Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
JoblessCorgi
Hachiman
Level 169
God Stats
1W - 1L
1,368 SR
Queue Stats
385W - 361L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
PrestigiousPira
Kukulkan
Level 95
God Stats
16W - 7L
1,734 SR
Queue Stats
409W - 388L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
dawnofrebirth
Sun Wukong
Level 157
God Stats
153W - 115L
1,617 SR
Queue Stats
440W - 417L
1,607 Elo+
Solo
Arachne
Arachne
vyene
Arachne
Level 69
God Stats
23W - 14L
1,647 SR
Queue Stats
112W - 105L
1,547 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,545 Elo+

VS

Team Averages
Level 139
1,669 SR
1,551 Elo+
Khepri
Khepri
CHUBLETIC
Khepri
Level 145
God Stats
7W - 7L
1,714 SR
Queue Stats
327W - 301L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
CHUBLETIV
Cernunnos
Level 147
God Stats
25W - 20L
1,648 SR
Queue Stats
314W - 287L
1,558 Elo+
Party 1
Ra
Ra
CHUBLETXI
Ra
Level 129
God Stats
3W - 3L
1,791 SR
Queue Stats
156W - 148L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
NOLIFENASH
Amaterasu
Level 151
God Stats
0W - 2L
1,288 SR
Queue Stats
177W - 156L
1,529 Elo+
Party 2
Thanatos
Thanatos
hoesauce
Thanatos
Level 123
God Stats
4W - 2L
1,902 SR
Queue Stats
89W - 77L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 1
7,619
476
2,044
11,846
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
JoblessCorgi
Hachiman
16
4 / 1 / 1
9,782
611
12,333
12,090
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
3 / 0 / 1
9,917
620
6,798
7,983
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
dawnofrebirth
Sun Wukong
17
3 / 1 / 4
10,630
664
12,821
14,477
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
vyene
Arachne
13
4 / 3 / 5
8,789
549
9,686
14,957
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CHUBLETIC
Khepri
11
0 / 2 / 4
7,444
465
3,721
10,047
9,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
CHUBLETIV
Cernunnos
12
2 / 3 / 2
7,634
477
15,490
11,139
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 1
8,463
529
5,320
9,041
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
NOLIFENASH
Amaterasu
14
1 / 2 / 0
8,035
502
3,895
15,995
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
hoesauce
Thanatos
12
2 / 4 / 0
7,268
454
6,947
16,715
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
1
0.5
L
Khepri
CHUBLETIC
Khepri
0
2
4
1
L
Cernunnos
CHUBLETIV
Cernunnos
2
3
2
1
L
1
3
1
0.5
W
Hachiman
JoblessCorgi
Hachiman
4
1
1
4.5
L
Amaterasu
NOLIFENASH
Amaterasu
1
2
0
0.5
W
Kukulkan
3
0
1
3.5
W
Sun Wukong
dawnofrebirth
Sun Wukong
3
1
4
5
L
Thanatos
hoesauce
Thanatos
2
4
0
0.5
W
Arachne
vyene
Arachne
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,682
Damage
35,373
61,353
Taken
62,937
31,908
Mitigated
33,856
21,917
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,044
187
0
1,985
11,846
9,273
0
1,600
10,111
20,459
0
L
Khepri
CHUBLETIC
Khepri
3,721
156
0
1,952
10,047
9,860
0
2,095
7,910
17,610
0
L
Cernunnos
CHUBLETIV
Cernunnos
15,490
7,752
0
2,663
11,139
4,602
0
802
10,337
0
75,843
L
5,320
496
732
2,133
9,041
3,808
0
3,972
5,039
76,003
0
W
Hachiman
JoblessCorgi
Hachiman
12,333
6,529
0
5,936
12,090
4,492
2,674
1,585
10,458
0
88,482
L
Amaterasu
NOLIFENASH
Amaterasu
3,895
1,871
0
7,966
15,995
8,494
0
0
15,995
0
54,453
W
Kukulkan
6,798
592
0
2,578
7,983
3,578
1,224
1,436
6,465
96,843
0
W
Sun Wukong
dawnofrebirth
Sun Wukong
12,821
3,863
0
6,567
14,477
9,246
813
533
13,882
0
84,444
L
Thanatos
hoesauce
Thanatos
6,947
959
0
11,938
16,715
7,092
0
1,857
14,814
0
53,393
W
Arachne
vyene
Arachne
9,686
6,945
0
4,851
14,957
5,319
154
3,506
11,396
0
54,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
38,844
538
Minions Killed
500
0
Camps Cleared
0
1,572,664
Distance Traveled
1,604,355
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,619
476
24
2
0
289,253
0
L
Khepri
7,444
465
18
1
0
360,313
3
L
Cernunnos
7,634
477
141
9
0
281,390
0
L
Ra
8,463
529
147
9
0
324,957
0
W
Hachiman
9,782
611
145
9
0
318,398
2
L
Amaterasu
8,035
502
109
7
0
297,128
2
W
Kukulkan
9,917
620
155
10
0
317,439
0
W
Sun Wukong
10,630
664
138
9
0
275,431
0
L
Thanatos
7,268
454
85
5
0
340,567
2
W
Arachne
8,789
549
76
5
0
372,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role