Player Matchup

Mercury
Mercury
Champen01
Mercury
Level 84
God Stats
21W - 16L
1,544 SR
Queue Stats
135W - 108L
1,470 Elo+
Solo
Medusa
Medusa
Gabcak41
Medusa
Level 156
God Stats
3W - 1L
1,915 SR
Queue Stats
242W - 227L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Gabgouba
Kukulkan
Level 95
God Stats
4W - 7L
1,100 SR
Queue Stats
230W - 231L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
p0chtafifa22
Zhong Kui
Level 68
God Stats
120W - 123L
1,509 SR
Queue Stats
352W - 346L
1,468 Elo+
Solo
Cthulhu
Cthulhu
plutoiscold
Cthulhu
Level 62
God Stats
10W - 14L
1,542 SR
Queue Stats
68W - 98L
1,348 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,460 Elo+

VS

Team Averages
Level 91
1,541 SR
1,436 Elo+
Olorun
Olorun
 
Olorun
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Drezer8497
Arachne
Level 65
God Stats
21W - 17L
1,450 SR
Queue Stats
247W - 258L
1,428 Elo+
Solo
Danzaburou
Danzaburou
PrTournessol
Danzaburou
Level 44
God Stats
5W - 1L
1,663 SR
Queue Stats
49W - 49L
1,398 Elo+
Solo
Hel
Hel
ShinyAlister
Hel
Level 89
God Stats
11W - 7L
1,588 SR
Queue Stats
214W - 219L
1,436 Elo+
Solo
Sobek
Sobek
eventuell-Chilli
Sobek
Level 61
God Stats
3W - 1L
1,504 SR
Queue Stats
292W - 287L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Champen01
Mercury
5
0 / 1 / 1
3,102
620
344
2,906
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Gabcak41
Medusa
7
1 / 0 / 0
3,376
675
1,772
3,361
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Gabgouba
Kukulkan
6
1 / 1 / 0
3,544
709
1,548
2,511
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
p0chtafifa22
Zhong Kui
7
0 / 0 / 0
3,817
763
2,429
2,513
1,444
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
plutoiscold
Cthulhu
1
0 / 0 / 0
930
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 0 / 0
3,798
760
1,638
1,987
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Drezer8497
Arachne
5
1 / 0 / 0
3,613
723
1,193
3,272
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
PrTournessol
Danzaburou
6
0 / 0 / 0
3,080
616
780
3,387
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,569
714
1,106
2,130
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,162
632
621
3,018
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
Mercury
Champen01
Mercury
0
1
1
0.5
W
Arachne
Drezer8497
Arachne
1
0
0
1
L
Medusa
Gabcak41
Medusa
1
0
0
1
L
Kukulkan
Gabgouba
Kukulkan
1
1
0
1
W
Danzaburou
PrTournessol
Danzaburou
0
0
0
0
W
1
1
1
1.5
W
0
1
1
0.5
L
Zhong Kui
p0chtafifa22
Zhong Kui
0
0
0
0
L
Cthulhu
plutoiscold
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,093
Damage
5,338
11,291
Taken
13,794
4,094
Mitigated
4,911
4,492
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,638
608
0
1,030
1,987
667
0
0
1,987
26,575
0
L
Mercury
Champen01
Mercury
344
344
0
80
2,906
734
0
157
2,749
0
10,525
W
Arachne
Drezer8497
Arachne
1,193
823
0
1,720
3,272
1,321
0
827
2,445
0
16,915
L
Medusa
Gabcak41
Medusa
1,772
921
0
1,842
3,361
1,086
0
1,792
1,569
0
19,704
L
Kukulkan
Gabgouba
Kukulkan
1,548
0
0
465
2,511
830
0
1,367
1,144
15,676
0
W
Danzaburou
PrTournessol
Danzaburou
780
88
0
1,901
3,387
1,118
0
2,178
1,209
0
15,278
W
1,106
206
434
1,110
2,130
534
0
721
1,409
13,494
0
W
621
242
0
892
3,018
1,271
0
251
2,767
8,480
0
L
Zhong Kui
p0chtafifa22
Zhong Kui
2,429
334
0
2,105
2,513
1,444
0
49
2,464
24,130
0
L
Cthulhu
plutoiscold
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,769
Gold Earned
17,222
135
Minions Killed
134
0
Camps Cleared
0
388,708
Distance Traveled
489,089
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,798
760
51
10
0
88,354
0
L
Mercury
3,102
620
24
5
0
112,256
0
W
Arachne
3,613
723
33
7
0
100,885
0
L
Medusa
3,376
675
25
5
0
92,173
0
L
Kukulkan
3,544
709
43
9
0
90,879
0
W
Danzaburou
3,080
616
23
5
0
101,410
0
W
Hel
3,569
714
15
3
0
96,886
1
W
Sobek
3,162
632
12
2
0
101,554
2
L
Zhong Kui
3,817
763
43
9
0
93,400
0
L
Cthulhu
930
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role