Player Matchup

Zhong Kui
Zhong Kui
Silver I
PePPrMiNT LARRY
Zhong Kui
Silver I
Level 106
God Stats
5W - 2L
1,922 SR
Queue Stats
478W - 494L
1,230 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
US Army Woods
Kumbhakarna
Gold V
Level 158
God Stats
10W - 5L
1,359 SR
Queue Stats
236W - 251L
1,336 MMR
Party 1
Scylla
Scylla
Gold V
Unfitgalaxy
Scylla
Gold V
Level 143
God Stats
2W - 0L
1,744 SR
Queue Stats
137W - 148L
1,307 MMR
Solo
Bastet
Bastet
Gold V
deluxe2tyt
Bastet
Gold V
Level 118
God Stats
13W - 9L
1,563 SR
Queue Stats
123W - 142L
1,266 MMR
Party 2
Skadi
Skadi
Silver I
juxy099
Skadi
Silver I
Level 140
God Stats
2W - 2L
1,636 SR
Queue Stats
53W - 65L
1,295 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,645 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,537 SR
1,286 MMR
Artemis
Artemis
Bronze III
ElTostadoHD
Artemis
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
HarleyRidingAg
Kuzenbo
Silver I
Level 231
God Stats
8W - 11L
1,488 SR
Queue Stats
658W - 679L
1,195 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MatsuuraJi
Baron Samedi
Silver I
Level 119
God Stats
91W - 88L
1,595 SR
Queue Stats
111W - 129L
1,336 MMR
Solo
Mercury
Mercury
Gold V
chopper0090
Mercury
Gold V
Level 128
God Stats
2W - 4L
1,535 SR
Queue Stats
210W - 230L
1,261 MMR
Solo
Nike
Nike
Silver II
criiiiiii
Nike
Silver II
Level 156
God Stats
2W - 2L
1,565 SR
Queue Stats
42W - 47L
1,140 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PePPrMiNT LARRY
Zhong Kui
13
2 / 0 / 0
7,367
614
5,624
9,132
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
US Army Woods
Kumbhakarna
9
0 / 0 / 2
6,015
501
2,504
9,857
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
11
1 / 1 / 1
6,983
582
4,905
6,196
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
deluxe2tyt
Bastet
11
0 / 1 / 6
6,466
539
6,551
10,138
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
juxy099
Skadi
12
5 / 0 / 0
6,970
581
6,105
7,472
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneAo KuangKaliThanatos

VS

Bans
BakasuraCupidPeleHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElTostadoHD
Artemis
9
0 / 2 / 0
5,031
419
3,501
4,787
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,897
491
4,142
9,217
8,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MatsuuraJi
Baron Samedi
11
1 / 0 / 1
6,055
505
4,555
6,325
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
chopper0090
Mercury
11
1 / 5 / 0
6,170
514
4,978
11,866
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
0 / 1 / 0
7,005
584
7,174
11,337
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElTostadoHD
Artemis
0
2
0
0
L
0
0
0
0
L
Baron Samedi
MatsuuraJi
Baron Samedi
1
0
1
1.5
W
Zhong Kui
PePPrMiNT LARRY
Zhong Kui
2
0
0
2
W
Kumbhakarna
US Army Woods
Kumbhakarna
0
0
2
1
W
Scylla
1
1
1
1.5
L
Mercury
chopper0090
Mercury
1
5
0
0.2
L
Nike
0
1
0
0
W
Bastet
deluxe2tyt
Bastet
0
1
6
3
W
Skadi
juxy099
Skadi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
24,350
42,795
Taken
43,532
19,869
Mitigated
23,578
14,392
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElTostadoHD
Artemis
3,501
456
0
0
4,787
1,375
0
416
4,371
0
25,580
L
4,142
1,855
1,389
2,263
9,217
8,341
0
2,553
6,664
18,648
0
L
Baron Samedi
MatsuuraJi
Baron Samedi
4,555
171
333
1,568
6,325
3,212
162
2,481
3,844
41,061
0
W
Zhong Kui
PePPrMiNT LARRY
Zhong Kui
5,624
962
0
3,909
9,132
6,503
256
0
9,132
52,630
0
W
Kumbhakarna
US Army Woods
Kumbhakarna
2,504
555
0
4,153
9,857
5,320
0
1,800
8,057
15,691
0
W
Scylla
4,905
646
0
2,137
6,196
2,156
0
3,758
2,438
48,857
0
L
Mercury
chopper0090
Mercury
4,978
2,050
0
1,250
11,866
4,244
0
1,803
10,051
0
54,922
L
Nike
7,174
587
0
2,360
11,337
6,406
0
5,402
5,569
0
62,377
W
Bastet
deluxe2tyt
Bastet
6,551
2,497
0
2,255
10,138
3,270
0
1,944
8,194
0
43,087
W
Skadi
juxy099
Skadi
6,105
3,123
0
1,938
7,472
2,620
1,035
1,195
6,277
0
53,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
30,158
348
Minions Killed
322
0
Camps Cleared
0
1,223,376
Distance Traveled
1,164,997
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,031
419
34
3
0
220,612
0
L
Kuzenbo
5,897
491
20
2
0
207,697
2
L
Baron Samedi
6,055
505
73
6
0
227,665
3
W
Zhong Kui
7,367
614
88
7
0
241,312
2
W
Kumbhakarna
6,015
501
21
2
0
226,485
4
W
Scylla
6,983
582
102
9
0
230,975
7
L
Mercury
6,170
514
82
7
0
272,503
0
L
Nike
7,005
584
113
9
0
236,520
1
W
Bastet
6,466
539
57
5
0
299,561
3
W
Skadi
6,970
581
80
7
0
225,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role