Player Matchup

Zhong Kui
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
Level 64
God Stats
13W - 10L
1,568 SR
Queue Stats
97W - 72L
1,534 Elo+
Solo
Serqet
Serqet
GettingStoned
Serqet
Level 69
God Stats
13W - 10L
1,566 SR
Queue Stats
140W - 114L
1,481 Elo+
Solo
Artemis
Artemis
SimpIMatt
Artemis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
anahgee
Baron Samedi
Level 64
God Stats
76W - 41L
1,638 SR
Queue Stats
363W - 322L
1,512 Elo+
Solo
Bacchus
Bacchus
wyd texts
Bacchus
Level 96
God Stats
2W - 0L
1,929 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Team Averages
Level 61
1,640 SR
1,535 Elo+

VS

Team Averages
Level 68
1,588 SR
1,501 Elo+
Osiris
Osiris
BigPapiMikel
Osiris
Level 65
God Stats
2W - 1L
1,649 SR
Queue Stats
78W - 75L
1,494 Elo+
Party 2
Medusa
Medusa
Maximation
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TemptedTempo
Fenrir
Level 85
God Stats
15W - 7L
1,677 SR
Queue Stats
320W - 337L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
aury-uchiha
Baron Samedi
Level 69
God Stats
10W - 14L
1,584 SR
Queue Stats
185W - 194L
1,484 Elo+
Party 2
Ymir
Ymir
bathroomvapegod
Ymir
Level 67
God Stats
17W - 14L
1,530 SR
Queue Stats
77W - 73L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
13
5 / 3 / 2
7,990
666
6,809
9,046
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 1 / 5
7,452
621
4,395
8,616
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SimpIMatt
Artemis
11
3 / 1 / 4
7,012
584
6,009
6,354
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
anahgee
Baron Samedi
12
6 / 1 / 2
7,992
666
11,584
6,972
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wyd texts
Bacchus
10
1 / 0 / 6
6,490
541
4,316
8,053
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 4 / 1
6,669
556
7,164
15,168
11,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Maximation
Medusa
9
0 / 3 / 0
5,347
446
1,925
7,061
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
12
3 / 4 / 2
7,084
590
5,544
11,873
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
aury-uchiha
Baron Samedi
10
0 / 3 / 1
5,567
464
3,082
9,580
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,726
477
2,688
10,859
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
6
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
4
1
0.88
W
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
5
3
2
2
W
1
1
5
3.5
L
Medusa
Maximation
Medusa
0
3
0
0
W
Artemis
SimpIMatt
Artemis
3
1
4
5
L
Fenrir
3
4
2
1
W
Baron Samedi
anahgee
Baron Samedi
6
1
2
7
L
Baron Samedi
aury-uchiha
Baron Samedi
0
3
1
0.17
L
0
2
2
0.5
W
Bacchus
wyd texts
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
20,403
39,041
Taken
54,541
24,608
Mitigated
31,571
14,903
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,164
2,482
0
4,993
15,168
11,140
0
6,465
8,289
0
37,007
W
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
6,809
1,324
0
3,032
9,046
7,293
1,264
0
9,046
41,020
6,045
W
4,395
686
0
4,367
8,616
3,734
0
1,056
7,560
0
50,965
L
Medusa
Maximation
Medusa
1,925
1,017
0
1,005
7,061
2,264
0
1,519
5,508
0
29,485
W
Artemis
SimpIMatt
Artemis
6,009
2,348
0
1,673
6,354
2,831
539
672
5,682
0
46,399
L
Fenrir
5,544
1,021
0
4,779
11,873
4,908
0
2,731
8,962
0
44,113
W
Baron Samedi
anahgee
Baron Samedi
11,584
1,115
314
2,733
6,972
3,183
71
2,648
4,324
51,190
0
L
Baron Samedi
aury-uchiha
Baron Samedi
3,082
160
483
2,423
9,580
4,107
0
6,159
3,139
38,635
0
L
2,688
560
332
3,322
10,859
9,152
0
4,814
5,844
11,868
0
W
Bacchus
wyd texts
Bacchus
4,316
583
0
2,784
8,053
7,567
149
1,394
6,659
24,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
30,393
359
Minions Killed
254
0
Camps Cleared
0
1,182,851
Distance Traveled
1,148,283
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,669
556
57
5
0
206,364
0
W
Zhong Kui
7,990
666
79
7
0
209,250
0
W
Serqet
7,452
621
87
7
0
283,096
0
L
Medusa
5,347
446
59
5
0
208,987
0
W
Artemis
7,012
584
71
6
0
200,129
1
L
Fenrir
7,084
590
61
5
0
246,014
2
W
Baron Samedi
7,992
666
94
8
0
234,531
2
L
Baron Samedi
5,567
464
66
6
0
229,985
2
L
Ymir
5,726
477
11
1
0
256,933
2
W
Bacchus
6,490
541
28
2
0
255,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role