Player Matchup

Tiamat
Tiamat
HelenFromThePTA
Tiamat
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
Muiryu
Mercury
Level 48
God Stats
2W - 3L
1,589 SR
Queue Stats
451W - 449L
1,513 Elo+
Solo
Sol
Sol
Zirrr
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,609 SR
1,504 Elo+

VS

Team Averages
Level 52
1,485 SR
1,545 Elo+
Artemis
Artemis
Bεbo
Artemis
Level 54
God Stats
4W - 0L
1,651 SR
Queue Stats
39W - 22L
1,645 Elo+
Party 1
Persephone
Persephone
Lumenox24
Persephone
Level 73
God Stats
6W - 9L
1,303 SR
Queue Stats
48W - 52L
1,401 Elo+
Solo
Cabrakan
Cabrakan
ĐĚλŦH
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,588
661
5,374
11,025
5,735
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Muiryu
Mercury
11
1 / 2 / 4
8,903
685
6,962
11,357
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Zirrr
Sol
11
2 / 3 / 2
8,669
667
8,128
10,021
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bεbo
Artemis
13
4 / 3 / 7
10,580
814
8,853
8,956
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Lumenox24
Persephone
14
3 / 1 / 7
10,729
825
11,228
7,541
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ĐĚλŦH
Cabrakan
14
4 / 1 / 6
10,651
819
7,951
16,493
15,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bεbo
Artemis
4
3
7
2.5
L
1
6
3
0.42
W
Persephone
Lumenox24
Persephone
3
1
7
6.5
L
Mercury
Muiryu
Mercury
1
2
4
1.5
L
Sol
Zirrr
Sol
2
3
2
1
W
Cabrakan
ĐĚλŦH
Cabrakan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
28,032
32,403
Taken
32,990
14,153
Mitigated
21,860
5,993
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bεbo
Artemis
8,853
4,241
0
2,507
8,956
3,721
1,297
4,907
3,983
0
38,321
L
5,374
993
0
614
11,025
5,735
0
6,756
4,037
23,352
0
W
Persephone
Lumenox24
Persephone
11,228
102
0
1,272
7,541
2,910
773
3,292
4,192
55,520
0
L
Mercury
Muiryu
Mercury
6,962
2,662
0
2,718
11,357
4,442
0
6,443
4,776
0
22,906
L
Sol
Zirrr
Sol
8,128
2,479
0
2,661
10,021
3,976
0
5,113
4,648
33,069
2,643
W
Cabrakan
ĐĚλŦH
Cabrakan
7,951
1,105
0
4,676
16,493
15,229
518
5,813
10,570
36,369
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
31,960
116
Minions Killed
161
0
Camps Cleared
0
605,699
Distance Traveled
690,551
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,580
814
37
3
0
220,040
0
L
Tiamat
8,588
661
33
3
0
204,416
0
W
Persephone
10,729
825
65
5
0
245,969
0
L
Mercury
8,903
685
38
3
0
222,539
0
L
Sol
8,669
667
45
3
0
178,744
0
W
Cabrakan
10,651
819
59
5
0
224,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role