Player Matchup

Geb
Geb
Gold III
Lightfox7
Geb
Gold III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 91L
1,490 MMR
Solo
Nu Wa
Nu Wa
Gold III
Uhh Cancel That
Nu Wa
Gold III
Level 76
God Stats
16W - 20L
1,510 SR
Queue Stats
305W - 306L
1,470 MMR
Solo
Artemis
Artemis
Gold IV
eagles1fan72
Artemis
Gold IV
Level 128
God Stats
1W - 0L
1,535 SR
Queue Stats
55W - 59L
1,471 MMR
Solo
Bakasura
Bakasura
Silver III
ossmay1
Bakasura
Silver III
Level 178
God Stats
2W - 0L
2,058 SR
Queue Stats
10W - 10L
1,490 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
sinsdel
Sun Wukong
Bronze III
Level 157
God Stats
8W - 6L
1,607 SR
Queue Stats
44W - 36L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,642 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,609 SR
1,484 MMR
Anhur
Anhur
Bronze III
AwesomeDemigod
Anhur
Bronze III
Level 59
God Stats
8W - 12L
1,693 SR
Queue Stats
106W - 102L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
PBnJ1
Gilgamesh
Silver I
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,391 MMR
Party 1
Nemesis
Nemesis
Gold II
SpartanLuchador
Nemesis
Gold II
Level 154
God Stats
1W - 1L
1,739 SR
Queue Stats
244W - 230L
1,548 MMR
Party 1
Athena
Athena
Bronze III
killerofshawdows
Athena
Bronze III
Level 141
God Stats
4W - 8L
1,598 SR
Queue Stats
139W - 126L
1,500 MMR
Party 2
Janus
Janus
Gold III
yahirrocha9
Janus
Gold III
Level 111
God Stats
35W - 40L
1,514 SR
Queue Stats
229W - 230L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,201
450
4,995
12,315
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 1 / 5
9,251
578
12,990
7,366
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
eagles1fan72
Artemis
14
2 / 3 / 0
8,635
540
10,496
10,024
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
ossmay1
Bakasura
18
6 / 0 / 2
10,052
628
8,950
14,250
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
sinsdel
Sun Wukong
15
1 / 0 / 3
9,148
572
10,899
14,566
15,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
FreyaPeleRaijin

VS

Bans
ArachneThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,938
496
7,030
11,946
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PBnJ1
Gilgamesh
13
0 / 2 / 0
8,193
512
11,517
17,343
17,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 2
7,461
466
7,640
13,299
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 4
6,819
426
4,645
13,077
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 0
8,211
513
6,553
10,601
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
1
5
2.5
L
Gilgamesh
PBnJ1
Gilgamesh
0
2
0
0
L
0
2
2
0.5
W
2
1
5
4.5
W
Artemis
eagles1fan72
Artemis
2
3
0
0.67
L
0
2
4
1
W
Bakasura
ossmay1
Bakasura
6
0
2
7
W
Sun Wukong
sinsdel
Sun Wukong
1
0
3
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,330
Damage
37,385
58,521
Taken
66,266
39,090
Mitigated
40,810
16,148
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,030
3,816
0
2,672
11,946
3,784
0
2,859
9,087
0
56,926
W
4,995
916
0
2,185
12,315
10,288
0
2,921
9,346
21,326
0
L
Gilgamesh
PBnJ1
Gilgamesh
11,517
3,862
0
4,334
17,343
17,512
0
1,688
15,105
71
75,811
L
7,640
3,673
0
1,856
13,299
5,325
0
3,974
8,885
0
72,876
W
12,990
3,574
0
2,008
7,366
2,619
494
3,265
3,945
81,924
0
W
Artemis
eagles1fan72
Artemis
10,496
5,941
0
2,748
10,024
3,500
0
1,492
8,532
0
67,245
L
4,645
1,649
0
1,858
13,077
11,077
0
4,435
8,302
26,371
0
W
Bakasura
ossmay1
Bakasura
8,950
4,765
0
6,265
14,250
7,060
0
2,802
11,256
0
96,384
W
Sun Wukong
sinsdel
Sun Wukong
10,899
2,611
0
2,942
14,566
15,623
0
393
14,173
388
74,142
L
6,553
676
0
720
10,601
3,112
0
5,417
4,610
72,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
38,622
533
Minions Killed
500
0
Camps Cleared
0
1,673,248
Distance Traveled
1,641,189
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,938
496
103
6
0
310,543
1
W
Geb
7,201
450
27
2
0
362,388
2
L
Gilgamesh
8,193
512
133
8
0
293,238
0
L
Nemesis
7,461
466
102
6
0
388,579
0
W
Nu Wa
9,251
578
131
8
0
318,185
0
W
Artemis
8,635
540
111
7
0
283,808
2
L
Athena
6,819
426
27
2
0
349,652
4
W
Bakasura
10,052
628
146
9
0
399,771
3
W
Sun Wukong
9,148
572
118
7
0
309,096
3
L
Janus
8,211
513
135
8
0
299,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role