Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
OMNIR1PP3R
Charybdis
Level 94
God Stats
5W - 4L
1,522 SR
Queue Stats
174W - 159L
1,481 Elo+
Party 2
Pele
Pele
Whooped
Pele
Level 157
God Stats
3W - 5L
1,425 SR
Queue Stats
276W - 244L
1,481 Elo+
Party 2
Charon
Charon
jaydenplays980
Charon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
santiagofg96
Geb
Level 156
God Stats
2W - 0L
1,686 SR
Queue Stats
172W - 154L
1,465 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,485 Elo+

VS

Team Averages
Level 137
1,444 SR
1,508 Elo+
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
EIGHTY_80HD
Chronos
Level 119
God Stats
1W - 1L
1,748 SR
Queue Stats
221W - 223L
1,517 Elo+
Solo
Janus
Janus
XxLilXannyxX
Janus
Level 133
God Stats
0W - 2L
1,108 SR
Queue Stats
163W - 155L
1,588 Elo+
Party 1
Bellona
Bellona
juvase11
Bellona
Level 149
God Stats
0W - 4L
1,365 SR
Queue Stats
112W - 138L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 8
8,234
915
6,907
5,839
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
OMNIR1PP3R
Charybdis
13
1 / 3 / 10
7,659
851
7,590
6,272
3,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Whooped
Pele
17
11 / 0 / 5
9,718
1,080
13,320
6,906
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 5 / 10
8,379
931
2,514
11,797
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 12
7,583
843
9,484
8,747
11,066
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 4
7,163
796
4,892
8,338
5,028
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
 
Kuzenbo
12
1 / 4 / 4
6,512
724
4,802
9,773
14,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
EIGHTY_80HD
Chronos
13
2 / 3 / 4
7,313
813
3,816
7,913
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 4 / 4
7,907
879
10,441
8,399
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
juvase11
Bellona
11
1 / 3 / 5
6,772
752
3,399
7,890
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
17
Kills
10
12
Deaths
17
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
8
8
L
Hades
 
Hades
2
3
4
1.33
L
Kuzenbo
 
Kuzenbo
1
4
4
0.75
L
Chronos
EIGHTY_80HD
Chronos
2
3
4
1.33
W
Charybdis
OMNIR1PP3R
Charybdis
1
3
10
2
W
Pele
Whooped
Pele
11
0
5
13.5
L
4
4
4
1.5
W
1
5
10
1.2
L
Bellona
juvase11
Bellona
1
3
5
1.17
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
27,350
39,561
Taken
42,313
31,626
Mitigated
33,438
8,483
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,907
289
250
938
5,839
2,869
1,489
3,081
2,694
13,600
0
L
Hades
 
Hades
4,892
735
130
1,903
8,338
5,028
0
3,645
4,693
11,854
0
L
Kuzenbo
 
Kuzenbo
4,802
1,583
908
1,014
9,773
14,166
65
3,951
5,822
7,553
0
L
Chronos
EIGHTY_80HD
Chronos
3,816
892
425
1,021
7,913
3,025
46
4,123
3,790
14,962
0
W
Charybdis
OMNIR1PP3R
Charybdis
7,590
3,204
509
573
6,272
3,075
798
4,567
1,603
0
16,239
W
Pele
Whooped
Pele
13,320
2,129
522
2,379
6,906
3,658
1,548
4,197
2,633
0
33,691
L
10,441
212
1,037
1,918
8,399
3,247
0
2,963
5,436
21,145
0
W
2,514
397
0
548
11,797
10,958
690
5,716
5,889
7,794
0
L
Bellona
juvase11
Bellona
3,399
687
372
362
7,890
7,972
0
4,223
3,667
0
7,397
W
9,484
153
609
2,155
8,747
11,066
0
5,663
2,791
16,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
35,667
107
Minions Killed
86
0
Camps Cleared
0
863,270
Distance Traveled
786,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,234
915
22
2
0
167,736
1
L
Hades
7,163
796
21
2
0
140,550
0
L
Kuzenbo
6,512
724
2
0
0
164,950
0
L
Chronos
7,313
813
24
3
0
164,188
0
W
Charybdis
7,659
851
27
3
0
158,482
0
W
Pele
9,718
1,080
39
4
0
198,452
0
L
Janus
7,907
879
31
3
0
168,435
0
W
Charon
8,379
931
10
1
0
176,426
0
L
Bellona
6,772
752
8
1
0
148,455
0
W
Geb
7,583
843
9
1
0
162,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role