Player Matchup

Ix Chel
Ix Chel
ARANID
Ix Chel
Level 155
God Stats
2W - 4L
1,520 SR
Queue Stats
140W - 155L
1,402 Elo+
Party 1
Odin
Odin
MiniBeastJacob
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
XSparkedshadowX
Danzaburou
Level 118
God Stats
9W - 8L
1,147 SR
Queue Stats
214W - 210L
1,498 Elo+
Party 1
Da Ji
Da Ji
moodysatin
Da Ji
Level 129
God Stats
25W - 15L
1,740 SR
Queue Stats
251W - 256L
1,496 Elo+
Party 1
Charon
Charon
rcraig66
Charon
Level 159
God Stats
26W - 17L
1,675 SR
Queue Stats
119W - 113L
1,584 Elo+
Solo
Team Averages
Level 133
1,516 SR
1,498 Elo+

VS

Team Averages
Level 152
1,490 SR
1,469 Elo+
Medusa
Medusa
ChaosXHellX
Medusa
Level 157
God Stats
23W - 19L
1,564 SR
Queue Stats
299W - 314L
1,430 Elo+
Solo
Ix Chel
Ix Chel
CleverFawn67436
Ix Chel
Level 138
God Stats
3W - 2L
1,640 SR
Queue Stats
93W - 87L
1,533 Elo+
Solo
Sylvanus
Sylvanus
FrankLaDouché
Sylvanus
Level 158
God Stats
2W - 2L
1,460 SR
Queue Stats
8W - 10L
1,364 Elo+
Solo
Persephone
Persephone
MrsDollFac3
Persephone
Level 147
God Stats
13W - 14L
1,533 SR
Queue Stats
363W - 345L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
TheSaltyDingus
Gilgamesh
Level 159
God Stats
2W - 5L
1,254 SR
Queue Stats
330W - 403L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ARANID
Ix Chel
9
0 / 5 / 0
5,168
470
1,579
7,493
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 3 / 0
4,855
441
2,294
7,853
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
XSparkedshadowX
Danzaburou
9
1 / 1 / 1
5,385
490
2,327
5,312
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Da Ji
10
0 / 1 / 1
5,470
497
1,119
8,848
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
rcraig66
Charon
9
1 / 0 / 1
5,862
533
2,561
6,214
4,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 1
5,995
545
3,394
4,150
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,263
569
1,965
4,053
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
12
3 / 0 / 0
7,355
669
4,825
6,805
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Persephone
MrsDollFac3
Persephone
12
5 / 0 / 1
7,791
708
8,275
4,364
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheSaltyDingus
Gilgamesh
9
0 / 1 / 3
5,922
538
2,008
7,843
5,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ARANID
Ix Chel
0
5
0
0
W
Medusa
0
1
1
0.5
W
2
0
2
3
W
Sylvanus
3
0
0
3
L
0
3
0
0
W
Persephone
MrsDollFac3
Persephone
5
0
1
5.5
W
Gilgamesh
TheSaltyDingus
Gilgamesh
0
1
3
1.5
L
Danzaburou
XSparkedshadowX
Danzaburou
1
1
1
1.5
L
Da Ji
0
1
1
0.5
L
Charon
rcraig66
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,880
Damage
20,467
35,720
Taken
27,215
17,437
Mitigated
12,931
6,627
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ARANID
Ix Chel
1,579
0
257
908
7,493
2,954
0
6,015
1,478
27,076
0
W
Medusa
3,394
503
0
388
4,150
1,543
438
964
3,186
0
43,579
W
1,965
224
259
3,032
4,053
1,302
405
270
3,783
44,576
0
W
Sylvanus
4,825
1,884
0
4,414
6,805
3,491
161
242
6,563
49,632
0
L
2,294
220
0
320
7,853
4,617
0
4,637
3,216
0
22,274
W
Persephone
MrsDollFac3
Persephone
8,275
262
0
1,665
4,364
1,435
617
1,714
2,650
49,988
0
W
Gilgamesh
TheSaltyDingus
Gilgamesh
2,008
394
0
3,504
7,843
5,160
189
950
6,893
0
22,642
L
Danzaburou
XSparkedshadowX
Danzaburou
2,327
786
0
2,327
5,312
1,914
0
527
4,785
0
40,665
L
Da Ji
1,119
447
0
433
8,848
3,264
0
2,454
6,394
0
40,863
L
Charon
rcraig66
Charon
2,561
853
0
2,382
6,214
4,688
0
1,432
4,782
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
33,326
255
Minions Killed
343
0
Camps Cleared
0
1,042,475
Distance Traveled
1,040,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,168
470
43
4
0
174,259
0
W
Medusa
5,995
545
71
6
0
221,330
0
W
Ix Chel
6,263
569
75
7
0
223,719
0
W
Sylvanus
7,355
669
83
8
0
140,398
0
L
Odin
4,855
441
39
4
0
222,036
0
W
Persephone
7,791
708
85
8
0
218,232
2
W
Gilgamesh
5,922
538
29
3
0
236,880
0
L
Danzaburou
5,385
490
76
7
0
186,185
0
L
Da Ji
5,470
497
68
6
0
245,059
1
L
Charon
5,862
533
29
3
0
214,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role