Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Anonymusness
Chiron
Level 127
God Stats
15W - 31L
1,387 SR
Queue Stats
489W - 539L
1,421 Elo+
Solo
Thanatos
Thanatos
FaddingAngel15
Thanatos
Level 88
God Stats
17W - 23L
1,399 SR
Queue Stats
58W - 56L
1,399 Elo+
Solo
Hades
Hades
Grandmaster473
Hades
Level 142
God Stats
1W - 2L
1,215 SR
Queue Stats
47W - 53L
1,454 Elo+
Party 1
Poseidon
Poseidon
Nulvs
Poseidon
Level 170
God Stats
5W - 2L
1,743 SR
Queue Stats
90W - 101L
1,484 Elo+
Party 1
Team Averages
Level 123
1,449 SR
1,452 Elo+

VS

Team Averages
Level 87
1,392 SR
1,438 Elo+
Camazotz
Camazotz
Bareci
Camazotz
Level 124
God Stats
4W - 2L
1,426 SR
Queue Stats
1,766W - 1,820L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Ratman665
Jing Wei
Level 101
God Stats
12W - 8L
1,525 SR
Queue Stats
149W - 155L
1,465 Elo+
Solo
Bacchus
Bacchus
RisenKnows
Bacchus
Level 96
God Stats
9W - 10L
1,606 SR
Queue Stats
189W - 195L
1,439 Elo+
Party 2
Tyr
Tyr
Wolhex
Tyr
Level 53
God Stats
4W - 5L
1,279 SR
Queue Stats
25W - 27L
1,387 Elo+
Party 2
Chang'e
Chang'e
lExhiliusl
Chang'e
Level 59
God Stats
26W - 10L
1,124 SR
Queue Stats
64W - 39L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 4
8,657
1,082
6,829
11,096
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
13
1 / 2 / 2
7,982
998
8,651
7,253
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
13
3 / 4 / 3
8,451
1,056
9,468
10,131
4,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 0
5,291
661
0
0
0
Poseidon
Nulvs
Poseidon
14
1 / 2 / 5
8,457
1,057
15,780
8,067
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

295

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bareci
Camazotz
14
0 / 0 / 9
8,188
1,024
5,196
7,568
3,473
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Ratman665
Jing Wei
13
2 / 0 / 3
8,039
1,005
5,249
6,015
2,054
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
RisenKnows
Bacchus
14
4 / 3 / 6
9,225
1,153
8,195
11,479
8,073
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Wolhex
Tyr
13
1 / 3 / 7
8,038
1,005
5,162
11,378
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chang'e
lExhiliusl
Chang'e
14
3 / 0 / 7
8,730
1,091
9,638
9,572
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
6
Kills
10
10
Deaths
6
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
4
1.5
L
Chiron
1
2
2
1
W
Camazotz
Bareci
Camazotz
0
0
9
4.5
L
Thanatos
3
4
3
1.13
L
0
0
0
0
L
Poseidon
Nulvs
Poseidon
1
2
5
1.75
W
Jing Wei
Ratman665
Jing Wei
2
0
3
3.5
W
Bacchus
RisenKnows
Bacchus
4
3
6
2.33
W
Tyr
Wolhex
Tyr
1
3
7
1.5
W
Chang'e
lExhiliusl
Chang'e
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
33,440
36,547
Taken
46,012
21,032
Mitigated
24,932
5,036
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,829
387
0
458
11,096
10,674
0
5,614
5,182
16,673
0
L
Chiron
8,651
3,646
213
832
7,253
3,024
0
2,573
4,680
0
24,080
W
Camazotz
Bareci
Camazotz
5,196
1,884
243
2,016
7,568
3,473
0
2,993
4,509
0
19,630
L
Thanatos
9,468
1,382
0
3,197
10,131
4,282
0
5,371
4,610
0
17,099
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Nulvs
Poseidon
15,780
1,394
0
336
8,067
3,052
0
4,328
3,739
33,974
0
W
Jing Wei
Ratman665
Jing Wei
5,249
3,950
0
15
6,015
2,054
0
2,234
3,675
0
16,808
W
Bacchus
RisenKnows
Bacchus
8,195
981
80
974
11,479
8,073
0
4,993
6,209
11,657
0
W
Tyr
Wolhex
Tyr
5,162
276
0
385
11,378
7,631
0
6,407
4,333
53
9,961
W
Chang'e
lExhiliusl
Chang'e
9,638
1,823
4,504
4,714
9,572
3,701
0
4,727
4,527
26,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
42,220
126
Minions Killed
162
3
Camps Cleared
9
624,457
Distance Traveled
812,735
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,657
1,082
19
2
0
147,194
0
L
Chiron
7,982
998
40
5
0
152,287
0
W
Camazotz
8,188
1,024
62
8
2
170,862
3
L
Thanatos
8,451
1,056
15
2
1
162,392
0
L
Hades
5,291
661
0
0
0
0
0
L
Poseidon
8,457
1,057
52
7
2
162,584
0
W
Jing Wei
8,039
1,005
22
3
3
161,317
0
W
Bacchus
9,225
1,153
25
3
2
153,217
0
W
Tyr
8,038
1,005
9
1
1
169,078
0
W
Chang'e
8,730
1,091
44
6
1
158,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role