Player Matchup

Hercules
Hercules
LavalSlashers
Hercules
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
79W - 63L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
VVaabaa
Erlang Shen
Level 66
God Stats
2W - 3L
1,471 SR
Queue Stats
143W - 125L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WAR x UNDE4D
Cu Chulainn
Level 129
God Stats
0W - 2L
1,283 SR
Queue Stats
127W - 96L
1,555 Elo+
Party 1
Chronos
Chronos
ZTX Ssenpaii
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 187L
1,537 Elo+
Party 1
Chang'e
Chang'e
Zykaar
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,662 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,569 Elo+

VS

Team Averages
Level 163
1,707 SR
1,686 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kchos
Hera
Level 173
God Stats
4W - 0L
1,862 SR
Queue Stats
569W - 87L
1,902 Elo+
Party 2
Cabrakan
Cabrakan
ditogandara
Cabrakan
Level 155
God Stats
10W - 1L
2,085 SR
Queue Stats
714W - 124L
1,929 Elo+
Party 2
Xbalanque
Xbalanque
l V a X l
Xbalanque
Level 213
God Stats
2W - 2L
1,672 SR
Queue Stats
155W - 169L
1,548 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
th3girlnam3djayy
Ah Muzen Cab
Level 120
God Stats
4W - 2L
1,417 SR
Queue Stats
166W - 176L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LavalSlashers
Hercules
13
1 / 7 / 8
7,651
765
7,136
15,856
17,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
VVaabaa
Erlang Shen
12
1 / 7 / 7
7,294
729
7,472
17,144
14,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
WAR x UNDE4D
Cu Chulainn
14
3 / 7 / 5
8,139
814
12,157
15,616
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
ZTX Ssenpaii
Chronos
14
1 / 6 / 6
8,111
811
8,830
13,502
5,480
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Zykaar
Chang'e
13
2 / 9 / 5
7,889
789
8,655
14,764
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 1 / 25
8,870
887
9,581
13,218
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Kchos
Hera
16
9 / 3 / 17
10,039
1,004
19,036
7,310
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ditogandara
Cabrakan
16
9 / 2 / 18
10,148
1,015
11,090
14,730
21,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
l V a X l
Xbalanque
16
12 / 3 / 18
10,398
1,040
17,247
14,743
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
th3girlnam3djayy
Ah Muzen Cab
15
5 / 4 / 16
9,372
937
13,894
13,314
6,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
8
Kills
36
36
Deaths
13
31
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
25
13.5
W
Hera
Kchos
Hera
9
3
17
5.83
L
Hercules
LavalSlashers
Hercules
1
7
8
0.71
L
Erlang Shen
VVaabaa
Erlang Shen
1
7
7
0.64
L
Cu Chulainn
WAR x UNDE4D
Cu Chulainn
3
7
5
0.79
L
Chronos
ZTX Ssenpaii
Chronos
1
6
6
0.67
L
Chang'e
Zykaar
Chang'e
2
9
5
0.5
W
Cabrakan
ditogandara
Cabrakan
9
2
18
9
W
Xbalanque
l V a X l
Xbalanque
12
3
18
7
W
Ah Muzen Cab
th3girlnam3djayy
Ah Muzen Cab
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
70,848
76,882
Taken
63,315
59,016
Mitigated
44,264
12,317
Healing
31,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,581
1,036
10,480
6,614
13,218
6,161
1,874
4,943
8,011
19,071
0
W
Hera
Kchos
Hera
19,036
3,941
496
109
7,310
3,323
2,212
1,823
5,313
27,315
0
L
Hercules
LavalSlashers
Hercules
7,136
1,376
467
2,971
15,856
17,337
0
7,372
8,484
0
11,600
L
Erlang Shen
VVaabaa
Erlang Shen
7,472
2,989
306
2,573
17,144
14,789
0
10,317
6,827
0
13,029
L
Cu Chulainn
WAR x UNDE4D
Cu Chulainn
12,157
1,653
118
1,345
15,616
15,617
0
7,807
7,809
0
22,319
L
Chronos
ZTX Ssenpaii
Chronos
8,830
1,416
612
1,523
13,502
5,480
0
6,215
7,287
22,360
0
L
Chang'e
Zykaar
Chang'e
8,655
375
1,540
862
14,764
5,793
0
7,996
6,768
18,152
0
W
Cabrakan
ditogandara
Cabrakan
11,090
924
2,207
3,873
14,730
21,480
357
4,188
9,858
19,324
0
W
Xbalanque
l V a X l
Xbalanque
17,247
6,777
1,519
4,073
14,743
6,876
3,055
3,561
10,677
0
31,296
W
Ah Muzen Cab
th3girlnam3djayy
Ah Muzen Cab
13,894
4,503
511
1,715
13,314
6,424
864
2,970
10,029
0
28,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
48,827
95
Minions Killed
106
0
Camps Cleared
0
809,041
Distance Traveled
909,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,870
887
14
1
0
193,322
0
W
Hera
10,039
1,004
25
3
0
166,359
0
L
Hercules
7,651
765
11
1
0
162,030
0
L
Erlang Shen
7,294
729
13
1
0
165,652
0
L
Cu Chulainn
8,139
814
14
1
0
167,807
0
L
Chronos
8,111
811
37
4
0
169,893
0
L
Chang'e
7,889
789
20
2
0
143,659
0
W
Cabrakan
10,148
1,015
11
1
0
204,346
0
W
Xbalanque
10,398
1,040
26
3
0
168,267
0
W
Ah Muzen Cab
9,372
937
30
3
0
177,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role