Player Matchup

Charon
Charon
 
Charon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Luffy1990
Merlin
Level 220
God Stats
12W - 10L
1,563 SR
Queue Stats
603W - 558L
1,664 Elo+
Party 1
Da Ji
Da Ji
RunToSafety
Da Ji
Level 77
God Stats
6W - 0L
1,974 SR
Queue Stats
438W - 78L
1,983 Elo+
Party 1
Kuzenbo
Kuzenbo
Teall
Kuzenbo
Level 117
God Stats
42W - 10L
1,848 SR
Queue Stats
1,647W - 477L
1,898 Elo+
Party 1
Janus
Janus
islamiel69
Janus
Level 124
God Stats
2W - 4L
1,254 SR
Queue Stats
179W - 130L
1,649 Elo+
Party 1
Team Averages
Level 135
1,628 SR
1,739 Elo+

VS

Team Averages
Level 144
1,512 SR
1,524 Elo+
Hera
Hera
 
Hera
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LuvelyYuna
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,572 Elo+
Party 2
Anubis
Anubis
Metenite
Anubis
Level 214
God Stats
10W - 7L
1,780 SR
Queue Stats
737W - 723L
1,556 Elo+
Party 2
Janus
Janus
PhoenixX111
Janus
Level 105
God Stats
2W - 11L
1,264 SR
Queue Stats
366W - 353L
1,435 Elo+
Solo
Fenrir
Fenrir
lceBox3
Fenrir
Level 159
God Stats
4W - 7L
1,517 SR
Queue Stats
1,129W - 1,144L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 2 / 12
7,530
1,076
5,170
7,055
5,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Luffy1990
Merlin
14
5 / 1 / 6
7,570
1,081
8,714
3,371
1,512
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
8 / 2 / 6
7,825
1,118
6,067
8,008
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Teall
Kuzenbo
11
0 / 2 / 10
6,804
972
2,937
9,435
9,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Janus
12
2 / 2 / 2
7,011
1,002
3,252
3,796
1,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 4 / 5
5,874
839
3,911
5,376
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
LuvelyYuna
Vulcan
10
0 / 4 / 3
5,409
773
3,969
4,987
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Metenite
Anubis
13
4 / 3 / 1
7,118
1,017
4,584
6,103
3,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
5,670
810
1,566
3,256
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
lceBox3
Fenrir
10
2 / 4 / 4
6,085
869
5,073
8,258
7,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
17
Kills
7
9
Deaths
17
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
2
12
4
L
Hera
 
Hera
0
4
5
0.63
W
Merlin
Luffy1990
Merlin
5
1
6
8
L
Vulcan
LuvelyYuna
Vulcan
0
4
3
0.38
L
Anubis
Metenite
Anubis
4
3
1
1.5
L
1
2
3
1.25
W
8
2
6
5.5
W
Kuzenbo
Teall
Kuzenbo
0
2
10
2.5
W
Janus
2
2
2
1.5
L
Fenrir
lceBox3
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
19,103
31,665
Taken
27,980
26,464
Mitigated
19,235
9,282
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,170
813
367
1,766
7,055
5,855
224
2,678
4,377
15,474
0
L
Hera
 
Hera
3,911
934
0
0
5,376
4,036
0
4,003
1,326
10,464
0
W
Merlin
Luffy1990
Merlin
8,714
297
0
750
3,371
1,512
56
1,262
2,109
18,967
0
L
Vulcan
LuvelyYuna
Vulcan
3,969
1,678
0
354
4,987
2,267
0
3,605
1,382
9,690
0
L
Anubis
Metenite
Anubis
4,584
308
0
1,648
6,103
3,644
0
4,337
1,766
16,484
0
L
1,566
155
0
531
3,256
1,358
0
2,285
971
4,627
0
W
6,067
1,043
1,214
1,289
8,008
7,511
0
3,765
4,002
0
8,914
W
Kuzenbo
Teall
Kuzenbo
2,937
957
1,043
2,183
9,435
9,856
105
3,698
5,558
7,019
0
W
Janus
3,252
84
0
670
3,796
1,730
1,366
2,627
1,091
11,057
0
L
Fenrir
lceBox3
Fenrir
5,073
1,366
80
1,683
8,258
7,930
0
5,796
2,462
0
5,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
30,156
75
Minions Killed
63
0
Camps Cleared
0
656,324
Distance Traveled
536,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,530
1,076
9
1
0
118,666
0
L
Hera
5,874
839
8
1
0
99,540
0
W
Merlin
7,570
1,081
23
3
0
125,833
0
L
Vulcan
5,409
773
9
1
0
117,535
0
L
Anubis
7,118
1,017
27
4
0
102,137
0
L
Janus
5,670
810
12
2
0
91,264
0
W
Da Ji
7,825
1,118
9
1
0
139,004
0
W
Kuzenbo
6,804
972
12
2
0
151,165
0
W
Janus
7,011
1,002
22
3
0
121,656
0
L
Fenrir
6,085
869
7
1
0
126,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role