Player Matchup

Nike
Nike
CEOkillua
Nike
Level 65
God Stats
4W - 3L
1,594 SR
Queue Stats
53W - 64L
1,439 Elo+
Solo
Hel
Hel
Errendadoll
Hel
Level 93
God Stats
5W - 3L
1,296 SR
Queue Stats
6W - 6L
1,298 Elo+
Solo
Freya
Freya
FaintScroll51
Freya
Level 120
God Stats
32W - 26L
1,618 SR
Queue Stats
148W - 132L
1,489 Elo+
Party 1
Raijin
Raijin
ItsSparkyWolf
Raijin
Level 128
God Stats
21W - 12L
1,727 SR
Queue Stats
149W - 136L
1,497 Elo+
Party 1
Mulan
Mulan
JGGNB
Mulan
Level 104
God Stats
27W - 26L
1,505 SR
Queue Stats
110W - 115L
1,471 Elo+
Party 1
Team Averages
Level 102
1,548 SR
1,439 Elo+

VS

Team Averages
Level 112
1,492 SR
1,459 Elo+
Xing Tian
Xing Tian
McSpankTown
Xing Tian
Level 142
God Stats
0W - 2L
1,518 SR
Queue Stats
78W - 68L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
PerZYZen
Ao Kuang
Level 44
God Stats
11W - 17L
1,398 SR
Queue Stats
152W - 149L
1,432 Elo+
Solo
Terra
Terra
When Ur Too Dry
Terra
Level 138
God Stats
0W - 1L
1,467 SR
Queue Stats
120W - 122L
1,498 Elo+
Party 2
Loki
Loki
When Ur Too Ehh
Loki
Level 153
God Stats
34W - 30L
1,535 SR
Queue Stats
85W - 108L
1,434 Elo+
Party 2
Medusa
Medusa
Wittypup129
Medusa
Level 84
God Stats
8W - 5L
1,542 SR
Queue Stats
68W - 66L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 2 / 4
7,169
551
5,314
8,220
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 1
6,947
534
6,268
6,804
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 0
8,869
682
10,392
8,481
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 2 / 4
7,633
587
11,979
6,398
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JGGNB
Mulan
12
3 / 1 / 6
7,312
562
7,818
10,589
7,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
McSpankTown
Xing Tian
10
1 / 4 / 2
6,673
513
3,652
15,349
8,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
PerZYZen
Ao Kuang
11
3 / 5 / 0
7,100
546
6,073
14,621
5,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 3
6,157
474
5,119
12,250
5,593
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 2 / 1
7,877
606
6,982
11,231
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
7
0 / 3 / 0
5,320
409
2,894
6,662
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
10
10
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
3
2
4
2.5
W
2
3
1
0.83
W
6
2
0
3
W
5
2
4
3.5
W
Mulan
JGGNB
Mulan
3
1
6
6
L
Xing Tian
McSpankTown
Xing Tian
1
4
2
0.5
L
Ao Kuang
PerZYZen
Ao Kuang
3
5
0
0.6
L
0
5
3
0.3
L
6
2
1
3.25
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,771
Damage
24,720
40,492
Taken
60,113
20,258
Mitigated
26,088
13,277
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,314
1,034
0
1,050
8,220
4,638
126
2,459
5,761
0
41,083
W
6,268
1,447
643
2,442
6,804
2,315
566
2,949
3,855
35,512
0
W
10,392
3,857
0
4,026
8,481
3,453
957
4,588
3,893
63,674
0
W
11,979
1,432
0
902
6,398
2,221
232
1,702
4,696
51,597
0
W
Mulan
JGGNB
Mulan
7,818
931
77
4,137
10,589
7,631
117
3,146
7,443
0
40,555
L
Xing Tian
McSpankTown
Xing Tian
3,652
337
1,147
2,764
15,349
8,877
0
7,004
7,918
16,522
0
L
Ao Kuang
PerZYZen
Ao Kuang
6,073
2,237
0
6,513
14,621
5,668
0
9,834
4,787
41,775
0
L
5,119
972
349
815
12,250
5,593
0
5,726
6,432
35,880
0
L
6,982
1,837
0
850
11,231
3,958
0
3,491
7,740
0
61,472
L
Medusa
2,894
931
0
579
6,662
1,992
240
2,584
3,997
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
33,127
355
Minions Killed
287
0
Camps Cleared
0
1,254,905
Distance Traveled
1,229,207
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,169
551
62
5
0
267,141
2
W
Hel
6,947
534
57
4
0
215,840
0
W
Freya
8,869
682
106
8
0
255,573
0
W
Raijin
7,633
587
69
5
0
229,997
0
W
Mulan
7,312
562
61
5
0
286,354
0
L
Xing Tian
6,673
513
21
2
0
241,348
0
L
Ao Kuang
7,100
546
71
5
0
234,561
0
L
Terra
6,157
474
57
4
0
284,717
0
L
Loki
7,877
606
94
7
0
290,006
0
L
Medusa
5,320
409
44
3
0
178,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role