Player Matchup

King Arthur
King Arthur
GekkosDad
King Arthur
Level 59
God Stats
7W - 8L
1,583 SR
Queue Stats
161W - 180L
1,491 Elo+
Party 1
Medusa
Medusa
Handles02
Medusa
Level 18
God Stats
1W - 3L
1,361 SR
Queue Stats
14W - 26L
1,536 Elo+
Party 1
Chang'e
Chang'e
Squaaanch
Chang'e
Level 18
God Stats
1W - 2L
1,597 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 1
Thanatos
Thanatos
jgfhfghbkv
Thanatos
Level 42
God Stats
8W - 6L
1,426 SR
Queue Stats
12W - 17L
1,322 Elo+
Party 2
Bellona
Bellona
khisos
Bellona
Level 36
God Stats
0W - 2L
1,116 SR
Queue Stats
17W - 21L
1,345 Elo+
Party 2
Team Averages
Level 35
1,417 SR
1,446 Elo+

VS

Team Averages
Level 49
1,498 SR
1,586 Elo+
Ao Kuang
Ao Kuang
Dinkleberg3908
Ao Kuang
Level 31
God Stats
1W - 0L
1,295 SR
Queue Stats
31W - 44L
1,394 Elo+
Solo
Cthulhu
Cthulhu
I Hate Crit
Cthulhu
Level 21
God Stats
2W - 0L
1,695 SR
Queue Stats
12W - 4L
1,755 Elo+
Party 3
Vamana
Vamana
OH YOU ROCK
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,645 Elo+
Party 3
Ix Chel
Ix Chel
PentaRobber
Ix Chel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 112L
1,437 Elo+
Party 3
Charon
Charon
SobeksTaint
Charon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GekkosDad
King Arthur
9
0 / 3 / 3
6,832
488
5,914
13,788
12,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Handles02
Medusa
11
3 / 4 / 1
7,165
512
9,493
12,005
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Squaaanch
Chang'e
14
2 / 4 / 1
7,902
564
9,144
11,559
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
jgfhfghbkv
Thanatos
11
2 / 3 / 2
6,449
461
5,727
12,891
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
khisos
Bellona
9
0 / 1 / 0
5,967
426
1,350
6,311
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 1 / 7
8,418
601
13,545
15,662
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
I Hate Crit
Cthulhu
11
4 / 1 / 3
7,005
500
7,125
10,772
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
0 / 2 / 2
7,317
523
6,165
11,239
7,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
PentaRobber
Ix Chel
15
4 / 1 / 1
9,368
669
5,617
10,210
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
2 / 2 / 2
7,927
566
4,191
8,018
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
7
8.5
L
King Arthur
GekkosDad
King Arthur
0
3
3
0.5
L
Medusa
Handles02
Medusa
3
4
1
0.88
W
Cthulhu
I Hate Crit
Cthulhu
4
1
3
5.5
W
Vamana
0
2
2
0.5
W
Ix Chel
PentaRobber
Ix Chel
4
1
1
4.5
W
Charon
2
2
2
1.5
L
Chang'e
Squaaanch
Chang'e
2
4
1
0.63
L
Thanatos
jgfhfghbkv
Thanatos
2
3
2
1
L
Bellona
khisos
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
36,643
56,554
Taken
55,901
30,343
Mitigated
27,792
16,308
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,545
4,216
0
3,732
15,662
5,838
10
2,436
13,118
74,101
0
L
King Arthur
GekkosDad
King Arthur
5,914
1,017
0
3,386
13,788
12,739
0
7,621
5,845
0
26,783
L
Medusa
Handles02
Medusa
9,493
4,996
0
2,455
12,005
4,528
726
4,797
6,910
0
53,849
W
Cthulhu
I Hate Crit
Cthulhu
7,125
1,046
405
1,806
10,772
7,986
6
1,452
9,320
19,537
0
W
Vamana
6,165
2,393
0
1,739
11,239
7,007
0
0
11,239
0
43,933
W
Ix Chel
PentaRobber
Ix Chel
5,617
211
1,470
4,551
10,210
3,369
106
3,226
6,946
83,514
0
W
Charon
4,191
1,264
0
1,682
8,018
3,592
522
2,030
5,877
46,028
0
L
Chang'e
Squaaanch
Chang'e
9,144
248
480
2,745
11,559
4,556
0
7,343
4,068
65,797
0
L
Thanatos
jgfhfghbkv
Thanatos
5,727
1,849
0
6,704
12,891
4,752
0
6,990
5,827
0
36,057
L
Bellona
khisos
Bellona
1,350
102
0
538
6,311
3,768
0
2,843
3,426
0
21,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
40,035
318
Minions Killed
369
0
Camps Cleared
0
1,385,294
Distance Traveled
1,369,059
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,418
601
86
6
0
363,396
0
L
King Arthur
6,832
488
32
2
0
283,510
2
L
Medusa
7,165
512
89
6
0
243,387
0
W
Cthulhu
7,005
500
14
1
0
235,201
0
W
Vamana
7,317
523
61
4
0
256,044
0
W
Ix Chel
9,368
669
137
10
0
275,819
0
W
Charon
7,927
566
71
5
0
238,599
0
L
Chang'e
7,902
564
114
8
0
275,123
3
L
Thanatos
6,449
461
47
3
0
318,027
8
L
Bellona
5,967
426
36
3
0
265,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role