Player Matchup

Ganesha
Ganesha
FantheProYTR
Ganesha
Level 122
God Stats
6W - 4L
1,629 SR
Queue Stats
369W - 412L
1,443 Elo+
Party 3
Mercury
Mercury
Thump3rrr
Mercury
Level 109
God Stats
5W - 3L
1,724 SR
Queue Stats
113W - 91L
1,539 Elo+
Party 2
Shiva
Shiva
WickedHarpie
Shiva
Level 165
God Stats
3W - 7L
1,577 SR
Queue Stats
306W - 319L
1,422 Elo+
Party 3
Chang'e
Chang'e
keyboardxmosh
Chang'e
Level 129
God Stats
25W - 27L
1,512 SR
Queue Stats
154W - 141L
1,441 Elo+
Party 2
Izanami
Izanami
xCaRNiNox
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,221 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,413 Elo+

VS

Team Averages
Level 121
1,520 SR
1,474 Elo+
Ravana
Ravana
DT Kade
Ravana
Level 115
God Stats
7W - 5L
1,714 SR
Queue Stats
173W - 159L
1,473 Elo+
Solo
Anubis
Anubis
Tno_KillaKali29
Anubis
Level 121
God Stats
19W - 10L
1,474 SR
Queue Stats
105W - 103L
1,455 Elo+
Party 1
Chang'e
Chang'e
alyviable
Chang'e
Level 124
God Stats
100W - 92L
1,532 SR
Queue Stats
192W - 188L
1,448 Elo+
Solo
Vulcan
Vulcan
rainbowpotato405
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 176L
1,495 Elo+
Party 1
Artemis
Artemis
temp-60302117
Artemis
Level 146
God Stats
6W - 8L
1,382 SR
Queue Stats
304W - 295L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FantheProYTR
Ganesha
11
0 / 1 / 4
7,214
481
4,192
11,621
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Thump3rrr
Mercury
13
0 / 6 / 2
7,559
504
4,139
14,800
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 1
7,720
515
5,857
14,159
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
11
2 / 4 / 0
6,873
458
5,329
14,698
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xCaRNiNox
Izanami
12
0 / 1 / 0
6,384
426
2,271
11,647
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DT Kade
Ravana
13
1 / 1 / 5
8,184
546
10,129
8,164
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 2 / 3
9,674
645
11,392
9,075
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
alyviable
Chang'e
12
0 / 0 / 1
7,074
472
4,127
13,942
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 2 / 4
8,879
592
10,961
9,243
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
14
3 / 0 / 1
8,360
557
7,339
4,326
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
15
15
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
DT Kade
Ravana
1
1
5
3.5
L
Ganesha
FantheProYTR
Ganesha
0
1
4
2
L
Mercury
Thump3rrr
Mercury
0
6
2
0.17
W
8
2
3
4.75
L
2
3
1
0.83
W
Chang'e
alyviable
Chang'e
0
0
1
0.5
L
Chang'e
2
4
0
0.5
W
3
2
4
2.5
W
Artemis
3
0
1
3.5
L
Izanami
xCaRNiNox
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
43,948
66,925
Taken
44,750
36,681
Mitigated
23,290
11,978
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DT Kade
Ravana
10,129
1,746
0
2,187
8,164
6,454
0
2,508
5,519
634
48,690
L
Ganesha
FantheProYTR
Ganesha
4,192
288
0
1,820
11,621
11,154
0
5,356
6,265
29,842
0
L
Mercury
Thump3rrr
Mercury
4,139
1,022
0
1,030
14,800
5,033
412
5,240
9,560
0
63,446
W
11,392
598
0
4,081
9,075
4,734
540
1,170
7,769
72,519
0
L
5,857
455
110
1,780
14,159
9,904
156
5,325
8,834
699
47,871
W
Chang'e
alyviable
Chang'e
4,127
424
1,414
6,918
13,942
6,644
463
2,388
11,423
48,205
0
L
Chang'e
5,329
668
600
4,186
14,698
6,789
0
5,616
9,082
39,744
0
W
10,961
4,415
0
4,111
9,243
3,462
330
3,561
5,463
75,623
0
W
Artemis
7,339
1,891
0
127
4,326
1,996
406
0
4,326
0
64,858
L
Izanami
xCaRNiNox
Izanami
2,271
1,231
0
2,452
11,647
3,801
0
5,043
6,604
0
43,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
42,171
368
Minions Killed
444
0
Camps Cleared
0
1,527,624
Distance Traveled
1,462,834
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,184
546
58
4
0
285,751
0
L
Ganesha
7,214
481
11
1
0
294,774
0
L
Mercury
7,559
504
110
7
0
313,148
0
W
Anubis
9,674
645
118
8
0
319,100
0
L
Shiva
7,720
515
81
5
0
347,258
3
W
Chang'e
7,074
472
68
5
0
305,962
7
L
Chang'e
6,873
458
67
4
0
290,523
0
W
Vulcan
8,879
592
108
7
0
301,726
0
W
Artemis
8,360
557
92
6
0
250,295
3
L
Izanami
6,384
426
99
7
0
281,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role