Player Matchup

Mercury
Mercury
Azyrr
Mercury
Level 127
God Stats
4W - 1L
1,875 SR
Queue Stats
54W - 34L
1,624 Elo+
Party 1
Chronos
Chronos
DankLurker
Chronos
Level 98
God Stats
1W - 0L
1,730 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 1
Ganesha
Ganesha
HarriGnutz
Ganesha
Level 109
God Stats
2W - 4L
1,156 SR
Queue Stats
58W - 66L
1,478 Elo+
Solo
Bellona
Bellona
NJSwag904
Bellona
Level 45
God Stats
2W - 0L
1,432 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 1
Neith
Neith
Nonouryoku
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,771 Elo+
Party 1
Team Averages
Level 80
1,538 SR
1,691 Elo+

VS

Team Averages
Level 124
1,479 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EVOLVETHEREALOJ
Chronos
Level 125
God Stats
1W - 3L
1,186 SR
Queue Stats
50W - 79L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
GiftedWord7772
Jormungandr
Level 103
God Stats
3W - 2L
1,698 SR
Queue Stats
65W - 99L
1,467 Elo+
Party 2
Bakasura
Bakasura
HAnz177674
Bakasura
Level 124
God Stats
4W - 8L
1,415 SR
Queue Stats
68W - 110L
1,426 Elo+
Party 2
Arachne
Arachne
Whatchamacall
Arachne
Level 123
God Stats
5W - 3L
1,594 SR
Queue Stats
73W - 111L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azyrr
Mercury
15
13 / 0 / 1
9,901
707
17,331
10,679
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
DankLurker
Chronos
12
4 / 5 / 5
8,207
586
10,398
9,195
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
HarriGnutz
Ganesha
11
0 / 0 / 8
7,645
546
3,875
8,618
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
NJSwag904
Bellona
11
0 / 3 / 0
6,703
479
3,903
10,981
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
2 / 2 / 2
7,578
541
9,144
11,461
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 2
9,048
646
7,366
7,993
6,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 9 / 3
6,955
497
6,707
13,297
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
GiftedWord7772
Jormungandr
13
2 / 3 / 1
7,779
556
6,584
10,356
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
HAnz177674
Bakasura
12
5 / 4 / 2
7,604
543
3,241
14,573
5,895
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
1 / 3 / 4
7,311
522
5,278
13,653
10,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
10
10
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Mercury
Azyrr
Mercury
13
0
1
13.5
W
Chronos
DankLurker
Chronos
4
5
5
1.3
L
0
9
3
0.17
L
Jormungandr
GiftedWord7772
Jormungandr
2
3
1
0.83
L
Bakasura
HAnz177674
Bakasura
5
4
2
1.5
W
Ganesha
HarriGnutz
Ganesha
0
0
8
4
W
Bellona
NJSwag904
Bellona
0
3
0
0
W
Neith
2
2
2
1.5
L
Arachne
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
29,176
50,934
Taken
59,872
25,411
Mitigated
35,229
9,980
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,366
374
0
1,744
7,993
6,692
0
601
7,392
70,274
352
W
Mercury
Azyrr
Mercury
17,331
12,217
0
500
10,679
4,231
54
1,373
9,154
0
85,588
W
Chronos
DankLurker
Chronos
10,398
4,375
12
741
9,195
3,230
3,460
3,684
5,511
60,426
0
L
6,707
3,921
128
1,611
13,297
5,634
822
6,408
6,889
44,619
7,845
L
Jormungandr
GiftedWord7772
Jormungandr
6,584
1,899
37
2,190
10,356
6,038
0
579
9,777
56,622
0
L
Bakasura
HAnz177674
Bakasura
3,241
2,215
0
3,983
14,573
5,895
148
2,604
11,969
0
35,858
W
Ganesha
HarriGnutz
Ganesha
3,875
764
0
2,405
8,618
6,252
0
4,049
4,529
18,677
0
W
Bellona
NJSwag904
Bellona
3,903
299
0
3,026
10,981
7,600
74
5,761
5,220
0
35,740
W
Neith
9,144
3,820
0
3,296
11,461
4,098
0
5,661
5,800
0
60,726
L
Arachne
5,278
4,050
0
2,565
13,653
10,970
308
4,081
9,572
0
15,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
38,697
371
Minions Killed
401
0
Camps Cleared
0
1,490,989
Distance Traveled
1,425,186
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,048
646
125
9
0
265,006
2
W
Mercury
9,901
707
112
8
0
365,876
2
W
Chronos
8,207
586
104
7
0
266,123
0
L
Chronos
6,955
497
80
6
0
267,438
2
L
Jormungandr
7,779
556
96
7
0
276,839
5
L
Bakasura
7,604
543
81
6
0
315,952
0
W
Ganesha
7,645
546
0
0
0
298,301
7
W
Bellona
6,703
479
46
3
0
298,842
0
W
Neith
7,578
541
109
8
0
261,847
0
L
Arachne
7,311
522
19
1
0
299,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role