Player Matchup

Anhur
Anhur
CnscientiousZeal
Anhur
Level 61
God Stats
6W - 15L
1,378 SR
Queue Stats
67W - 74L
1,455 Elo+
Party 3
Surtr
Surtr
Garny2149
Surtr
Level 43
God Stats
0W - 3L
1,223 SR
Queue Stats
117W - 117L
1,435 Elo+
Party 3
Fenrir
Fenrir
Ryoshir
Fenrir
Level 87
God Stats
4W - 7L
1,402 SR
Queue Stats
240W - 243L
1,518 Elo+
Party 2
Tiamat
Tiamat
Sûpa
Tiamat
Level 65
God Stats
7W - 2L
1,814 SR
Queue Stats
146W - 101L
1,709 Elo+
Party 2
Bacchus
Bacchus
Veedup
Bacchus
Level 31
God Stats
4W - 5L
1,466 SR
Queue Stats
22W - 23L
1,497 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,523 Elo+

VS

Team Averages
Level 61
1,496 SR
1,448 Elo+
Medusa
Medusa
Dmayo313
Medusa
Level 138
God Stats
2W - 2L
1,632 SR
Queue Stats
164W - 154L
1,471 Elo+
Party 1
Athena
Athena
Kateo3108
Athena
Level 19
God Stats
27W - 19L
1,598 SR
Queue Stats
121W - 132L
1,411 Elo+
Party 4
Vulcan
Vulcan
MrSelfDstruc
Vulcan
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
163W - 160L
1,489 Elo+
Party 1
Arachne
Arachne
TheSoloQueen
Arachne
Level 21
God Stats
11W - 9L
1,500 SR
Queue Stats
352W - 303L
1,466 Elo+
Party 4
Mulan
Mulan
Toaxt1e
Mulan
Level 108
God Stats
5W - 7L
1,249 SR
Queue Stats
189W - 192L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
9,619
601
11,730
13,873
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Garny2149
Surtr
12
2 / 6 / 0
8,074
505
5,059
16,381
14,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Ryoshir
Fenrir
14
3 / 3 / 2
8,315
520
5,051
16,437
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Sûpa
Tiamat
14
0 / 4 / 4
8,224
514
11,388
14,892
9,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Veedup
Bacchus
11
3 / 4 / 5
8,415
526
6,457
17,809
14,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dmayo313
Medusa
13
3 / 4 / 2
8,540
534
11,148
11,660
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Kateo3108
Athena
10
0 / 6 / 11
7,402
463
3,379
14,835
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
16
5 / 0 / 3
9,847
615
16,130
11,246
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
TheSoloQueen
Arachne
16
11 / 1 / 1
10,037
627
11,284
15,097
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Toaxt1e
Mulan
15
2 / 2 / 6
9,606
600
13,386
14,176
11,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
21
21
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Medusa
Dmayo313
Medusa
3
4
2
1
L
Surtr
Garny2149
Surtr
2
6
0
0.33
W
Athena
Kateo3108
Athena
0
6
11
0.92
W
Vulcan
5
0
3
6.5
L
Fenrir
Ryoshir
Fenrir
3
3
2
1.33
L
Tiamat
Sûpa
Tiamat
0
4
4
0.5
W
Arachne
TheSoloQueen
Arachne
11
1
1
11.5
W
Mulan
Toaxt1e
Mulan
2
2
6
2.5
L
Bacchus
Veedup
Bacchus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
55,327
79,392
Taken
67,014
52,177
Mitigated
36,164
19,562
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,730
6,949
0
3,419
13,873
6,475
839
2,738
11,135
0
80,239
W
Medusa
Dmayo313
Medusa
11,148
4,931
0
2,157
11,660
3,790
405
1,504
10,136
0
59,397
L
Surtr
Garny2149
Surtr
5,059
1,911
0
4,887
16,381
14,217
0
1,263
15,118
278
38,500
W
Athena
Kateo3108
Athena
3,379
685
224
1,652
14,835
9,902
0
4,345
10,392
12,145
0
W
Vulcan
16,130
6,701
0
3,790
11,246
5,061
1,435
6,580
4,340
95,491
0
L
Fenrir
Ryoshir
Fenrir
5,051
2,777
0
4,265
16,437
7,288
0
2,407
14,030
0
72,467
L
Tiamat
Sûpa
Tiamat
11,388
646
70
3,120
14,892
9,602
0
8,211
6,681
70,701
0
W
Arachne
TheSoloQueen
Arachne
11,284
7,640
0
6,332
15,097
6,323
0
3,154
11,849
0
81,327
W
Mulan
Toaxt1e
Mulan
13,386
892
0
5,673
14,176
11,088
0
1,800
12,294
0
75,696
L
Bacchus
Veedup
Bacchus
6,457
797
1,441
2,360
17,809
14,595
0
5,534
12,275
18,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
45,432
453
Minions Killed
492
0
Camps Cleared
0
1,508,707
Distance Traveled
1,701,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,619
601
132
8
0
276,510
0
W
Medusa
8,540
534
85
5
0
292,236
0
L
Surtr
8,074
505
72
5
0
274,075
0
W
Athena
7,402
463
21
1
0
305,156
0
W
Vulcan
9,847
615
139
9
0
366,691
3
L
Fenrir
8,315
520
88
6
0
328,500
0
L
Tiamat
8,224
514
138
9
0
320,474
0
W
Arachne
10,037
627
107
7
0
405,585
0
W
Mulan
9,606
600
140
9
0
332,112
0
L
Bacchus
8,415
526
23
1
0
309,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role