Player Matchup

Ix Chel
Ix Chel
Hunt_4_Trophies
Ix Chel
Level 150
God Stats
159W - 162L
1,523 SR
Queue Stats
299W - 308L
1,493 Elo+
Solo
Hercules
Hercules
MillerJohnboys
Hercules
Level 134
God Stats
60W - 51L
1,479 SR
Queue Stats
424W - 476L
1,501 Elo+
Solo
Medusa
Medusa
TheOnlyBellatrix
Medusa
Level 203
God Stats
5W - 5L
1,437 SR
Queue Stats
60W - 48L
1,630 Elo+
Party 2
Aphrodite
Aphrodite
TheOnlyRimuru
Aphrodite
Level 96
God Stats
6W - 4L
1,621 SR
Queue Stats
126W - 88L
1,600 Elo+
Party 2
Yemoja
Yemoja
tcell2099
Yemoja
Level 112
God Stats
258W - 251L
1,457 SR
Queue Stats
861W - 919L
1,465 Elo+
Solo
Team Averages
Level 139
1,503 SR
1,538 Elo+

VS

Team Averages
Level 124
1,554 SR
1,510 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lonewolf762
Fenrir
Level 121
God Stats
349W - 340L
1,494 SR
Queue Stats
1,140W - 1,111L
1,466 Elo+
Solo
Eset
Eset
OperationIvy139
Eset
Level 128
God Stats
5W - 2L
1,777 SR
Queue Stats
640W - 609L
1,438 Elo+
Solo
Susano
Susano
ZL1x1LE
Susano
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,574 Elo+
Party 1
Skadi
Skadi
skullraidz
Skadi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,262
1,210
7,865
4,123
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
2 / 1 / 8
7,054
1,176
6,153
9,005
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 5
8,241
1,374
7,068
5,020
2,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
TheOnlyRimuru
Aphrodite
12
1 / 0 / 7
7,144
1,191
3,944
4,216
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
tcell2099
Yemoja
12
0 / 0 / 9
7,348
1,225
3,672
6,672
6,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

387

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 0
5,991
999
2,282
213
12
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
0 / 0 / 0
5,841
974
0
802
356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 0
7,031
1,172
5,156
9,651
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
ZL1x1LE
Susano
11
0 / 3 / 1
6,407
1,068
5,816
12,088
5,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
12
0 / 3 / 0
6,911
1,152
8,216
8,248
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
11
Kills
1
1
Deaths
11
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
2
0
8
6
L
Fenrir
0
0
0
0
W
Hercules
2
1
8
6
L
1
5
0
0.2
W
6
0
5
8.5
W
Aphrodite
TheOnlyRimuru
Aphrodite
1
0
7
4.5
L
Susano
ZL1x1LE
Susano
0
3
1
0.17
L
Skadi
0
3
0
0
W
Yemoja
tcell2099
Yemoja
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
21,470
29,036
Taken
31,002
21,433
Mitigated
17,251
15,404
Healing
2,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,282
30
0
0
213
12
0
0
63
5,784
0
W
7,865
666
1,166
839
4,123
1,673
0
874
3,249
20,011
0
L
Fenrir
0
0
0
118
802
356
0
256
510
0
781
W
Hercules
6,153
1,395
201
3,241
9,005
9,102
0
2,143
6,862
0
12,734
L
5,156
161
229
2,155
9,651
8,357
0
5,197
3,725
12,634
0
W
7,068
4,308
0
996
5,020
2,131
0
1,294
3,726
0
17,642
W
Aphrodite
TheOnlyRimuru
Aphrodite
3,944
559
3,534
3,153
4,216
2,223
0
726
3,490
15,387
0
L
Susano
ZL1x1LE
Susano
5,816
504
0
102
12,088
5,045
0
6,329
5,422
0
11,714
L
Skadi
8,216
3,154
0
21
8,248
3,481
0
3,099
4,970
0
27,910
W
Yemoja
tcell2099
Yemoja
3,672
1,164
1,453
821
6,672
6,304
0
2,401
4,271
7,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
32,181
125
Minions Killed
102
7
Camps Cleared
3
653,124
Distance Traveled
416,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,991
999
12
2
1
28,767
0
W
Ix Chel
7,262
1,210
26
4
0
128,555
0
L
Fenrir
5,841
974
0
0
0
24,425
0
W
Hercules
7,054
1,176
32
5
0
136,342
0
L
Eset
7,031
1,172
19
3
0
118,488
0
W
Medusa
8,241
1,374
27
5
5
133,414
0
W
Aphrodite
7,144
1,191
28
5
2
144,426
0
L
Susano
6,407
1,068
10
2
1
128,501
0
L
Skadi
6,911
1,152
61
10
1
116,673
0
W
Yemoja
7,348
1,225
12
2
0
110,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role