Player Matchup

Geb
Geb
CrabFestKilla
Geb
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,571 Elo+
Party 4
Tiamat
Tiamat
MartiniBunny
Tiamat
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 48L
1,730 Elo+
Party 2
Chernobog
Chernobog
Mr1nc0gnit0
Chernobog
Level 128
God Stats
3W - 1L
1,705 SR
Queue Stats
123W - 89L
1,609 Elo+
Party 2
Chaac
Chaac
Wheezingwheeze
Chaac
Level 67
God Stats
0W - 3L
1,212 SR
Queue Stats
36W - 47L
1,514 Elo+
Party 4
Cernunnos
Cernunnos
Yeetusdeletus98
Cernunnos
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 2
Team Averages
Level 76
1,483 SR
1,584 Elo+

VS

Team Averages
Level 86
1,487 SR
1,462 Elo+
Ganesha
Ganesha
DarksideDabbz
Ganesha
Level 123
God Stats
5W - 7L
1,463 SR
Queue Stats
273W - 285L
1,432 Elo+
Party 1
Sol
Sol
ExKitty
Sol
Level 136
God Stats
15W - 6L
1,444 SR
Queue Stats
903W - 826L
1,528 Elo+
Solo
Osiris
Osiris
Ryderunknown
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 3
Kali
Kali
SaiyanForce
Kali
Level 54
God Stats
1W - 1L
1,549 SR
Queue Stats
68W - 75L
1,431 Elo+
Party 1
Hera
Hera
pocketballoon5
Hera
Level 88
God Stats
4W - 1L
1,478 SR
Queue Stats
72W - 74L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
7,369
737
3,032
14,152
11,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
1 / 4 / 12
7,497
750
7,246
10,774
9,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Mr1nc0gnit0
Chernobog
15
4 / 4 / 9
8,334
833
10,985
12,499
5,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 9
9,421
942
17,582
16,449
17,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Yeetusdeletus98
Cernunnos
14
6 / 5 / 3
8,174
817
6,441
11,649
4,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 4 / 15
8,464
846
8,606
12,908
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
17
7 / 3 / 8
9,603
960
16,703
9,133
4,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
6 / 4 / 10
9,362
936
10,453
12,668
15,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 12
8,956
896
7,904
12,083
7,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 2 / 9
9,253
925
14,184
5,437
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
17
Kills
20
20
Deaths
17
41
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Ganesha
0
4
15
1.88
W
Sol
7
3
8
3.67
L
Tiamat
1
4
12
1.75
L
Chernobog
Mr1nc0gnit0
Chernobog
4
4
9
2.13
W
Osiris
6
4
10
2.75
W
2
4
12
2
L
6
3
9
3.5
L
Cernunnos
Yeetusdeletus98
Cernunnos
6
5
3
1.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,286
Damage
57,850
65,523
Taken
52,229
48,720
Mitigated
46,207
14,849
Healing
16,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,032
696
1,117
1,486
14,152
11,430
0
8,751
5,218
7,286
0
W
Ganesha
8,606
454
1,413
2,563
12,908
16,211
193
3,408
9,500
10,723
0
W
Sol
16,703
3,529
743
2,484
9,133
4,165
2,620
982
8,151
32,346
0
L
Tiamat
7,246
995
1,075
1,752
10,774
9,686
0
5,868
4,705
12,741
0
L
Chernobog
Mr1nc0gnit0
Chernobog
10,985
5,667
669
1,656
12,499
5,644
234
5,920
6,307
0
26,382
W
Osiris
10,453
3,513
503
1,403
12,668
15,416
402
4,190
8,478
0
11,814
W
7,904
3,509
721
4,240
12,083
7,441
1,825
1,313
10,770
0
13,739
L
17,582
1,038
1,128
5,342
16,449
17,206
0
11,864
4,351
0
33,812
L
Cernunnos
Yeetusdeletus98
Cernunnos
6,441
2,252
100
524
11,649
4,754
955
7,090
4,469
0
11,002
W
14,184
2,602
1,986
709
5,437
2,974
699
385
5,052
35,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
45,638
103
Minions Killed
114
0
Camps Cleared
0
931,246
Distance Traveled
954,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,369
737
11
1
0
188,016
0
W
Ganesha
8,464
846
0
0
0
177,668
0
W
Sol
9,603
960
47
5
0
192,429
0
L
Tiamat
7,497
750
14
1
0
196,500
0
L
Chernobog
8,334
833
31
3
0
174,076
0
W
Osiris
9,362
936
13
1
0
199,412
0
W
Kali
8,956
896
18
2
0
182,523
0
L
Chaac
9,421
942
35
4
0
215,801
0
L
Cernunnos
8,174
817
12
1
0
156,853
0
W
Hera
9,253
925
36
4
0
202,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role