Player Matchup

Odin
Odin
Bronze IV
BOOTEE_KING
Odin
Bronze IV
Level 66
God Stats
1W - 2L
1,670 SR
Queue Stats
5W - 25L
1,231 MMR
Party 1
Vulcan
Vulcan
Silver II
CAMMYGMB
Vulcan
Silver II
Level 97
God Stats
21W - 19L
1,554 SR
Queue Stats
173W - 205L
1,187 MMR
Solo
Bacchus
Bacchus
Bronze IV
XFazeDeath
Bacchus
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,143 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,575 SR
1,187 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,207 SR
1,269 MMR
Heimdallr
Heimdallr
Silver II
Saw_Dii
Heimdallr
Silver II
Level 112
God Stats
1W - 2L
1,201 SR
Queue Stats
36W - 41L
1,197 MMR
Party 2
Raijin
Raijin
Gold IV
Unwindd
Raijin
Gold IV
Level 128
God Stats
1W - 1L
1,260 SR
Queue Stats
42W - 40L
1,433 MMR
Party 2
Maui
Maui
Silver I
macginn
Maui
Silver I
Level 154
God Stats
22W - 24L
1,160 SR
Queue Stats
516W - 559L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,980
641
5,694
10,247
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
CAMMYGMB
Vulcan
12
1 / 5 / 2
9,453
675
9,256
10,469
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
XFazeDeath
Bacchus
11
1 / 4 / 1
8,804
629
5,027
14,455
18,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisCharonChang'eAthenaYmir

VS

Bans
AtlasBaron SamediHorusAh Muzen CabShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Saw_Dii
Heimdallr
14
4 / 1 / 7
11,001
786
8,005
8,277
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Unwindd
Raijin
15
8 / 0 / 4
11,982
856
15,109
10,865
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Maui
macginn
Maui
13
1 / 2 / 10
10,204
729
5,661
9,849
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Vulcan
CAMMYGMB
Vulcan
1
5
2
0.4
W
Heimdallr
Saw_Dii
Heimdallr
4
1
7
7.5
W
Raijin
Unwindd
Raijin
8
0
4
10
L
Bacchus
XFazeDeath
Bacchus
1
4
1
0.38
W
Maui
macginn
Maui
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
28,775
35,171
Taken
28,991
27,711
Mitigated
16,813
3,123
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,694
1,008
0
627
10,247
4,501
0
5,109
4,790
0
23,455
L
Vulcan
CAMMYGMB
Vulcan
9,256
3,063
0
1,738
10,469
4,285
0
7,561
2,230
52,350
0
W
Heimdallr
Saw_Dii
Heimdallr
8,005
5,515
0
3,961
8,277
3,980
1,894
3,764
4,513
0
51,026
W
Raijin
Unwindd
Raijin
15,109
1,526
0
1,625
10,865
4,738
471
5,891
4,974
58,170
0
L
Bacchus
XFazeDeath
Bacchus
5,027
472
0
758
14,455
18,925
0
6,706
6,974
17,088
0
W
Maui
macginn
Maui
5,661
904
71
499
9,849
8,095
367
4,762
5,087
14,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
33,187
121
Minions Killed
166
0
Camps Cleared
0
766,641
Distance Traveled
774,659
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,980
641
27
2
0
281,281
6
L
Vulcan
9,453
675
69
5
0
241,377
1
W
Heimdallr
11,001
786
65
5
0
260,150
2
W
Raijin
11,982
856
85
6
0
263,237
4
L
Bacchus
8,804
629
25
2
0
243,983
1
W
Maui
10,204
729
16
1
0
251,272
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role