Player Matchup

Khepri
Khepri
Georgina_Butch
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,428 Elo+
Party 2
Fenrir
Fenrir
NTK_nSANE
Fenrir
Level 138
God Stats
3W - 11L
1,316 SR
Queue Stats
157W - 191L
1,502 Elo+
Party 2
Hera
Hera
ProfessorPack2
Hera
Level 48
God Stats
2W - 1L
1,808 SR
Queue Stats
49W - 50L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SweatyMcGee___
Morgan Le Fay
Level 124
God Stats
2W - 1L
1,845 SR
Queue Stats
93W - 114L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
pctrojans
Aphrodite
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,470 Elo+
Party 2
Team Averages
Level 82
1,594 SR
1,456 Elo+

VS

Team Averages
Level 120
1,486 SR
1,480 Elo+
Freya
Freya
Merk Uchiha
Freya
Level 145
God Stats
3W - 5L
1,412 SR
Queue Stats
220W - 207L
1,479 Elo+
Party 1
Apollo
Apollo
Metallishank
Apollo
Level 128
God Stats
5W - 2L
1,896 SR
Queue Stats
205W - 208L
1,511 Elo+
Solo
Tiamat
Tiamat
SavageAmazon
Tiamat
Level 122
God Stats
8W - 3L
1,691 SR
Queue Stats
213W - 199L
1,469 Elo+
Party 1
Odin
Odin
Shabooba1aboopY
Odin
Level 105
God Stats
12W - 8L
1,442 SR
Queue Stats
189W - 199L
1,476 Elo+
Party 1
Yemoja
Yemoja
TechPsych
Yemoja
Level 101
God Stats
1W - 5L
991 SR
Queue Stats
236W - 235L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
7,608
692
2,735
11,726
11,385
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
NTK_nSANE
Fenrir
14
7 / 3 / 3
8,463
769
11,633
10,924
7,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 6
7,547
686
9,584
7,241
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SweatyMcGee___
Morgan Le Fay
14
2 / 4 / 7
7,858
714
10,449
10,101
5,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
pctrojans
Aphrodite
15
1 / 1 / 6
7,983
726
6,727
7,363
6,788
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,148
832
9,282
10,110
4,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
17
8 / 4 / 3
9,985
908
10,225
10,562
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
16
1 / 2 / 10
8,774
798
9,333
8,382
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 9
8,090
735
8,301
11,261
11,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
TechPsych
Yemoja
14
0 / 1 / 8
8,710
792
6,757
8,153
5,695
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
11
Kills
13
13
Deaths
11
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
9
2.25
W
3
2
6
3
W
Apollo
8
4
3
2.38
L
Fenrir
NTK_nSANE
Fenrir
7
3
3
2.83
L
1
3
6
1.33
W
Tiamat
1
2
10
3
W
1
2
9
2.75
L
Morgan Le Fay
SweatyMcGee___
Morgan Le Fay
2
4
7
1.38
W
Yemoja
TechPsych
Yemoja
0
1
8
4
L
Aphrodite
pctrojans
Aphrodite
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
43,898
47,355
Taken
48,468
35,310
Mitigated
33,105
18,718
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,735
236
558
275
11,726
11,385
0
4,778
6,948
9,249
0
W
9,282
2,209
1,632
3,903
10,110
4,768
900
5,191
4,919
27,387
1,047
W
Apollo
10,225
5,630
644
2,459
10,562
4,957
0
6,541
4,021
0
23,411
L
Fenrir
NTK_nSANE
Fenrir
11,633
1,944
3,075
2,492
10,924
7,124
0
6,209
4,715
162
13,401
L
9,584
2,206
847
337
7,241
4,043
0
3,714
3,527
20,841
0
W
Tiamat
9,333
133
817
1,355
8,382
5,872
0
5,807
2,575
23,845
0
W
8,301
456
758
1,301
11,261
11,813
0
6,235
5,026
0
12,889
L
Morgan Le Fay
SweatyMcGee___
Morgan Le Fay
10,449
1,471
1,599
1,400
10,101
5,970
0
6,222
3,879
22,918
0
W
Yemoja
TechPsych
Yemoja
6,757
84
3,336
2,170
8,153
5,695
575
5,883
2,270
16,352
0
L
Aphrodite
pctrojans
Aphrodite
6,727
754
5,547
2,588
7,363
6,788
0
4,075
3,288
21,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
44,707
113
Minions Killed
136
0
Camps Cleared
0
1,049,321
Distance Traveled
1,096,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,608
692
10
1
0
224,734
0
W
Freya
9,148
832
45
4
0
211,653
0
W
Apollo
9,985
908
23
2
0
196,478
0
L
Fenrir
8,463
769
7
1
0
225,816
0
L
Hera
7,547
686
17
2
0
208,334
0
W
Tiamat
8,774
798
36
3
0
228,428
0
W
Odin
8,090
735
14
1
0
239,312
0
L
Morgan Le Fay
7,858
714
31
3
0
194,622
0
W
Yemoja
8,710
792
18
2
0
221,013
0
L
Aphrodite
7,983
726
48
4
0
195,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role