Player Matchup

Xbalanque
Xbalanque
Alexxminor4234
Xbalanque
Level 85
God Stats
2W - 0L
1,530 SR
Queue Stats
16W - 18L
1,420 Elo+
Party 4
Sun Wukong
Sun Wukong
Heeroelric
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 4
Baron Samedi
Baron Samedi
IShockeyI
Baron Samedi
Level 188
God Stats
57W - 47L
1,563 SR
Queue Stats
678W - 675L
1,495 Elo+
Party 2
Mercury
Mercury
ReportYoself
Mercury
Level 6
God Stats
9W - 6L
1,849 SR
Queue Stats
31W - 36L
1,769 Elo+
Party 2
Yemoja
Yemoja
Rohemi
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 4
Team Averages
Level 65
1,588 SR
1,491 Elo+

VS

Team Averages
Level 34
1,470 SR
1,260 Elo+
Kukulkan
Kukulkan
Kearo22
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,125 Elo+
Party 3
Bastet
Bastet
Kronos3202
Bastet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,043 Elo+
Solo
Olorun
Olorun
Markeyz13
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 3
Charon
Charon
Tatabug928
Charon
Level 16
God Stats
14W - 22L
1,398 SR
Queue Stats
15W - 22L
1,448 Elo+
Party 1
Discordia
Discordia
XSilverangel
Discordia
Level 36
God Stats
9W - 7L
1,453 SR
Queue Stats
194W - 250L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alexxminor4234
Xbalanque
15
1 / 1 / 0
8,304
488
5,146
10,983
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Heeroelric
Sun Wukong
14
2 / 1 / 2
8,930
525
4,988
12,196
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
IShockeyI
Baron Samedi
16
2 / 1 / 7
9,884
581
7,817
9,314
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ReportYoself
Mercury
19
12 / 1 / 3
11,347
667
14,746
14,990
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Rohemi
Yemoja
12
0 / 0 / 1
7,966
469
2,318
10,194
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kearo22
Kukulkan
13
0 / 4 / 0
7,787
458
7,005
8,470
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Kronos3202
Bastet
12
0 / 3 / 0
7,012
412
3,232
11,543
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Markeyz13
Olorun
14
2 / 6 / 0
8,734
514
10,906
15,515
9,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Tatabug928
Charon
11
0 / 1 / 2
7,239
426
1,571
7,976
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
XSilverangel
Discordia
11
1 / 3 / 0
6,535
384
8,412
6,466
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alexxminor4234
Xbalanque
1
1
0
1
W
Sun Wukong
Heeroelric
Sun Wukong
2
1
2
3
W
Baron Samedi
IShockeyI
Baron Samedi
2
1
7
5.5
L
Kukulkan
Kearo22
Kukulkan
0
4
0
0
L
Bastet
Kronos3202
Bastet
0
3
0
0
L
Olorun
Markeyz13
Olorun
2
6
0
0.33
W
Mercury
ReportYoself
Mercury
12
1
3
13.5
W
Yemoja
Rohemi
Yemoja
0
0
1
0.5
L
Charon
Tatabug928
Charon
0
1
2
1
L
Discordia
XSilverangel
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
31,126
57,677
Taken
49,970
32,901
Mitigated
27,221
14,978
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alexxminor4234
Xbalanque
5,146
1,310
0
4,580
10,983
4,797
685
5,249
5,324
0
73,844
W
Sun Wukong
Heeroelric
Sun Wukong
4,988
1,237
0
2,186
12,196
9,484
462
8,141
4,055
0
51,591
W
Baron Samedi
IShockeyI
Baron Samedi
7,817
664
319
2,602
9,314
4,503
61
4,004
5,310
71,977
0
L
Kukulkan
Kearo22
Kukulkan
7,005
168
0
435
8,470
3,665
0
4,637
3,833
56,309
0
L
Bastet
Kronos3202
Bastet
3,232
847
0
3,126
11,543
4,471
0
568
10,975
0
61,508
L
Olorun
Markeyz13
Olorun
10,906
5,419
0
3,110
15,515
9,606
264
2,696
12,819
64,653
0
W
Mercury
ReportYoself
Mercury
14,746
10,025
0
728
14,990
7,062
895
4,178
10,812
0
111,671
W
Yemoja
Rohemi
Yemoja
2,318
425
2,468
2,095
10,194
7,055
655
5,416
4,282
26,249
0
L
Charon
Tatabug928
Charon
1,571
334
0
956
7,976
7,059
0
1,225
6,751
17,148
0
L
Discordia
XSilverangel
Discordia
8,412
460
0
750
6,466
2,420
0
1,009
5,457
41,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
37,307
527
Minions Killed
388
0
Camps Cleared
0
1,689,057
Distance Traveled
1,499,364
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,304
488
107
6
0
323,685
2
W
Sun Wukong
8,930
525
98
6
0
332,191
0
W
Baron Samedi
9,884
581
129
8
0
334,132
2
L
Kukulkan
7,787
458
110
6
0
340,406
3
L
Bastet
7,012
412
86
5
0
288,249
0
L
Olorun
8,734
514
95
6
0
300,184
0
W
Mercury
11,347
667
153
9
0
419,531
0
W
Yemoja
7,966
469
40
2
0
279,518
1
L
Charon
7,239
426
28
2
0
311,610
0
L
Discordia
6,535
384
69
4
0
258,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role