Player Matchup

Sun Wukong
Sun Wukong
AGNlll
Sun Wukong
Level 155
God Stats
12W - 12L
1,618 SR
Queue Stats
432W - 421L
1,484 Elo+
Solo
Susano
Susano
Dumbythic3372
Susano
Level 105
God Stats
2W - 3L
1,545 SR
Queue Stats
714W - 622L
1,558 Elo+
Party 4
Merlin
Merlin
LtBugaWulf
Merlin
Level 134
God Stats
6W - 3L
1,816 SR
Queue Stats
621W - 565L
1,539 Elo+
Party 4
Apollo
Apollo
SexySoapapilla
Apollo
Level 148
God Stats
5W - 2L
1,784 SR
Queue Stats
198W - 150L
1,613 Elo+
Party 1
Fafnir
Fafnir
TookEm
Fafnir
Level 153
God Stats
3W - 6L
1,381 SR
Queue Stats
204W - 155L
1,599 Elo+
Party 1
Team Averages
Level 139
1,629 SR
1,559 Elo+

VS

Team Averages
Level 115
1,575 SR
1,523 Elo+
Thanatos
Thanatos
BancroftsEnjoyer
Thanatos
Level 24
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 10L
1,568 Elo+
Party 2
Ra
Ra
HairyManBaby
Ra
Level 146
God Stats
4W - 5L
1,481 SR
Queue Stats
186W - 211L
1,488 Elo+
Party 3
Danzaburou
Danzaburou
InFeCtEdchiken
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 232L
1,530 Elo+
Party 3
Charon
Charon
Red_Crayon_Eater
Charon
Level 170
God Stats
6W - 1L
1,803 SR
Queue Stats
114W - 98L
1,533 Elo+
Party 2
Merlin
Merlin
StarksWinter
Merlin
Level 129
God Stats
8W - 7L
1,347 SR
Queue Stats
335W - 345L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGNlll
Sun Wukong
10
2 / 2 / 0
5,966
597
5,458
7,974
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 2
5,255
526
4,515
8,885
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LtBugaWulf
Merlin
9
4 / 6 / 0
5,706
571
5,000
6,673
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 3 / 0
5,111
511
3,963
7,375
1,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
TookEm
Fafnir
7
0 / 1 / 1
5,102
510
1,646
6,905
6,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 4
7,299
730
8,276
10,448
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
5,978
598
3,155
8,150
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
InFeCtEdchiken
Danzaburou
9
0 / 0 / 2
5,304
530
2,189
4,415
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 8
5,185
519
2,640
6,409
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
11
5 / 1 / 6
6,516
652
6,704
4,791
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
15
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AGNlll
Sun Wukong
2
2
0
1
W
10
1
4
12
L
0
4
2
0.25
W
0
2
2
0.5
W
Danzaburou
InFeCtEdchiken
Danzaburou
0
0
2
1
L
Merlin
LtBugaWulf
Merlin
4
6
0
0.67
W
0
2
8
2
L
0
3
0
0
W
Merlin
5
1
6
8
L
Fafnir
TookEm
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,582
Damage
22,964
37,812
Taken
34,213
18,016
Mitigated
14,452
5,817
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AGNlll
Sun Wukong
5,458
886
0
1,299
7,974
5,345
0
2,826
4,725
0
43,972
W
8,276
2,689
0
8,855
10,448
3,852
0
2,699
7,749
0
45,942
L
4,515
781
0
240
8,885
2,470
0
2,039
6,664
0
34,442
W
3,155
513
120
3,903
8,150
3,100
0
0
8,150
44,169
0
W
Danzaburou
InFeCtEdchiken
Danzaburou
2,189
1,326
0
1,815
4,415
1,827
343
605
3,810
0
32,775
L
Merlin
LtBugaWulf
Merlin
5,000
88
0
360
6,673
2,181
0
3,797
2,560
28,368
0
W
2,640
405
0
1,231
6,409
4,170
0
2,194
4,215
23,139
0
L
3,963
2,525
0
1,912
7,375
1,740
0
826
6,507
0
36,398
W
Merlin
6,704
482
0
1,000
4,791
1,503
0
1,627
3,164
35,215
0
L
Fafnir
TookEm
Fafnir
1,646
180
58
1,948
6,905
6,280
0
1,932
4,857
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
30,282
277
Minions Killed
305
0
Camps Cleared
0
930,983
Distance Traveled
1,021,502
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,966
597
83
8
0
188,123
2
W
Thanatos
7,299
730
58
6
0
236,917
0
L
Susano
5,255
526
57
6
0
199,145
0
W
Ra
5,978
598
77
8
0
189,749
4
W
Danzaburou
5,304
530
62
6
0
186,804
2
L
Merlin
5,706
571
44
4
0
175,168
0
W
Charon
5,185
519
33
3
0
202,454
1
L
Apollo
5,111
511
70
7
0
188,504
1
W
Merlin
6,516
652
75
8
0
205,578
1
L
Fafnir
5,102
510
23
2
0
180,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role