Player Matchup

Scylla
Scylla
COURAGEHERO3
Scylla
Level 14
God Stats
2W - 7L
1,700 SR
Queue Stats
28W - 53L
1,307 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kopernicous
Ah Muzen Cab
Level 147
God Stats
3W - 4L
1,572 SR
Queue Stats
104W - 141L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Subat0mic Mass
Sun Wukong
Level 123
God Stats
4W - 6L
1,503 SR
Queue Stats
200W - 210L
1,425 Elo+
Solo
Team Averages
Level 95
1,592 SR
1,366 Elo+

VS

Team Averages
Level 135
1,510 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HeSsi_DragonGoD6
Ravana
Level 126
God Stats
3W - 1L
1,559 SR
Queue Stats
64W - 58L
1,476 Elo+
Party 2
Tyr
Tyr
XxRxckstarxX
Tyr
Level 148
God Stats
34W - 35L
1,470 SR
Queue Stats
141W - 134L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 1 / 2
7,364
736
4,152
4,197
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Kopernicous
Ah Muzen Cab
11
3 / 1 / 0
7,380
738
3,935
3,759
1,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Subat0mic Mass
Sun Wukong
9
1 / 3 / 2
6,900
690
3,449
8,180
4,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 2
8,263
826
3,967
5,994
2,346
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 3
7,324
732
4,631
6,653
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
7,951
795
4,218
5,989
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
5
5
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
L
Scylla
1
1
2
2
W
1
3
3
0.83
L
Ah Muzen Cab
Kopernicous
Ah Muzen Cab
3
1
0
3
L
Sun Wukong
Subat0mic Mass
Sun Wukong
1
3
2
0.67
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
12,816
16,136
Taken
18,636
6,849
Mitigated
13,949
494
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,967
406
408
2,083
5,994
2,346
0
1,951
4,043
49,695
0
L
Scylla
4,152
162
0
0
4,197
1,340
176
782
3,090
24,921
0
W
4,631
748
0
677
6,653
5,923
50
1,582
5,071
0
17,031
L
Ah Muzen Cab
Kopernicous
Ah Muzen Cab
3,935
1,076
0
114
3,759
1,491
322
769
2,750
0
22,667
L
Sun Wukong
Subat0mic Mass
Sun Wukong
3,449
483
0
380
8,180
4,018
0
2,558
5,144
0
12,913
W
4,218
250
0
1,125
5,989
5,680
0
1,118
4,871
0
16,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,644
Gold Earned
23,538
88
Minions Killed
126
0
Camps Cleared
0
523,646
Distance Traveled
586,646
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,263
826
85
9
0
199,974
3
L
Scylla
7,364
736
49
5
0
161,115
3
W
Ravana
7,324
732
15
2
0
168,791
0
L
Ah Muzen Cab
7,380
738
27
3
0
180,368
5
L
Sun Wukong
6,900
690
12
1
0
182,163
0
W
Tyr
7,951
795
26
3
0
217,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role