 SR
Queue Stats
22W - 20L
1,508 Elo+
Solo
Thanatos
Thanatos
Tank102020
Thanatos
Level 125
God Stats
16W - 10L
1,673 SR
Queue Stats
113W - 104L
1,497 Elo+
Party 4
Team Averages
Level 129
1,539 SR
1,486 Elo+

VS

Team Averages
Level 123
1,487 SR
1,481 Elo+
Pele
Pele
AtomicEightBall
Pele
Level 158
God Stats
10W - 8L
1,557 SR
Queue Stats
538W - 664L
1,471 Elo+
Party 3
Ares
Ares
CobaltDragon921
Ares
Level 125
God Stats
11W - 18L
1,507 SR
Queue Stats
620W - 740L
1,474 Elo+
Party 3
Skadi
Skadi
VCHcrew
Skadi
Level 99
God Stats
1W - 1L
1,236 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 2
Osiris
Osiris
WarriorKOB
Osiris
Level 155
God Stats
50W - 48L
1,413 SR
Queue Stats
808W - 962L
1,487 Elo+
Party 3
Zeus
Zeus
alan240516
Zeus
Level 78
God Stats
2W - 1L
1,723 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Baniramus
Anubis
12
1 / 3 / 5
6,707
559
3,097
7,716
3,624
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
3 / 3 / 4
6,572
548
4,063
10,874
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
HMAAN
Charon
10
1 / 1 / 3
6,361
530
4,344
9,811
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
JorgeJaso93
Hachiman
11
5 / 3 / 0
6,899
575
6,295
9,341
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Tank102020
Thanatos
11
4 / 5 / 4
7,391
616
7,484
10,821
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 2
7,965
664
10,846
11,394
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 3 / 5
5,637
470
4,543
9,088
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Skadi
VCHcrew
Skadi
10
1 / 4 / 1
6,120
510
3,881
7,438
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
WarriorKOB
Osiris
11
3 / 3 / 6
7,099
592
7,221
10,814
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
1 / 1 / 0
6,551
546
2,182
2,743
1,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
15
15
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
3
2
3.67
L
Anubis
Baniramus
Anubis
1
3
5
1.17
W
0
3
5
0.83
L
Fenrir
3
3
4
1.67
L
Charon
HMAAN
Charon
1
1
3
2.5
L
Hachiman
JorgeJaso93
Hachiman
5
3
0
1.67
L
Thanatos
Tank102020
Thanatos
4
5
4
1.2
W
Skadi
VCHcrew
Skadi
1
4
1
0.38
W
Osiris
WarriorKOB
Osiris
3
3
6
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,283
Damage
28,673
48,563
Taken
41,477
25,793
Mitigated
20,111
17,314
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,846
3,988
0
3,447
11,394
3,423
0
1,398
9,996
0
52,605
L
Anubis
Baniramus
Anubis
3,097
138
0
3,107
7,716
3,624
0
128
7,588
60,453
0
W
4,543
456
0
1,638
9,088
6,943
0
1,644
7,444
19,292
0
L
Fenrir
4,063
1,200
0
2,945
10,874
3,880
0
1,036
9,838
0
32,006
L
Charon
HMAAN
Charon
4,344
579
129
2,709
9,811
6,561
0
2,754
7,057
28,262
0
L
Hachiman
JorgeJaso93
Hachiman
6,295
3,724
0
3,861
9,341
3,314
670
2,354
6,987
0
43,340
L
Thanatos
Tank102020
Thanatos
7,484
2,220
0
4,563
10,821
8,414
0
453
10,368
0
36,247
W
Skadi
VCHcrew
Skadi
3,881
1,793
145
763
7,438
2,526
0
707
6,731
0
39,889
W
Osiris
WarriorKOB
Osiris
7,221
3,707
0
2,959
10,814
6,055
406
1,705
9,109
0
35,665
W
2,182
363
0
0
2,743
1,164
0
1,987
756
46,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
33,372
311
Minions Killed
303
0
Camps Cleared
0
1,125,837
Distance Traveled
1,165,574
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,965
664
67
6
0
244,670
3
L
Anubis
6,707
559
111
9
0
220,427
0
W
Ares
5,637
470
22
2
0
245,439
2
L
Fenrir
6,572
548
37
3
0
267,279
0
L
Charon
6,361
530
38
3
0
192,736
1
L
Hachiman
6,899
575
67
6
0
202,536
0
L
Thanatos
7,391
616
58
5
0
242,859
2
W
Skadi
6,120
510
65
5
0
210,241
0
W
Osiris
7,099
592
64
5
0
240,516
2
W
Zeus
6,551
546
85
7
0
224,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role