Player Matchup

Bacchus
Bacchus
Silver IV
BobaLord
Bacchus
Silver IV
Level 128
God Stats
2W - 2L
1,425 SR
Queue Stats
8W - 12L
1,324 MMR
Party 1
Da Ji
Da Ji
Silver I
BossKK691
Da Ji
Silver I
Level 127
God Stats
1W - 4L
1,512 SR
Queue Stats
16W - 18L
1,435 MMR
Party 1
Ix Chel
Ix Chel
Silver III
Rastapati
Ix Chel
Silver III
Level 123
God Stats
5W - 4L
1,598 SR
Queue Stats
12W - 14L
1,419 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,512 SR
1,393 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,477 SR
1,279 MMR
Vamana
Vamana
Bronze IV
BigMan FDJ
Vamana
Bronze IV
Level 69
God Stats
3W - 10L
1,349 SR
Queue Stats
11W - 31L
1,157 MMR
Solo
Hachiman
Hachiman
Gold V
KyxputenFlayz
Hachiman
Gold V
Level 102
God Stats
14W - 19L
1,510 SR
Queue Stats
33W - 49L
1,322 MMR
Solo
Persephone
Persephone
Gold V
sOs HANDofGod
Persephone
Gold V
Level 158
God Stats
222W - 218L
1,572 SR
Queue Stats
682W - 865L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobaLord
Bacchus
16
3 / 1 / 13
12,483
780
11,027
17,001
26,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
BossKK691
Da Ji
15
11 / 5 / 6
13,965
873
11,413
15,200
8,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Rastapati
Ix Chel
16
7 / 3 / 11
13,471
842
18,549
13,664
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAresCharonThothAchilles

VS

Bans
Ne ZhaChaacMartichorasGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigMan FDJ
Vamana
13
1 / 10 / 5
10,927
683
6,349
20,367
12,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KyxputenFlayz
Hachiman
14
1 / 5 / 6
11,195
700
7,957
13,485
4,449
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
sOs HANDofGod
Persephone
16
6 / 5 / 2
14,478
905
16,124
11,894
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
8
9
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
BigMan FDJ
Vamana
1
10
5
0.35
W
Bacchus
BobaLord
Bacchus
3
1
13
9.5
W
Da Ji
BossKK691
Da Ji
11
5
6
2.8
L
Hachiman
KyxputenFlayz
Hachiman
1
5
6
0.8
W
Ix Chel
Rastapati
Ix Chel
7
3
11
4.17
L
Persephone
sOs HANDofGod
Persephone
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
30,430
45,865
Taken
45,746
41,032
Mitigated
20,956
14,227
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BigMan FDJ
Vamana
6,349
2,896
0
398
20,367
12,696
0
15,209
4,490
0
19,418
W
Bacchus
BobaLord
Bacchus
11,027
1,083
312
5,528
17,001
26,582
254
4,984
12,017
37,536
0
W
Da Ji
BossKK691
Da Ji
11,413
2,380
0
2,382
15,200
8,713
1,293
4,630
10,570
0
51,762
L
Hachiman
KyxputenFlayz
Hachiman
7,957
5,543
0
1,806
13,485
4,449
0
7,526
5,426
0
35,031
W
Ix Chel
Rastapati
Ix Chel
18,549
2,767
1,757
4,248
13,664
5,737
1,094
7,281
6,383
68,219
0
L
Persephone
sOs HANDofGod
Persephone
16,124
347
0
1,835
11,894
3,811
0
5,498
6,046
68,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
36,600
176
Minions Killed
152
0
Camps Cleared
0
916,425
Distance Traveled
825,798
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,927
683
15
1
0
254,420
0
W
Bacchus
12,483
780
30
2
0
308,553
4
W
Da Ji
13,965
873
50
3
0
307,387
6
L
Hachiman
11,195
700
45
3
0
293,041
4
W
Ix Chel
13,471
842
96
6
0
300,485
1
L
Persephone
14,478
905
92
6
0
278,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role