Player Matchup

Tyr
Tyr
Nextrxa
Tyr
Level 125
God Stats
2W - 2L
1,359 SR
Queue Stats
86W - 79L
1,510 Elo+
Party 2
Odin
Odin
RetroxRain
Odin
Level 123
God Stats
0W - 2L
1,306 SR
Queue Stats
64W - 53L
1,573 Elo+
Party 2
Arachne
Arachne
TMOSSY33
Arachne
Level 124
God Stats
3W - 6L
1,490 SR
Queue Stats
173W - 170L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
gojivo99
Cthulhu
Level 101
God Stats
6W - 8L
1,471 SR
Queue Stats
115W - 122L
1,449 Elo+
Party 2
Discordia
Discordia
harrisouly
Discordia
Level 119
God Stats
14W - 9L
1,780 SR
Queue Stats
459W - 407L
1,434 Elo+
Party 2
Team Averages
Level 118
1,481 SR
1,494 Elo+

VS

Team Averages
Level 120
1,460 SR
1,538 Elo+
Osiris
Osiris
Asaapj
Osiris
Level 111
God Stats
56W - 75L
1,494 SR
Queue Stats
286W - 277L
1,547 Elo+
Solo
Kali
Kali
Chaseinator
Kali
Level 141
God Stats
2W - 2L
1,460 SR
Queue Stats
104W - 95L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
ColossalComb013
Aphrodite
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
188W - 164L
1,543 Elo+
Solo
Olorun
Olorun
OkGoodIWinYes
Olorun
Level 128
God Stats
13W - 10L
1,462 SR
Queue Stats
30W - 24L
1,534 Elo+
Party 1
Horus
Horus
SARKhoward
Horus
Level 95
God Stats
13W - 10L
1,384 SR
Queue Stats
44W - 51L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 2 / 2
6,900
460
8,871
13,345
9,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 1
7,983
532
2,702
10,360
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
TMOSSY33
Arachne
13
1 / 6 / 5
7,967
531
9,303
14,369
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
gojivo99
Cthulhu
13
1 / 2 / 0
7,797
520
7,427
10,551
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
harrisouly
Discordia
13
5 / 5 / 2
8,518
568
13,430
9,251
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asaapj
Osiris
16
3 / 1 / 2
9,833
656
8,498
14,412
17,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 2 / 2
9,472
631
7,935
18,011
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
ColossalComb013
Aphrodite
13
4 / 4 / 3
8,515
568
9,559
15,004
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 2
9,304
620
12,226
10,108
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
12
0 / 1 / 7
8,261
551
3,204
11,940
12,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
18
18
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Asaapj
Osiris
3
1
2
4
W
7
2
2
4
W
Aphrodite
ColossalComb013
Aphrodite
4
4
3
1.38
L
Tyr
2
2
2
1.5
W
4
2
2
2.5
L
1
3
1
0.5
W
Horus
0
1
7
3.5
L
Arachne
TMOSSY33
Arachne
1
6
5
0.58
L
Cthulhu
gojivo99
Cthulhu
1
2
0
0.5
L
Discordia
harrisouly
Discordia
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
41,422
57,876
Taken
69,475
31,715
Mitigated
50,883
11,594
Healing
27,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Asaapj
Osiris
8,498
2,656
0
824
14,412
17,990
0
7,427
6,985
501
76,473
W
7,935
4,134
0
3,777
18,011
8,357
0
2,662
15,349
0
90,337
W
Aphrodite
ColossalComb013
Aphrodite
9,559
960
2,897
8,586
15,004
7,341
112
7,281
7,723
63,587
0
L
Tyr
8,871
1,057
0
4,500
13,345
9,843
0
5,789
7,556
0
32,444
W
12,226
6,356
292
3,579
10,108
4,781
2,689
2,087
8,021
75,863
6,420
L
2,702
375
0
1,251
10,360
4,716
0
5,906
4,454
0
57,176
W
Horus
3,204
2,082
3,498
4,442
11,940
12,414
0
2,044
9,896
0
19,751
L
Arachne
TMOSSY33
Arachne
9,303
6,992
0
2,343
14,369
5,865
16
4,932
9,437
0
60,873
L
Cthulhu
gojivo99
Cthulhu
7,427
1,178
0
3,000
10,551
7,959
0
835
9,716
55,558
0
L
Discordia
harrisouly
Discordia
13,430
239
0
500
9,251
3,332
0
4,655
4,596
48,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
45,385
413
Minions Killed
521
0
Camps Cleared
0
1,600,089
Distance Traveled
1,536,030
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,833
656
123
8
0
258,890
0
W
Kali
9,472
631
120
8
0
390,601
1
W
Aphrodite
8,515
568
113
8
0
277,512
0
L
Tyr
6,900
460
39
3
0
331,168
1
W
Olorun
9,304
620
146
10
0
297,141
1
L
Odin
7,983
532
107
7
0
318,202
3
W
Horus
8,261
551
19
1
0
311,886
3
L
Arachne
7,967
531
95
6
0
358,563
5
L
Cthulhu
7,797
520
96
6
0
284,951
0
L
Discordia
8,518
568
76
5
0
307,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role