Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IdSwipeRight
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 79L
1,355 Elo+
Party 2
Vulcan
Vulcan
YoungSTAR620
Vulcan
Level 108
God Stats
133W - 118L
1,511 SR
Queue Stats
152W - 144L
1,479 Elo+
Solo
Medusa
Medusa
yaoiboy20
Medusa
Level 69
God Stats
2W - 0L
1,773 SR
Queue Stats
19W - 26L
1,365 Elo+
Solo
Guan Yu
Guan Yu
zayuh671
Guan Yu
Level 126
God Stats
2W - 1L
1,319 SR
Queue Stats
148W - 205L
1,469 Elo+
Party 2
Team Averages
Level 113
1,521 SR
1,434 Elo+

VS

Team Averages
Level 117
1,558 SR
1,540 Elo+
Izanami
Izanami
KingShadow2448
Izanami
Level 105
God Stats
1W - 1L
1,725 SR
Queue Stats
21W - 12L
1,715 Elo+
Party 3
Da Ji
Da Ji
Kyoshiro47
Da Ji
Level 114
God Stats
8W - 18L
1,390 SR
Queue Stats
110W - 132L
1,447 Elo+
Party 1
Poseidon
Poseidon
McDO LaPulGa
Poseidon
Level 125
God Stats
6W - 9L
1,513 SR
Queue Stats
26W - 37L
1,439 Elo+
Party 1
Merlin
Merlin
YeetMaster34
Merlin
Level 68
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
tsmunited
Shiva
Level 173
God Stats
8W - 9L
1,853 SR
Queue Stats
786W - 440L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 0 / 2
8,200
1,025
7,026
9,707
9,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 0 / 3
7,571
946
4,468
1,201
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
13
0 / 1 / 3
7,693
962
8,005
4,008
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
yaoiboy20
Medusa
13
2 / 2 / 1
7,932
992
4,171
4,445
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
zayuh671
Guan Yu
13
3 / 0 / 2
8,491
1,061
2,802
3,439
4,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

349

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,917
990
4,313
9,020
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Da Ji
12
3 / 0 / 0
8,213
1,027
3,799
6,164
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
McDO LaPulGa
Poseidon
12
0 / 3 / 0
7,400
925
4,209
8,033
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
12
0 / 2 / 1
7,603
950
5,853
4,809
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
tsmunited
Shiva
11
0 / 0 / 0
5,280
660
0
378
164

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
W
0
0
3
1.5
L
0
1
1
0.5
L
Da Ji
3
0
0
3
L
Poseidon
McDO LaPulGa
Poseidon
0
3
0
0
L
Merlin
0
2
1
0.25
W
Vulcan
0
1
3
1.5
L
Shiva
tsmunited
Shiva
0
0
0
0
W
Medusa
yaoiboy20
Medusa
2
2
1
1.25
W
Guan Yu
zayuh671
Guan Yu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
18,174
22,800
Taken
28,404
17,493
Mitigated
11,244
1,798
Healing
1,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,026
3,128
0
941
9,707
9,361
0
4,814
4,743
590
17,390
W
4,468
1,119
0
0
1,201
444
0
835
366
17,912
0
L
4,313
2,290
0
1,642
9,020
3,169
0
4,066
4,804
0
25,916
L
Da Ji
3,799
526
0
0
6,164
3,196
0
3,572
2,592
0
10,704
L
Poseidon
McDO LaPulGa
Poseidon
4,209
791
0
0
8,033
2,831
0
3,023
5,010
15,694
0
L
Merlin
5,853
180
0
0
4,809
1,884
0
1,739
2,920
29,557
0
W
Vulcan
8,005
3,356
0
0
4,008
1,651
0
1,400
2,608
21,425
0
L
Shiva
tsmunited
Shiva
0
0
0
0
378
164
0
378
0
0
0
W
Medusa
yaoiboy20
Medusa
4,171
1,526
0
399
4,445
1,586
0
1,963
2,332
0
17,485
W
Guan Yu
zayuh671
Guan Yu
2,802
186
219
239
3,439
4,451
0
1,050
2,389
0
9,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
36,413
141
Minions Killed
162
6
Camps Cleared
5
801,334
Distance Traveled
588,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,200
1,025
31
4
1
161,096
0
W
Nu Wa
7,571
946
28
4
1
140,448
0
L
Izanami
7,917
990
61
8
2
155,084
0
L
Da Ji
8,213
1,027
25
3
0
157,319
0
L
Poseidon
7,400
925
33
4
1
144,631
0
L
Merlin
7,603
950
43
5
2
131,172
0
W
Vulcan
7,693
962
29
4
3
175,157
0
L
Shiva
5,280
660
0
0
0
0
0
W
Medusa
7,932
992
34
4
0
156,655
0
W
Guan Yu
8,491
1,061
19
2
1
167,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role