Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze V
 
Thanatos
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
DilerM6
Artemis
Gold IV
Level 126
God Stats
38W - 33L
1,624 SR
Queue Stats
235W - 252L
1,436 MMR
Party 1
Poseidon
Poseidon
Gold V
KiillerPolloo
Poseidon
Gold V
Level 116
God Stats
24W - 17L
1,582 SR
Queue Stats
306W - 334L
1,436 MMR
Solo
Ares
Ares
Gold V
kurdforlife1995
Ares
Gold V
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 141L
1,428 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,541 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,526 SR
1,435 MMR
Baron Samedi
Baron Samedi
Gold III
GrumpyPanda420
Baron Samedi
Gold III
Level 149
God Stats
1W - 0L
1,219 SR
Queue Stats
55W - 60L
1,483 MMR
Party 2
Ganesha
Ganesha
Gold I
Listolito_
Ganesha
Gold I
Level 158
God Stats
3W - 2L
1,557 SR
Queue Stats
41W - 35L
1,632 MMR
Party 3
Bakasura
Bakasura
Gold II
V1RUS CAMPS
Bakasura
Gold II
Level 222
God Stats
14W - 9L
1,687 SR
Queue Stats
1,031W - 1,045L
1,430 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
ZaddyZandy
Ah Muzen Cab
Gold V
Level 142
God Stats
3W - 0L
1,652 SR
Queue Stats
73W - 74L
1,374 MMR
Party 2
Jormungandr
Jormungandr
Silver I
l2obinson
Jormungandr
Silver I
Level 151
God Stats
13W - 20L
1,514 SR
Queue Stats
58W - 82L
1,258 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 2 / 1
9,715
511
3,045
15,556
8,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
15
2 / 8 / 2
9,118
480
4,341
19,946
7,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
DilerM6
Artemis
14
1 / 5 / 3
8,593
452
11,036
17,745
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
KiillerPolloo
Poseidon
12
0 / 3 / 2
8,054
424
3,633
8,346
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 3
8,026
422
3,630
16,774
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneKaliSusano

VS

Bans
AnubisSolLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrumpyPanda420
Baron Samedi
17
8 / 1 / 5
12,005
632
17,463
12,268
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Listolito_
Ganesha
16
0 / 0 / 12
10,861
572
5,646
12,465
13,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
V1RUS CAMPS
Bakasura
20
8 / 1 / 2
13,284
699
10,243
16,814
9,419
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
ZaddyZandy
Ah Muzen Cab
18
6 / 2 / 2
11,829
623
14,322
15,755
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
l2obinson
Jormungandr
17
1 / 1 / 3
11,820
622
7,681
14,471
15,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
23
24
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
1
1.25
L
Thanatos
 
Thanatos
2
8
2
0.38
L
Artemis
DilerM6
Artemis
1
5
3
0.5
W
Baron Samedi
GrumpyPanda420
Baron Samedi
8
1
5
10.5
L
Poseidon
KiillerPolloo
Poseidon
0
3
2
0.33
W
Ganesha
Listolito_
Ganesha
0
0
12
6
W
Bakasura
V1RUS CAMPS
Bakasura
8
1
2
9
W
Ah Muzen Cab
ZaddyZandy
Ah Muzen Cab
6
2
2
3.5
L
0
6
3
0.25
W
Jormungandr
l2obinson
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
55,355
78,367
Taken
71,773
39,364
Mitigated
53,833
15,830
Healing
30,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,045
273
99
4,666
15,556
8,959
0
3,477
12,079
0
45,640
L
Thanatos
 
Thanatos
4,341
255
0
5,560
19,946
7,280
0
10,869
8,652
0
51,122
L
Artemis
DilerM6
Artemis
11,036
4,625
0
1,828
17,745
5,939
0
4,670
11,931
0
66,205
W
Baron Samedi
GrumpyPanda420
Baron Samedi
17,463
1,191
1,207
4,269
12,268
7,140
1,991
3,022
9,246
101,086
0
L
Poseidon
KiillerPolloo
Poseidon
3,633
254
0
712
8,346
3,008
0
5,904
2,442
51,260
0
W
Ganesha
Listolito_
Ganesha
5,646
630
3,392
5,084
12,465
13,294
1,236
1,870
10,595
34,279
0
W
Bakasura
V1RUS CAMPS
Bakasura
10,243
7,504
0
8,662
16,814
9,419
5,625
3,003
13,648
0
105,221
W
Ah Muzen Cab
ZaddyZandy
Ah Muzen Cab
14,322
6,619
0
4,140
15,755
8,134
7,244
1,829
13,926
0
116,457
L
3,630
97
83
2,882
16,774
14,178
0
5,310
10,617
26,185
0
W
Jormungandr
l2obinson
Jormungandr
7,681
1,183
0
3,376
14,471
15,846
1,718
822
13,649
91,709
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
59,799
407
Minions Killed
678
0
Camps Cleared
0
1,593,377
Distance Traveled
1,940,572
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,715
511
75
4
0
306,292
0
L
Thanatos
9,118
480
73
4
0
384,215
0
L
Artemis
8,593
452
118
6
0
316,756
2
W
Baron Samedi
12,005
632
152
8
0
341,451
5
L
Poseidon
8,054
424
100
5
0
279,972
0
W
Ganesha
10,861
572
1
0
0
400,146
2
W
Bakasura
13,284
699
205
11
0
460,989
2
W
Ah Muzen Cab
11,829
623
172
9
0
368,232
5
L
Ares
8,026
422
41
2
0
306,142
2
W
Jormungandr
11,820
622
148
8
0
369,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role