Player Matchup

Fenrir
Fenrir
Mancheese
Fenrir
Level 155
God Stats
1W - 2L
1,640 SR
Queue Stats
118W - 67L
1,688 Elo+
Party 2
Chernobog
Chernobog
MrGamerWTH
Chernobog
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,450 Elo+
Party 2
Hades
Hades
OmittingAsh4511
Hades
Level 84
God Stats
4W - 2L
1,527 SR
Queue Stats
38W - 43L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
mugwump6488
Cthulhu
Level 17
God Stats
3W - 4L
1,410 SR
Queue Stats
16W - 13L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
xHurin
Yu Huang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,698 Elo+
Party 2
Team Averages
Level 58
1,516 SR
1,534 Elo+

VS

Team Averages
Level 38
1,450 SR
1,431 Elo+
Cerberus
Cerberus
JrewJansten8319
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 4
Xbalanque
Xbalanque
Kateo3108
Xbalanque
Level 19
God Stats
1W - 2L
1,445 SR
Queue Stats
121W - 132L
1,421 Elo+
Party 3
Gilgamesh
Gilgamesh
OneFlprQuitr
Gilgamesh
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,448 Elo+
Party 4
Set
Set
TheSoloQueen
Set
Level 21
God Stats
1W - 7L
1,305 SR
Queue Stats
352W - 303L
1,476 Elo+
Party 3
Ra
Ra
Toaxt1e
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 192L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mancheese
Fenrir
20
11 / 0 / 6
13,817
658
22,947
23,175
12,121
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
MrGamerWTH
Chernobog
18
4 / 4 / 6
12,208
581
16,797
13,672
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 5 / 5
10,359
493
10,445
21,349
15,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
mugwump6488
Cthulhu
16
5 / 5 / 7
11,298
538
10,509
19,020
19,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
xHurin
Yu Huang
19
6 / 0 / 5
12,490
595
14,601
9,409
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 3 / 3
8,934
425
4,742
22,093
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Kateo3108
Xbalanque
16
3 / 7 / 5
9,717
463
8,194
18,240
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
OneFlprQuitr
Gilgamesh
15
3 / 4 / 2
9,975
475
14,025
21,813
16,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 1
9,739
464
13,732
23,682
10,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 2
10,076
480
9,497
14,935
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
28
Kills
14
14
Deaths
28
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
3
3
1.5
L
Xbalanque
Kateo3108
Xbalanque
3
7
5
0.79
W
Fenrir
Mancheese
Fenrir
11
0
6
14
W
Chernobog
MrGamerWTH
Chernobog
4
4
6
1.75
W
2
5
5
0.9
L
Gilgamesh
OneFlprQuitr
Gilgamesh
3
4
2
1
L
3
6
1
0.58
L
2
8
2
0.38
W
Cthulhu
mugwump6488
Cthulhu
5
5
7
1.7
W
Yu Huang
xHurin
Yu Huang
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,299
Damage
50,190
86,625
Taken
100,763
56,165
Mitigated
57,128
25,682
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,742
77
0
4,971
22,093
17,819
0
7,352
14,741
29,251
0
L
Xbalanque
Kateo3108
Xbalanque
8,194
2,870
0
3,335
18,240
6,531
0
5,417
12,823
0
49,203
W
Fenrir
Mancheese
Fenrir
22,947
13,418
0
10,199
23,175
12,121
1,645
2,338
20,576
0
160,525
W
Chernobog
MrGamerWTH
Chernobog
16,797
11,885
0
2,809
13,672
4,984
4,772
1,363
12,309
0
102,552
W
10,445
504
248
7,227
21,349
15,823
1,429
1,797
19,283
63,831
0
L
Gilgamesh
OneFlprQuitr
Gilgamesh
14,025
5,366
0
3,883
21,813
16,660
442
8,986
12,827
0
82,393
L
13,732
6,752
0
7,564
23,682
10,799
0
3,727
19,955
0
89,667
L
9,497
282
689
2,361
14,935
5,319
0
9,293
5,642
66,695
0
W
Cthulhu
mugwump6488
Cthulhu
10,509
609
2,289
1,562
19,020
19,600
302
3,710
14,923
41,416
780
W
Yu Huang
xHurin
Yu Huang
14,601
607
0
1,348
9,409
3,637
686
3,768
5,295
98,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
48,441
672
Minions Killed
484
0
Camps Cleared
0
2,084,876
Distance Traveled
1,954,678
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,934
425
60
3
0
409,648
1
L
Xbalanque
9,717
463
68
3
0
353,178
0
W
Fenrir
13,817
658
193
9
0
518,791
4
W
Chernobog
12,208
581
146
7
0
352,149
0
W
Hades
10,359
493
101
5
0
338,651
0
L
Gilgamesh
9,975
475
108
5
0
387,275
1
L
Set
9,739
464
126
6
0
400,760
0
L
Ra
10,076
480
122
6
0
403,817
0
W
Cthulhu
11,298
538
63
3
0
454,974
0
W
Yu Huang
12,490
595
169
8
0
420,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role