Player Matchup

Ah Puch
Ah Puch
BlueFalcon359
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
DoctorSombrero
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,449 Elo+
Party 3
Atlas
Atlas
ItsJustJimmy_ttv
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 80L
1,319 Elo+
Party 2
Chang'e
Chang'e
likelarry1029
Chang'e
Level 127
God Stats
1W - 0L
1,887 SR
Queue Stats
172W - 138L
1,388 Elo+
Solo
Vulcan
Vulcan
ufojess
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,267 Elo+
Party 2
Team Averages
Level 80
1,577 SR
1,375 Elo+

VS

Team Averages
Level 64
1,445 SR
1,407 Elo+
Guan Yu
Guan Yu
ExcuseMyOwnage
Guan Yu
Level 61
God Stats
1W - 2L
1,563 SR
Queue Stats
287W - 324L
1,418 Elo+
Party 1
Neith
Neith
judithcamp
Neith
Level 69
God Stats
4W - 3L
1,207 SR
Queue Stats
296W - 307L
1,342 Elo+
Solo
Hun Batz
Hun Batz
lordships-_-
Hun Batz
Level 111
God Stats
12W - 8L
1,340 SR
Queue Stats
552W - 541L
1,500 Elo+
Solo
Anhur
Anhur
sherlock5
Anhur
Level 60
God Stats
4W - 4L
1,614 SR
Queue Stats
287W - 310L
1,449 Elo+
Party 1
Thoth
Thoth
xxxLucky Lepxxx
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
6 / 1 / 8
8,856
805
14,115
9,883
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DoctorSombrero
Sun Wukong
15
7 / 3 / 7
9,039
822
12,894
13,990
14,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 7
8,341
758
5,198
10,732
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
15
1 / 0 / 9
7,902
718
6,302
8,987
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
ufojess
Vulcan
14
2 / 1 / 11
8,155
741
9,017
9,210
4,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,955
723
5,898
13,834
9,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
1 / 1 / 3
7,935
721
12,855
8,551
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
lordships-_-
Hun Batz
15
1 / 2 / 2
7,808
710
10,760
9,400
5,374
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
sherlock5
Anhur
13
1 / 4 / 0
7,264
660
5,903
8,724
3,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 1
6,800
618
7,990
11,395
5,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
17
Kills
5
6
Deaths
17
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
1
8
10
W
Sun Wukong
DoctorSombrero
Sun Wukong
7
3
7
3.5
L
2
4
1
0.63
W
1
1
7
4.5
L
Neith
1
1
3
2.5
W
Chang'e
1
0
9
5.5
L
Hun Batz
lordships-_-
Hun Batz
1
2
2
1
L
Anhur
sherlock5
Anhur
1
4
0
0.25
W
Vulcan
ufojess
Vulcan
2
1
11
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
43,406
52,802
Taken
51,904
36,433
Mitigated
28,337
27,953
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
14,115
580
2,172
3,487
9,883
4,440
0
1,056
8,827
25,767
0
W
Sun Wukong
DoctorSombrero
Sun Wukong
12,894
2,400
2,249
2,115
13,990
14,811
66
2,223
11,767
0
22,973
L
5,898
417
4,998
4,644
13,834
9,495
0
9,217
4,617
0
13,419
W
5,198
2,180
980
2,192
10,732
9,213
0
2,208
8,524
16,329
0
L
Neith
12,855
3,010
736
3,337
8,551
3,993
250
6,478
2,073
0
27,806
W
Chang'e
6,302
590
7,928
5,427
8,987
3,629
231
1,271
7,716
15,157
0
L
Hun Batz
lordships-_-
Hun Batz
10,760
319
337
487
9,400
5,374
0
5,620
3,780
126
29,059
L
Anhur
sherlock5
Anhur
5,903
2,157
737
1,339
8,724
3,714
0
6,162
2,562
0
14,263
W
Vulcan
ufojess
Vulcan
9,017
2,714
496
907
9,210
4,340
288
1,345
7,865
17,124
0
L
7,990
711
479
216
11,395
5,761
0
7,155
4,240
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
37,762
119
Minions Killed
137
0
Camps Cleared
0
1,047,693
Distance Traveled
1,009,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,856
805
27
2
0
213,027
0
W
Sun Wukong
9,039
822
16
1
0
198,931
0
L
Guan Yu
7,955
723
16
1
0
226,232
0
W
Atlas
8,341
758
25
2
0
208,756
0
L
Neith
7,935
721
49
4
0
186,822
0
W
Chang'e
7,902
718
22
2
0
225,381
0
L
Hun Batz
7,808
710
33
3
0
215,040
0
L
Anhur
7,264
660
22
2
0
200,653
0
W
Vulcan
8,155
741
29
3
0
201,598
0
L
Thoth
6,800
618
17
2
0
181,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role