Player Matchup

Ne Zha
Ne Zha
IdTapNeith
Ne Zha
Level 27
God Stats
4W - 2L
1,306 SR
Queue Stats
154W - 137L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Lemonking7996
Zhong Kui
Level 65
God Stats
5W - 2L
1,633 SR
Queue Stats
159W - 164L
1,416 Elo+
Solo
Anubis
Anubis
MajikKingdom
Anubis
Level 25
God Stats
47W - 25L
1,558 SR
Queue Stats
109W - 108L
1,440 Elo+
Party 2
Martichoras
Martichoras
McWigglychaps
Martichoras
Level 139
God Stats
3W - 3L
1,515 SR
Queue Stats
190W - 180L
1,486 Elo+
Party 2
Thor
Thor
ShakeyLegzz
Thor
Level 73
God Stats
4W - 4L
1,440 SR
Queue Stats
72W - 85L
1,445 Elo+
Solo
Team Averages
Level 66
1,490 SR
1,452 Elo+

VS

Team Averages
Level 88
1,415 SR
1,448 Elo+
Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JuiceOlajuwon
Apollo
Level 102
God Stats
4W - 5L
1,502 SR
Queue Stats
70W - 80L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
MrMosley8376
Danzaburou
Level 86
God Stats
2W - 7L
1,198 SR
Queue Stats
288W - 298L
1,456 Elo+
Party 3
Thor
Thor
OffDaDopest
Thor
Level 28
God Stats
3W - 7L
1,376 SR
Queue Stats
63W - 65L
1,420 Elo+
Party 3
Sylvanus
Sylvanus
konieo00
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IdTapNeith
Ne Zha
14
5 / 2 / 3
8,103
623
6,091
12,595
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Lemonking7996
Zhong Kui
13
2 / 0 / 2
8,139
626
8,763
10,669
10,480
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
13
6 / 3 / 4
8,349
642
6,064
8,599
4,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
McWigglychaps
Martichoras
14
8 / 1 / 6
9,241
711
14,406
9,722
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 6
7,153
550
3,811
9,063
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 7 / 5
6,978
537
7,036
11,100
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 2
7,698
592
6,519
11,273
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
MrMosley8376
Danzaburou
11
2 / 8 / 5
7,075
544
5,343
14,329
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 2
6,606
508
4,091
13,353
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
konieo00
Sylvanus
5
0 / 2 / 0
4,879
375
2,112
5,975
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
23
Kills
7
7
Deaths
23
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
5
0.5
W
Ne Zha
IdTapNeith
Ne Zha
5
2
3
3.25
L
4
3
2
1.67
W
Zhong Kui
Lemonking7996
Zhong Kui
2
0
2
3
W
Anubis
6
3
4
2.67
W
Martichoras
McWigglychaps
Martichoras
8
1
6
11
L
Danzaburou
MrMosley8376
Danzaburou
2
8
5
0.56
L
0
3
2
0.33
W
2
1
6
5
L
Sylvanus
konieo00
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
25,101
50,648
Taken
56,030
30,318
Mitigated
23,311
20,024
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,036
747
0
770
11,100
2,774
0
3,178
7,922
44,450
0
W
Ne Zha
IdTapNeith
Ne Zha
6,091
2,950
0
2,896
12,595
5,392
277
1,372
11,029
0
62,029
L
6,519
3,444
0
1,116
11,273
3,590
663
2,647
8,626
0
49,238
W
Zhong Kui
Lemonking7996
Zhong Kui
8,763
1,295
0
5,861
10,669
10,480
0
0
10,669
58,489
0
W
Anubis
6,064
456
0
3,194
8,599
4,014
1,122
3,092
5,245
47,256
0
W
Martichoras
McWigglychaps
Martichoras
14,406
8,748
0
5,006
9,722
4,395
5,101
2,770
6,926
0
65,278
L
Danzaburou
MrMosley8376
Danzaburou
5,343
2,287
0
1,925
14,329
4,642
1,170
2,326
12,003
0
32,172
L
4,091
864
0
3,165
13,353
9,410
0
6,676
6,677
0
42,823
W
3,811
686
0
3,067
9,063
6,037
93
1,154
7,905
0
18,082
L
Sylvanus
konieo00
Sylvanus
2,112
1,205
120
1,222
5,975
2,895
0
0
5,975
11,097
3,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
33,236
398
Minions Killed
283
0
Camps Cleared
0
1,175,560
Distance Traveled
1,014,597
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,978
537
72
6
0
230,389
2
W
Ne Zha
8,103
623
91
7
0
286,989
0
L
Apollo
7,698
592
93
7
0
258,582
0
W
Zhong Kui
8,139
626
100
8
0
213,256
0
W
Anubis
8,349
642
81
6
0
227,644
0
W
Martichoras
9,241
711
107
8
0
212,513
1
L
Danzaburou
7,075
544
35
3
0
198,723
0
L
Thor
6,606
508
64
5
0
212,699
0
W
Thor
7,153
550
19
1
0
235,158
0
L
Sylvanus
4,879
375
19
1
0
114,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role