Player Matchup

Nox
Nox
LETHALWEAPON001
Nox
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 207L
1,555 Elo+
Solo
Discordia
Discordia
LiuShaoqi
Discordia
Level 139
God Stats
3W - 4L
1,701 SR
Queue Stats
109W - 110L
1,510 Elo+
Party 1
Da Ji
Da Ji
PaPaZeuS
Da Ji
Level 127
God Stats
3W - 3L
1,627 SR
Queue Stats
78W - 66L
1,597 Elo+
Party 1
Artio
Artio
PingVillain
Artio
Level 127
God Stats
11W - 3L
1,802 SR
Queue Stats
91W - 88L
1,543 Elo+
Party 1
Rama
Rama
Xpistoforos
Rama
Level 146
God Stats
3W - 3L
1,505 SR
Queue Stats
159W - 155L
1,535 Elo+
Party 1
Team Averages
Level 139
1,627 SR
1,548 Elo+

VS

Team Averages
Level 134
1,536 SR
1,528 Elo+
Scylla
Scylla
 
Scylla
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ET TANK4167
Nox
Level 110
God Stats
86W - 86L
1,560 SR
Queue Stats
466W - 461L
1,486 Elo+
Solo
Osiris
Osiris
RichiLiddell
Osiris
Level 123
God Stats
3W - 2L
1,492 SR
Queue Stats
88W - 86L
1,523 Elo+
Solo
Skadi
Skadi
SonicBlasterz
Skadi
Level 126
God Stats
13W - 10L
1,585 SR
Queue Stats
118W - 103L
1,561 Elo+
Solo
Terra
Terra
SuannD
Terra
Level 123
God Stats
80W - 84L
1,541 SR
Queue Stats
806W - 733L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,327
1,388
4,815
3,313
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
LiuShaoqi
Discordia
12
0 / 0 / 7
6,599
1,100
3,006
2,325
793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
PaPaZeuS
Da Ji
12
3 / 0 / 7
7,508
1,251
8,375
3,659
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 10
6,649
1,108
1,919
7,581
8,218
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 8
7,661
1,277
7,144
4,732
1,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

372

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 1
7,336
1,223
5,939
4,460
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
6,938
1,156
3,368
3,851
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
11
0 / 3 / 1
6,419
1,070
4,342
9,274
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,856
976
0
0
0
Terra
SuannD
Terra
11
0 / 3 / 1
6,584
1,097
4,909
9,516
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
11
Kills
2
2
Deaths
11
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
L
1
2
1
0.75
W
5
0
4
7
W
Discordia
LiuShaoqi
Discordia
0
0
7
3.5
W
Da Ji
PaPaZeuS
Da Ji
3
0
7
6.5
W
0
2
10
2.5
L
Osiris
0
3
1
0.17
L
0
0
0
0
L
Terra
SuannD
Terra
0
3
1
0.17
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
18,558
21,610
Taken
27,101
13,881
Mitigated
21,275
3,260
Healing
1,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,939
302
0
0
4,460
1,674
0
1,312
3,148
24,106
0
L
3,368
134
0
0
3,851
1,516
0
1,316
2,535
13,903
0
W
4,815
307
0
750
3,313
1,375
0
2,172
991
23,473
0
W
Discordia
LiuShaoqi
Discordia
3,006
181
75
141
2,325
793
0
912
1,263
11,969
0
W
Da Ji
PaPaZeuS
Da Ji
8,375
2,876
0
9
3,659
1,646
0
2,234
1,141
0
11,135
W
1,919
338
513
681
7,581
8,218
0
4,878
2,460
3,948
0
L
Osiris
4,342
1,350
0
219
9,274
9,490
0
3,130
6,009
0
12,019
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
SuannD
Terra
4,909
828
352
873
9,516
8,595
0
3,847
5,669
5,970
0
W
7,144
5,684
0
1,091
4,732
1,849
0
3,270
1,031
0
22,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
33,133
137
Minions Killed
129
5
Camps Cleared
4
634,801
Distance Traveled
483,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,336
1,223
75
13
1
116,412
0
L
Nox
6,938
1,156
24
4
2
112,509
0
W
Nox
8,327
1,388
65
11
1
123,288
0
W
Discordia
6,599
1,100
10
2
2
123,214
0
W
Da Ji
7,508
1,251
14
2
0
125,167
0
W
Artio
6,649
1,108
5
1
0
138,863
0
L
Osiris
6,419
1,070
21
4
1
125,785
0
L
Skadi
5,856
976
0
0
0
0
0
L
Terra
6,584
1,097
9
2
0
128,568
0
W
Rama
7,661
1,277
43
7
2
124,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role