Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
LordDavi14
Ravana
Level 84
God Stats
0W - 2L
1,090 SR
Queue Stats
178W - 152L
1,423 Elo+
Solo
Sol
Sol
RyuNora
Sol
Level 128
God Stats
8W - 5L
1,511 SR
Queue Stats
301W - 377L
1,441 Elo+
Party 2
Anubis
Anubis
Yongbokkie
Anubis
Level 122
God Stats
14W - 8L
1,500 SR
Queue Stats
174W - 197L
1,406 Elo+
Party 2
Thanatos
Thanatos
teodc77-teodc77
Thanatos
Level 106
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 118
1,378 SR
1,454 Elo+

VS

Team Averages
Level 97
1,579 SR
1,466 Elo+
Charon
Charon
 
Charon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
MathOliveira
Arachne
Level 89
God Stats
4W - 1L
1,703 SR
Queue Stats
10W - 8L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
MeanPBJ
Baron Samedi
Level 86
God Stats
10W - 5L
1,745 SR
Queue Stats
102W - 98L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
NEO XPLICIT
Hou Yi
Level 125
God Stats
15W - 17L
1,447 SR
Queue Stats
721W - 658L
1,469 Elo+
Party 3
Amaterasu
Amaterasu
WizardIsCheeky
Amaterasu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 97L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 4
6,806
486
3,952
10,839
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
LordDavi14
Ravana
12
2 / 2 / 2
7,137
510
7,350
8,892
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
12
3 / 4 / 2
7,577
541
10,908
9,654
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Yongbokkie
Anubis
14
1 / 2 / 0
8,287
592
4,898
9,242
4,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
0 / 4 / 0
6,750
482
4,948
10,737
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 5
6,700
479
3,834
11,067
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MathOliveira
Arachne
13
5 / 3 / 4
7,675
548
10,758
14,114
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MeanPBJ
Baron Samedi
14
1 / 0 / 1
7,744
553
6,247
6,874
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
3 / 1 / 3
7,125
509
7,282
9,028
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Amaterasu
WizardIsCheeky
Amaterasu
14
5 / 0 / 0
8,378
598
7,328
11,656
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
15
15
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
4
0.67
W
Charon
 
Charon
1
2
5
1.75
L
Ravana
LordDavi14
Ravana
2
2
2
1.5
W
Arachne
MathOliveira
Arachne
5
3
4
2.33
W
Baron Samedi
MeanPBJ
Baron Samedi
1
0
1
1.5
W
Hou Yi
3
1
3
4.5
L
Sol
3
4
2
1
W
Amaterasu
WizardIsCheeky
Amaterasu
5
0
0
5
L
Anubis
Yongbokkie
Anubis
1
2
0
0.5
L
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
35,449
49,364
Taken
52,739
28,458
Mitigated
30,085
17,671
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,952
1,191
0
1,983
10,839
8,616
0
1,510
9,289
14,957
0
W
Charon
 
Charon
3,834
426
358
3,686
11,067
9,012
0
6,470
4,597
18,075
0
L
Ravana
LordDavi14
Ravana
7,350
2,561
0
1,067
8,892
3,689
0
2,406
6,392
0
60,818
W
Arachne
MathOliveira
Arachne
10,758
7,899
0
5,015
14,114
5,501
0
5,200
8,914
0
55,185
W
Baron Samedi
MeanPBJ
Baron Samedi
6,247
76
40
3,026
6,874
2,918
275
3,468
3,406
61,586
0
W
Hou Yi
7,282
3,631
0
3,355
9,028
3,430
520
3,931
5,097
0
49,508
L
Sol
10,908
3,902
0
2,877
9,654
4,356
0
1,629
8,025
61,313
12,548
W
Amaterasu
WizardIsCheeky
Amaterasu
7,328
3,846
0
5,038
11,656
9,224
0
0
11,656
0
53,802
L
Anubis
Yongbokkie
Anubis
4,898
262
0
5,354
9,242
4,861
0
4,138
4,840
81,961
0
L
Thanatos
4,948
647
0
6,390
10,737
6,936
0
0
10,737
0
41,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
37,622
444
Minions Killed
390
0
Camps Cleared
0
1,358,707
Distance Traveled
1,408,279
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,806
486
31
2
0
276,285
1
W
Charon
6,700
479
21
2
0
295,864
3
L
Ravana
7,137
510
87
6
0
299,241
0
W
Arachne
7,675
548
76
5
0
316,677
2
W
Baron Samedi
7,744
553
127
9
0
266,507
0
W
Hou Yi
7,125
509
79
6
0
260,583
1
L
Sol
7,577
541
114
8
0
244,051
2
W
Amaterasu
8,378
598
87
6
0
268,648
0
L
Anubis
8,287
592
144
10
0
254,660
3
L
Thanatos
6,750
482
68
5
0
284,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role