Player Matchup

Chang'e
Chang'e
Lost_DemonicSoul
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,426 Elo+
Party 1
Medusa
Medusa
Thor_404_
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,518 Elo+
Party 1
Anubis
Anubis
UnicornNINE
Anubis
Level 111
God Stats
2W - 0L
1,519 SR
Queue Stats
28W - 26L
1,464 Elo+
Party 1
Set
Set
gaztoscar
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 1
Scylla
Scylla
kiporone
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,527 Elo+
Solo
Team Averages
Level 64
1,504 SR
1,510 Elo+

VS

Team Averages
Level 60
1,581 SR
1,448 Elo+
Sylvanus
Sylvanus
Ace_Of_JLu
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,214 Elo+
Solo
Hera
Hera
Cervehza1017
Hera
Level 29
God Stats
3W - 3L
1,693 SR
Queue Stats
98W - 105L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
MuNcHiiEz
Zhong Kui
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 118L
1,475 Elo+
Party 2
Hercules
Hercules
bflcrashrogue
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo
Danzaburou
Danzaburou
oChroniiCz
Danzaburou
Level 119
God Stats
5W - 2L
1,712 SR
Queue Stats
83W - 80L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
9,354
850
6,563
9,753
4,144
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Medusa
Thor_404_
Medusa
14
2 / 2 / 14
8,751
796
10,974
8,375
3,218
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
11 / 2 / 13
10,826
984
20,577
11,372
6,943
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 15
9,284
844
4,159
8,943
6,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
kiporone
Scylla
17
6 / 1 / 15
10,687
972
14,502
9,156
3,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ace_Of_JLu
Sylvanus
13
0 / 6 / 4
7,966
724
3,590
15,978
13,492
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 3
7,186
653
7,080
9,210
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MuNcHiiEz
Zhong Kui
14
2 / 6 / 2
8,114
738
14,330
13,419
11,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
bflcrashrogue
Hercules
16
1 / 5 / 3
8,196
745
6,351
15,892
13,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
oChroniiCz
Danzaburou
12
2 / 3 / 1
7,625
693
4,536
6,653
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
26
Kills
5
6
Deaths
26
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ace_Of_JLu
Sylvanus
0
6
4
0.33
L
0
6
3
0.25
W
4
1
15
11.5
L
Zhong Kui
MuNcHiiEz
Zhong Kui
2
6
2
0.5
W
Medusa
Thor_404_
Medusa
2
2
14
4.5
W
Anubis
11
2
13
8.75
L
Hercules
bflcrashrogue
Hercules
1
5
3
0.5
W
3
0
15
10.5
W
Scylla
kiporone
Scylla
6
1
15
13.5
L
Danzaburou
oChroniiCz
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,775
Damage
35,887
47,599
Taken
61,152
24,299
Mitigated
44,393
28,998
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ace_Of_JLu
Sylvanus
3,590
1,059
2,521
1,778
15,978
13,492
0
10,553
5,425
8,218
0
L
7,080
747
223
387
9,210
3,199
0
6,650
2,560
14,688
0
W
6,563
1,411
10,281
4,905
9,753
4,144
941
4,425
5,328
11,369
0
L
Zhong Kui
MuNcHiiEz
Zhong Kui
14,330
1,152
225
2,414
13,419
11,686
29
8,315
5,104
30,613
0
W
Medusa
Thor_404_
Medusa
10,974
4,707
505
1,097
8,375
3,218
2,047
5,331
3,044
0
20,140
W
Anubis
20,577
1,105
1,375
4,681
11,372
6,943
1,515
4,946
6,426
36,405
0
L
Hercules
bflcrashrogue
Hercules
6,351
633
286
4,127
15,892
13,715
58
11,339
4,553
0
16,285
W
4,159
1,908
1,108
1,539
8,943
6,286
1,343
5,072
3,871
0
9,529
W
Scylla
kiporone
Scylla
14,502
1,466
717
2,790
9,156
3,708
1,315
5,226
3,930
35,025
0
L
Danzaburou
oChroniiCz
Danzaburou
4,536
1,197
0
905
6,653
2,301
0
4,785
1,868
0
8,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
39,087
138
Minions Killed
96
0
Camps Cleared
0
1,092,629
Distance Traveled
883,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,966
724
11
1
0
166,303
0
L
Hera
7,186
653
22
2
0
174,078
0
W
Chang'e
9,354
850
8
1
0
215,611
1
L
Zhong Kui
8,114
738
48
4
0
174,864
0
W
Medusa
8,751
796
23
2
0
218,839
0
W
Anubis
10,826
984
41
4
0
193,885
0
L
Hercules
8,196
745
7
1
0
199,375
0
W
Set
9,284
844
18
2
0
234,514
0
W
Scylla
10,687
972
48
4
0
229,780
0
L
Danzaburou
7,625
693
8
1
0
169,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role