Player Matchup

Ra
Ra
DinoTooShifty
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,032 Elo+
Party 1
Shiva
Shiva
Ryan504Killer
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 164L
1,414 Elo+
Solo
Khepri
Khepri
XiaoDrako
Khepri
Level 67
God Stats
1W - 2L
1,435 SR
Queue Stats
116W - 110L
1,388 Elo+
Party 1
Bakasura
Bakasura
YrnWynder
Bakasura
Level 47
God Stats
3W - 5L
1,493 SR
Queue Stats
37W - 30L
1,427 Elo+
Party 1
Izanami
Izanami
aladdin2423
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,260 Elo+
Party 1
Team Averages
Level 48
1,486 SR
1,304 Elo+

VS

Team Averages
Level 100
1,483 SR
1,418 Elo+
Pele
Pele
ImNotJayDubb
Pele
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Uchiha5014
Hou Yi
Level 81
God Stats
7W - 2L
1,849 SR
Queue Stats
227W - 336L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Zachy ESB
Zhong Kui
Level 104
God Stats
15W - 8L
1,500 SR
Queue Stats
74W - 73L
1,389 Elo+
Solo
Ymir
Ymir
lMARSHALL76
Ymir
Level 103
God Stats
11W - 18L
1,439 SR
Queue Stats
105W - 115L
1,474 Elo+
Solo
Merlin
Merlin
tigga111
Merlin
Level 155
God Stats
5W - 11L
1,128 SR
Queue Stats
562W - 566L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,461
403
4,358
14,666
6,712
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 5 / 0
7,149
340
1,435
9,769
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
XiaoDrako
Khepri
13
0 / 7 / 3
9,003
429
6,184
21,545
25,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
YrnWynder
Bakasura
13
1 / 7 / 2
8,456
403
7,731
22,769
10,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
aladdin2423
Izanami
15
1 / 4 / 1
9,596
457
5,480
12,423
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
13,088
623
10,144
16,624
7,901
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Uchiha5014
Hou Yi
15
3 / 1 / 7
10,613
505
10,308
10,506
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Zachy ESB
Zhong Kui
18
17 / 1 / 3
13,790
657
27,754
12,235
11,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 10
10,567
503
5,421
20,943
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
tigga111
Merlin
16
2 / 0 / 9
11,210
534
11,345
9,081
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
2
Kills
28
28
Deaths
3
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
6
1
5
8.5
L
0
5
0
0
W
Hou Yi
Uchiha5014
Hou Yi
3
1
7
6.5
L
Khepri
XiaoDrako
Khepri
0
7
3
0.21
L
Bakasura
YrnWynder
Bakasura
1
7
2
0.29
W
Zhong Kui
Zachy ESB
Zhong Kui
17
1
3
18.5
L
Izanami
aladdin2423
Izanami
1
4
1
0.38
W
0
0
10
5
W
Merlin
tigga111
Merlin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
64,972
81,172
Taken
69,389
52,925
Mitigated
51,917
9,714
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,358
767
427
1,926
14,666
6,712
68
10,906
3,626
62,924
0
W
10,144
3,723
0
8,460
16,624
7,901
2,721
580
15,643
0
155,158
L
1,435
389
0
985
9,769
4,984
0
6,665
2,884
110
18,731
W
Hou Yi
Uchiha5014
Hou Yi
10,308
5,452
0
4,326
10,506
4,527
1,935
2,806
7,425
0
61,873
L
Khepri
XiaoDrako
Khepri
6,184
809
0
2,344
21,545
25,225
0
11,433
10,006
25,307
0
L
Bakasura
YrnWynder
Bakasura
7,731
5,810
0
2,882
22,769
10,872
0
10,756
11,779
0
43,067
W
Zhong Kui
Zachy ESB
Zhong Kui
27,754
7,737
0
4,196
12,235
11,208
9,315
3,052
8,748
103,442
8,015
L
Izanami
aladdin2423
Izanami
5,480
3,550
0
1,150
12,423
5,132
833
3,803
8,578
0
69,995
W
5,421
1,067
150
5,033
20,943
24,383
934
3,479
17,180
46,778
0
W
Merlin
tigga111
Merlin
11,345
1,223
0
3,548
9,081
3,898
1,279
1,797
7,234
70,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
59,268
355
Minions Killed
562
0
Camps Cleared
0
1,705,181
Distance Traveled
1,899,410
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,461
403
95
5
0
342,549
0
W
Pele
13,088
623
188
9
0
434,894
3
L
Shiva
7,149
340
34
2
0
197,143
0
W
Hou Yi
10,613
505
80
4
0
368,793
2
L
Khepri
9,003
429
28
1
0
375,353
0
L
Bakasura
8,456
403
87
4
0
430,891
0
W
Zhong Kui
13,790
657
142
7
0
316,597
0
L
Izanami
9,596
457
111
5
0
359,245
0
W
Ymir
10,567
503
55
3
0
388,736
0
W
Merlin
11,210
534
97
5
0
390,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role