Player Matchup

Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KeyUltimatum
Fafnir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,661 Elo+
Party 4
Ullr
Ullr
LokiTez8736
Ullr
Level 83
God Stats
1W - 1L
1,074 SR
Queue Stats
79W - 86L
1,489 Elo+
Party 2
Anhur
Anhur
PoisonDart345
Anhur
Level 93
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 51L
1,638 Elo+
Party 4
Bakasura
Bakasura
swt_waylon
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,487 Elo+
Party 2
Team Averages
Level 99
1,458 SR
1,555 Elo+

VS

Team Averages
Level 158
1,515 SR
1,514 Elo+
Scylla
Scylla
BorrayoA
Scylla
Level 115
God Stats
7W - 4L
1,531 SR
Queue Stats
253W - 212L
1,462 Elo+
Party 3
Apollo
Apollo
HowsYourBush
Apollo
Level 123
God Stats
1W - 1L
1,367 SR
Queue Stats
49W - 43L
1,521 Elo+
Party 1
Ymir
Ymir
OlyJD
Ymir
Level 233
God Stats
12W - 8L
1,576 SR
Queue Stats
553W - 566L
1,542 Elo+
Solo
Loki
Loki
SmashDatAshh
Loki
Level 170
God Stats
13W - 9L
1,601 SR
Queue Stats
467W - 425L
1,559 Elo+
Party 1
Ix Chel
Ix Chel
WordedCamera1
Ix Chel
Level 147
God Stats
2W - 2L
1,503 SR
Queue Stats
225W - 207L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 4 / 3
8,240
824
6,749
14,580
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
11
1 / 5 / 2
7,257
726
7,663
16,483
18,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 1
7,604
760
8,993
9,154
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 3
7,208
721
7,478
10,764
4,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
swt_waylon
Bakasura
15
1 / 3 / 6
7,817
782
4,359
13,249
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BorrayoA
Scylla
15
2 / 1 / 14
8,798
880
12,936
6,714
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
5 / 2 / 11
8,970
897
11,783
9,475
4,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
OlyJD
Ymir
15
2 / 2 / 14
8,527
853
4,904
10,863
10,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 3 / 11
8,782
878
14,899
12,173
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
15
6 / 1 / 9
9,331
933
14,335
9,057
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
9
Kills
19
19
Deaths
9
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
3
1.13
W
Scylla
BorrayoA
Scylla
2
1
14
9
W
Apollo
5
2
11
5.25
L
Fafnir
1
5
2
0.4
L
2
4
1
0.63
W
Ymir
OlyJD
Ymir
2
2
14
4.5
L
2
3
3
1.17
W
4
3
11
3.17
W
Ix Chel
6
1
9
10.5
L
Bakasura
swt_waylon
Bakasura
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
58,857
64,230
Taken
48,282
55,422
Mitigated
27,960
22,074
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,749
1,876
4,785
4,816
14,580
14,794
0
7,975
6,605
4,412
6,881
W
Scylla
BorrayoA
Scylla
12,936
642
1,395
350
6,714
3,027
1,120
1,887
4,741
26,004
0
W
Apollo
11,783
5,766
531
2,071
9,475
4,401
1,572
2,443
6,889
0
20,269
L
Fafnir
7,663
2,169
1,924
2,922
16,483
18,957
0
8,936
7,547
11,661
0
L
8,993
2,250
709
838
9,154
3,823
0
5,113
4,041
0
21,876
W
Ymir
OlyJD
Ymir
4,904
979
1,100
1,445
10,863
10,612
182
1,802
9,023
9,232
0
L
7,478
4,408
757
1,053
10,764
4,729
0
4,364
6,400
0
18,114
W
14,899
3,607
1,329
3,322
12,173
5,461
284
1,454
10,517
0
26,460
W
Ix Chel
14,335
2,299
2,579
2,391
9,057
4,459
926
3,109
5,906
30,537
0
L
Bakasura
swt_waylon
Bakasura
4,359
2,440
0
4,270
13,249
13,119
0
5,787
7,462
0
7,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
44,408
79
Minions Killed
123
0
Camps Cleared
0
943,831
Distance Traveled
1,004,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,240
824
4
0
0
204,751
0
W
Scylla
8,798
880
30
3
0
186,548
0
W
Apollo
8,970
897
25
3
0
230,115
0
L
Fafnir
7,257
726
5
1
0
169,299
0
L
Ullr
7,604
760
15
2
0
178,421
0
W
Ymir
8,527
853
13
1
0
182,837
0
L
Anhur
7,208
721
29
3
0
177,357
0
W
Loki
8,782
878
12
1
0
211,476
0
W
Ix Chel
9,331
933
43
4
0
193,503
0
L
Bakasura
7,817
782
26
3
0
214,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role