Player Matchup

Geb
Geb
AEZesnor
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,434 Elo+
Party 4
King Arthur
King Arthur
DrtyToenails
King Arthur
Level 95
God Stats
33W - 14L
1,641 SR
Queue Stats
258W - 223L
1,527 Elo+
Party 4
Charybdis
Charybdis
KakashisNUT
Charybdis
Level 39
God Stats
6W - 11L
1,422 SR
Queue Stats
105W - 122L
1,337 Elo+
Party 3
Nemesis
Nemesis
Starboy Foof
Nemesis
Level 13
God Stats
5W - 5L
1,297 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 3
Hades
Hades
tatlingo17
Hades
Level 37
God Stats
5W - 5L
1,595 SR
Queue Stats
143W - 173L
1,484 Elo+
Party 3
Team Averages
Level 38
1,491 SR
1,457 Elo+

VS

Team Averages
Level 54
1,550 SR
1,437 Elo+
Agni
Agni
AwfulMommyIssues
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,106 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dattjacobs
Tsukuyomi
Level 153
God Stats
6W - 6L
1,709 SR
Queue Stats
392W - 346L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
NovioDeLinneth
Amaterasu
Level 40
God Stats
4W - 8L
1,438 SR
Queue Stats
37W - 55L
1,424 Elo+
Solo
Charon
Charon
Tatabug928
Charon
Level 15
God Stats
14W - 22L
1,543 SR
Queue Stats
15W - 22L
1,605 Elo+
Party 1
Sol
Sol
XSilverangel
Sol
Level 36
God Stats
12W - 19L
1,561 SR
Queue Stats
194W - 250L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,283
528
3,005
7,567
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
DrtyToenails
King Arthur
11
0 / 0 / 0
6,583
658
8,527
5,358
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
KakashisNUT
Charybdis
9
1 / 0 / 2
5,332
533
4,000
5,889
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Starboy Foof
Nemesis
12
7 / 1 / 0
7,062
706
6,106
8,208
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
11
2 / 1 / 4
6,550
655
3,418
5,515
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,875
488
3,004
5,654
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Dattjacobs
Tsukuyomi
10
2 / 4 / 0
5,600
560
6,310
10,944
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
NovioDeLinneth
Amaterasu
11
0 / 0 / 0
5,844
584
2,317
12,931
8,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Tatabug928
Charon
7
0 / 0 / 0
4,808
481
794
4,253
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,918
492
6,570
6,195
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
4
1
0.13
L
Tsukuyomi
Dattjacobs
Tsukuyomi
2
4
0
0.5
W
King Arthur
DrtyToenails
King Arthur
0
0
0
0
W
Charybdis
KakashisNUT
Charybdis
1
0
2
2
L
Amaterasu
NovioDeLinneth
Amaterasu
0
0
0
0
W
Nemesis
Starboy Foof
Nemesis
7
1
0
7
L
Charon
Tatabug928
Charon
0
0
0
0
L
0
2
0
0
W
Hades
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
18,995
32,537
Taken
39,977
16,765
Mitigated
19,448
13,256
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,005
395
0
2,014
7,567
5,424
0
3,442
4,125
13,402
0
L
3,004
768
0
652
5,654
1,623
0
2,704
2,950
22,356
0
L
Tsukuyomi
Dattjacobs
Tsukuyomi
6,310
1,813
0
3,937
10,944
4,226
0
904
10,040
0
42,579
W
King Arthur
DrtyToenails
King Arthur
8,527
1,651
0
1,490
5,358
3,452
0
0
5,358
0
53,803
W
Charybdis
KakashisNUT
Charybdis
4,000
1,036
297
3,780
5,889
2,240
0
3,363
2,526
0
39,626
L
Amaterasu
NovioDeLinneth
Amaterasu
2,317
1,217
0
5,685
12,931
8,691
0
0
12,931
0
40,690
W
Nemesis
Starboy Foof
Nemesis
6,106
3,145
0
2,154
8,208
3,169
0
422
7,746
0
51,206
L
Charon
Tatabug928
Charon
794
150
0
778
4,253
2,879
69
571
3,682
11,479
0
L
6,570
2,448
0
1,806
6,195
2,029
255
2,244
3,951
34,999
932
W
Hades
3,418
490
60
3,461
5,515
2,480
651
2,706
2,562
36,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
26,045
333
Minions Killed
274
0
Camps Cleared
0
1,021,580
Distance Traveled
982,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,283
528
16
2
0
211,665
0
L
Agni
4,875
488
46
5
0
188,429
0
L
Tsukuyomi
5,600
560
72
7
0
219,088
0
W
King Arthur
6,583
658
88
9
0
205,465
0
W
Charybdis
5,332
533
65
7
0
177,185
0
L
Amaterasu
5,844
584
82
8
0
205,450
0
W
Nemesis
7,062
706
83
8
0
239,408
0
L
Charon
4,808
481
14
1
0
187,574
0
L
Sol
4,918
492
60
6
0
181,684
0
W
Hades
6,550
655
81
8
0
187,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role