Player Matchup

Chaac
Chaac
Tommisalami-kun
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 2
Cerberus
Cerberus
TwiztidJester66
Cerberus
Level 28
God Stats
13W - 13L
1,552 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 2
Susano
Susano
legit_technique
Susano
Level 107
God Stats
15W - 19L
1,490 SR
Queue Stats
28W - 31L
1,379 Elo+
Party 2
Team Averages
Level 49
1,514 SR
1,301 Elo+

VS

Team Averages
Level 67
1,511 SR
1,435 Elo+
Lancelot
Lancelot
 
Lancelot
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
HairyArms
Sun Wukong
Level 79
God Stats
4W - 1L
1,532 SR
Queue Stats
78W - 81L
1,379 Elo+
Party 1
Ix Chel
Ix Chel
raxxtox123
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,956
663
6,697
11,870
7,872
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
10
0 / 4 / 3
7,757
646
2,416
9,860
5,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
8,252
688
4,209
9,133
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 2 / 7
10,015
835
7,773
7,126
2,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
HairyArms
Sun Wukong
13
2 / 0 / 10
9,920
827
6,162
7,802
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
raxxtox123
Ix Chel
13
5 / 1 / 6
10,106
842
10,183
4,318
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
7
4.25
W
Sun Wukong
HairyArms
Sun Wukong
2
0
10
7
L
1
4
2
0.5
L
Cerberus
0
4
3
0.38
L
2
4
1
0.63
W
Ix Chel
raxxtox123
Ix Chel
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
24,118
30,863
Taken
19,246
16,688
Mitigated
10,047
6,502
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,773
1,067
0
330
7,126
2,955
642
766
6,360
0
23,451
W
Sun Wukong
HairyArms
Sun Wukong
6,162
964
0
1,951
7,802
5,632
775
1,279
6,523
0
44,039
L
6,697
725
0
1,567
11,870
7,872
0
4,610
7,260
0
24,291
L
Cerberus
2,416
63
711
2,329
9,860
5,378
0
3,790
6,070
7,390
0
L
4,209
152
0
1,895
9,133
3,438
0
2,146
6,987
0
32,321
W
Ix Chel
raxxtox123
Ix Chel
10,183
1,111
667
1,133
4,318
1,460
1,436
628
3,690
31,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
30,041
94
Minions Killed
129
0
Camps Cleared
0
569,882
Distance Traveled
725,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,015
835
29
2
0
236,042
0
W
Sun Wukong
9,920
827
64
5
0
257,940
0
L
Chaac
7,956
663
32
3
0
202,050
0
L
Cerberus
7,757
646
11
1
0
172,386
0
L
Susano
8,252
688
51
4
0
195,446
0
W
Ix Chel
10,106
842
36
3
0
231,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role