Player Matchup

Ishtar
Ishtar
CodenameTracer
Ishtar
Level 3
God Stats
5W - 2L
1,732 SR
Queue Stats
5W - 2L
1,706 Elo+
Solo
Shiva
Shiva
IHO Il OWI
Shiva
Level 63
God Stats
1W - 2L
1,940 SR
Queue Stats
5W - 15L
1,210 Elo+
Party 1
Bastet
Bastet
MyMainsSuspended
Bastet
Level 40
God Stats
0W - 2L
1,468 SR
Queue Stats
13W - 26L
1,308 Elo+
Party 1
Raijin
Raijin
ScrubEmrys
Raijin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 19L
1,203 Elo+
Party 1
Tyr
Tyr
chuckismylife
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 32
1,628 SR
1,386 Elo+

VS

Team Averages
Level 60
1,796 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Clamhamer
Baron Samedi
Level 42
God Stats
3W - 1L
1,840 SR
Queue Stats
176W - 190L
1,410 Elo+
Solo
Atlas
Atlas
Forklyft
Atlas
Level 67
God Stats
10W - 2L
1,925 SR
Queue Stats
173W - 112L
1,595 Elo+
Party 2
Agni
Agni
LTROLOLOLOLOL
Agni
Level 44
God Stats
8W - 12L
1,446 SR
Queue Stats
149W - 140L
1,534 Elo+
Solo
Medusa
Medusa
Merl0aded
Medusa
Level 129
God Stats
4W - 1L
1,908 SR
Queue Stats
264W - 181L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
fatdrizzle
Hou Yi
Level 16
God Stats
6W - 2L
1,863 SR
Queue Stats
36W - 31L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,782
756
0
0
0
Shiva
8
0 / 3 / 1
4,236
847
3,248
4,762
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
4,620
924
7,940
6,471
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
ScrubEmrys
Raijin
10
0 / 1 / 0
4,508
902
3,297
3,212
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
4,561
912
3,238
5,730
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clamhamer
Baron Samedi
9
3 / 0 / 3
5,359
1,072
3,616
4,117
2,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Atlas
Forklyft
Atlas
9
1 / 1 / 5
4,929
986
2,689
6,858
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 5
4,799
960
4,475
3,845
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Merl0aded
Medusa
10
2 / 1 / 2
4,827
965
3,205
6,212
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
fatdrizzle
Hou Yi
9
1 / 0 / 3
4,506
901
2,264
4,172
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
8
8
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clamhamer
Baron Samedi
3
0
3
4.5
L
0
0
0
0
W
Atlas
Forklyft
Atlas
1
1
5
3.5
L
Shiva
0
3
1
0.17
W
1
1
5
3.5
W
Medusa
Merl0aded
Medusa
2
1
2
3
L
2
3
0
0.67
L
Raijin
ScrubEmrys
Raijin
0
1
0
0
L
1
1
0
1
W
Hou Yi
fatdrizzle
Hou Yi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,723
Damage
16,249
20,175
Taken
25,204
8,475
Mitigated
11,790
1,887
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clamhamer
Baron Samedi
3,616
618
1,649
1,737
4,117
2,214
196
625
3,406
7,780
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Forklyft
Atlas
2,689
644
387
2,086
6,858
4,815
31
825
5,829
5,004
0
L
Shiva
3,248
407
0
306
4,762
2,028
0
1,667
3,095
0
9,622
W
4,475
633
0
843
3,845
1,080
0
206
3,571
17,216
0
W
Medusa
Merl0aded
Medusa
3,205
1,450
0
1,680
6,212
2,304
385
843
5,285
0
15,734
L
7,940
1,589
0
827
6,471
2,476
0
4,820
1,651
0
13,930
L
Raijin
ScrubEmrys
Raijin
3,297
285
0
250
3,212
1,146
0
1,171
2,041
15,553
0
L
3,238
393
0
504
5,730
2,825
0
3,122
2,608
0
9,228
W
Hou Yi
fatdrizzle
Hou Yi
2,264
1,133
0
587
4,172
1,377
625
250
3,816
0
6,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
24,420
80
Minions Killed
95
0
Camps Cleared
0
464,496
Distance Traveled
591,010
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,359
1,072
13
3
0
115,083
2
L
Ishtar
3,782
756
0
0
0
0
0
W
Atlas
4,929
986
5
1
0
126,397
0
L
Shiva
4,236
847
11
2
0
83,053
0
W
Agni
4,799
960
39
8
0
119,229
0
W
Medusa
4,827
965
26
5
0
116,620
0
L
Bastet
4,620
924
16
3
0
130,176
0
L
Raijin
4,508
902
35
7
0
108,258
0
L
Tyr
4,561
912
18
4
0
143,009
1
W
Hou Yi
4,506
901
12
2
0
113,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role