Player Matchup

Ganesha
Ganesha
FiddIes
Ganesha
Level 159
God Stats
68W - 20L
1,860 SR
Queue Stats
681W - 186L
1,915 Elo+
Party 1
Achilles
Achilles
Fluìd
Achilles
Level 284
God Stats
191W - 54L
1,861 SR
Queue Stats
2,834W - 915L
1,879 Elo+
Party 1
Neith
Neith
NicoleJJ2
Neith
Level 158
God Stats
29W - 7L
1,760 SR
Queue Stats
1,959W - 706L
1,866 Elo+
Party 1
Mulan
Mulan
Succubuttsy
Mulan
Level 79
God Stats
14W - 15L
1,474 SR
Queue Stats
324W - 328L
1,523 Elo+
Solo
Aphrodite
Aphrodite
WhatFish
Aphrodite
Level 161
God Stats
231W - 110L
1,755 SR
Queue Stats
352W - 191L
1,683 Elo+
Party 1
Team Averages
Level 168
1,742 SR
1,773 Elo+

VS

Team Averages
Level 108
1,472 SR
1,330 Elo+
Hades
Hades
BurnedElscorcho
Hades
Level 127
God Stats
6W - 4L
1,656 SR
Queue Stats
42W - 63L
1,388 Elo+
Party 2
Atlas
Atlas
Dy14n24
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,110 Elo+
Party 2
Gilgamesh
Gilgamesh
The 3ternal Fox
Gilgamesh
Level 138
God Stats
3W - 3L
1,589 SR
Queue Stats
39W - 55L
1,403 Elo+
Party 2
Izanami
Izanami
The Orange Coat
Izanami
Level 85
God Stats
0W - 7L
1,115 SR
Queue Stats
33W - 52L
1,367 Elo+
Party 2
Bastet
Bastet
iHALLEi
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FiddIes
Ganesha
17
0 / 0 / 32
12,107
1,211
9,502
5,731
7,005
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Fluìd
Achilles
17
9 / 0 / 20
11,398
1,140
13,448
8,010
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
NicoleJJ2
Neith
17
6 / 0 / 22
11,215
1,122
20,871
8,213
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 0 / 18
11,234
1,123
17,170
6,632
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
WhatFish
Aphrodite
18
12 / 0 / 19
12,034
1,203
24,937
11,806
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

364

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,796
880
10,649
16,634
7,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Dy14n24
Atlas
14
0 / 5 / 0
8,768
877
5,469
20,183
14,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
The 3ternal Fox
Gilgamesh
14
0 / 3 / 0
8,563
856
5,269
16,581
17,210
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 10 / 0
8,757
876
2,758
18,450
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
iHALLEi
Bastet
14
0 / 8 / 0
8,589
859
6,308
18,814
6,399
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
0
33
Kills
0
0
Deaths
33
111
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Atlas
Dy14n24
Atlas
0
5
0
0
W
Ganesha
FiddIes
Ganesha
0
0
32
16
W
Achilles
Fluìd
Achilles
9
0
20
19
W
Neith
NicoleJJ2
Neith
6
0
22
17
W
6
0
18
15
L
Gilgamesh
The 3ternal Fox
Gilgamesh
0
3
0
0
L
0
10
0
0
W
Aphrodite
WhatFish
Aphrodite
12
0
19
21.5
L
Bastet
iHALLEi
Bastet
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,928
Damage
30,453
40,392
Taken
90,662
34,585
Mitigated
51,685
23,251
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,649
124
242
1,174
16,634
7,743
0
6,157
9,919
23,889
0
L
Atlas
Dy14n24
Atlas
5,469
2,219
59
235
20,183
14,035
0
8,450
11,438
17,677
0
W
Ganesha
FiddIes
Ganesha
9,502
568
0
1,613
5,731
7,005
0
2,454
3,277
21,793
0
W
Achilles
Fluìd
Achilles
13,448
4,182
0
1,789
8,010
8,211
0
3,037
3,703
0
24,712
W
Neith
NicoleJJ2
Neith
20,871
8,266
0
3,450
8,213
4,275
0
3,902
4,266
0
47,711
W
17,170
1,931
0
1,615
6,632
7,067
0
2,235
4,397
0
27,663
L
Gilgamesh
The 3ternal Fox
Gilgamesh
5,269
574
0
133
16,581
17,210
0
6,306
9,754
0
11,322
L
2,758
2,409
0
388
18,450
6,298
0
6,075
11,862
0
21,629
W
Aphrodite
WhatFish
Aphrodite
24,937
1,819
6,165
8,619
11,806
8,027
0
4,329
7,083
38,409
0
L
Bastet
iHALLEi
Bastet
6,308
1,049
164
430
18,814
6,399
0
7,013
11,385
0
12,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,988
Gold Earned
43,473
232
Minions Killed
135
9
Camps Cleared
5
1,086,528
Distance Traveled
766,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,796
880
44
4
0
158,422
2
L
Atlas
8,768
877
22
2
1
153,219
0
W
Ganesha
12,107
1,211
8
1
0
230,959
0
W
Achilles
11,398
1,140
62
6
0
241,820
0
W
Neith
11,215
1,122
75
8
2
196,995
0
W
Mulan
11,234
1,123
39
4
2
216,814
0
L
Gilgamesh
8,563
856
6
1
0
176,513
0
L
Izanami
8,757
876
47
5
1
109,229
0
W
Aphrodite
12,034
1,203
48
5
5
199,940
0
L
Bastet
8,589
859
16
2
3
169,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role