Player Matchup

Apollo
Apollo
Apollyan
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,325 Elo+
Party 1
Nike
Nike
Collinrod21
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 61L
1,333 Elo+
Party 1
Skadi
Skadi
IIDarthSidiousII
Skadi
Level 68
God Stats
0W - 4L
1,268 SR
Queue Stats
8W - 12L
1,490 Elo+
Party 2
Bacchus
Bacchus
IlDarthVaderIl
Bacchus
Level 84
God Stats
12W - 9L
1,631 SR
Queue Stats
23W - 30L
1,482 Elo+
Party 2
Zeus
Zeus
SirTwistedThree
Zeus
Level 69
God Stats
1W - 1L
1,784 SR
Queue Stats
20W - 36L
1,322 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,390 Elo+

VS

Team Averages
Level 101
1,573 SR
1,434 Elo+
Ishtar
Ishtar
Lanzeral
Ishtar
Level 47
God Stats
46W - 41L
1,538 SR
Queue Stats
175W - 192L
1,454 Elo+
Party 3
Nox
Nox
LuigiFBR
Nox
Level 87
God Stats
13W - 8L
1,515 SR
Queue Stats
33W - 27L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
MABnSince1914
Baron Samedi
Level 127
God Stats
30W - 20L
1,555 SR
Queue Stats
42W - 52L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
antpowell
Zhong Kui
Level 118
God Stats
51W - 52L
1,493 SR
Queue Stats
431W - 479L
1,443 Elo+
Party 3
Chiron
Chiron
mf100
Chiron
Level 125
God Stats
9W - 4L
1,764 SR
Queue Stats
432W - 489L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Apollyan
Apollo
15
3 / 6 / 3
10,031
1,003
8,847
13,727
7,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 7
9,283
928
12,125
18,611
21,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
1 / 3 / 5
10,113
1,011
6,126
9,860
3,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 4
9,807
981
7,415
5,669
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 5 / 3
9,818
982
15,176
8,961
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

191

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lanzeral
Ishtar
17
6 / 1 / 11
11,305
1,131
15,905
12,887
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 11
10,737
1,074
4,103
7,601
5,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
MABnSince1914
Baron Samedi
16
3 / 2 / 12
10,613
1,061
6,886
8,921
7,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
antpowell
Zhong Kui
16
3 / 1 / 9
10,571
1,057
12,061
11,163
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
mf100
Chiron
17
6 / 4 / 10
11,223
1,122
10,354
12,777
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
8
Kills
21
21
Deaths
8
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
Apollyan
Apollo
3
6
3
0.75
L
0
7
7
0.5
L
1
3
5
1.17
L
2
0
4
4
W
Ishtar
Lanzeral
Ishtar
6
1
11
11.5
W
3
0
11
8.5
W
Baron Samedi
MABnSince1914
Baron Samedi
3
2
12
4.5
L
2
5
3
0.7
W
Zhong Kui
antpowell
Zhong Kui
3
1
9
7.5
W
Chiron
mf100
Chiron
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,689
Damage
49,309
56,828
Taken
53,349
42,652
Mitigated
34,338
5,726
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Apollyan
Apollo
8,847
3,758
0
624
13,727
7,212
0
5,831
7,446
0
18,940
L
12,125
844
0
413
18,611
21,982
0
6,328
12,133
0
19,042
L
6,126
3,530
0
2,061
9,860
3,912
0
5,511
3,899
0
35,951
L
7,415
34
0
2,628
5,669
6,094
0
2,198
3,245
12,294
0
W
Ishtar
Lanzeral
Ishtar
15,905
11,741
0
1,504
12,887
6,013
0
5,751
6,701
0
27,899
W
4,103
784
0
2,961
7,601
5,558
0
3,712
3,698
14,376
0
W
Baron Samedi
MABnSince1914
Baron Samedi
6,886
142
947
1,683
8,921
7,461
0
3,567
5,229
12,585
0
L
15,176
2,248
0
0
8,961
3,452
0
4,781
3,580
28,866
0
W
Zhong Kui
antpowell
Zhong Kui
12,061
446
0
1,501
11,163
9,461
0
4,774
5,651
23,782
0
W
Chiron
mf100
Chiron
10,354
3,586
467
1,326
12,777
5,845
0
5,385
6,503
0
27,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
54,449
173
Minions Killed
205
6
Camps Cleared
7
949,782
Distance Traveled
914,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,031
1,003
35
4
2
194,229
0
L
Nike
9,283
928
11
1
1
196,966
0
L
Skadi
10,113
1,011
64
6
1
177,785
0
L
Bacchus
9,807
981
25
3
0
212,052
0
W
Ishtar
11,305
1,131
34
3
3
198,672
0
W
Nox
10,737
1,074
40
4
1
188,890
0
W
Baron Samedi
10,613
1,061
31
3
0
163,609
0
L
Zeus
9,818
982
38
4
2
168,750
0
W
Zhong Kui
10,571
1,057
39
4
3
188,355
0
W
Chiron
11,223
1,122
61
6
0
174,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role